Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Duffman925
Sun Wukong
Level 193
God Stats
12W - 5L
1,594 SR
Queue Stats
671W - 655L
1,508 Elo+
Party 2
Yemoja
Yemoja
GiggityGoo70
Yemoja
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 160L
1,466 Elo+
Party 2
Khepri
Khepri
Lord kifis
Khepri
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 75L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
reverendmaple3
Nu Wa
Level 235
God Stats
1W - 1L
1,663 SR
Queue Stats
107W - 99L
1,539 Elo+
Party 2
Team Averages
Level 162
1,551 SR
1,512 Elo+

VS

Team Averages
Level 78
1,465 SR
1,454 Elo+
Erlang Shen
Erlang Shen
CHUVI16
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
JustNoLifeGhost
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
NolifeSmut
Nu Wa
Level 39
God Stats
0W - 1L
1,267 SR
Queue Stats
9W - 19L
1,398 Elo+
Party 1
Poseidon
Poseidon
SkaldOfDeath
Poseidon
Level 128
God Stats
1W - 1L
1,559 SR
Queue Stats
30W - 31L
1,497 Elo+
Solo
Hel
Hel
Valtaine
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
7 / 1 / 13
9,772
977
18,391
12,883
7,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Duffman925
Sun Wukong
16
6 / 1 / 13
9,440
944
15,914
22,769
20,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
15
2 / 1 / 17
9,319
932
5,774
14,652
15,225
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Lord kifis
Khepri
14
1 / 4 / 11
8,502
850
5,386
15,613
19,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
9 / 1 / 14
9,825
983
16,888
10,733
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHUVI16
Erlang Shen
14
2 / 6 / 3
7,957
796
10,862
16,207
12,642
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
15
2 / 5 / 3
8,174
817
14,083
14,939
6,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
13
1 / 3 / 5
7,559
756
12,871
8,421
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SkaldOfDeath
Poseidon
13
3 / 6 / 1
7,845
785
15,821
13,910
5,019
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 4
6,820
682
6,443
15,894
11,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
25
Kills
8
8
Deaths
25
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
13
13.5
L
Erlang Shen
CHUVI16
Erlang Shen
2
6
3
0.58
W
Sun Wukong
Duffman925
Sun Wukong
6
1
13
12.5
W
Yemoja
2
1
17
10.5
L
Hachiman
2
5
3
0.7
W
Khepri
Lord kifis
Khepri
1
4
11
1.63
L
Nu Wa
1
3
5
1.17
L
Poseidon
SkaldOfDeath
Poseidon
3
6
1
0.58
L
0
5
4
0.4
W
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,353
Damage
60,080
76,650
Taken
69,371
69,360
Mitigated
38,876
31,810
Healing
25,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,391
6,369
521
1,201
12,883
7,781
3,595
6,949
5,934
0
35,741
L
Erlang Shen
CHUVI16
Erlang Shen
10,862
4,051
739
2,716
16,207
12,642
0
4,862
11,345
0
22,820
W
Sun Wukong
Duffman925
Sun Wukong
15,914
1,369
882
7,791
22,769
20,979
209
9,454
13,315
0
32,500
W
Yemoja
5,774
1,883
9,864
4,260
14,652
15,225
1,156
8,565
6,087
17,344
0
L
Hachiman
14,083
7,670
348
2,236
14,939
6,441
986
7,073
7,866
0
33,067
W
Khepri
Lord kifis
Khepri
5,386
270
1,246
1,681
15,613
19,702
108
5,624
9,989
8,760
0
L
Nu Wa
12,871
2,926
930
1,592
8,421
3,343
24
4,215
4,206
29,495
0
L
Poseidon
SkaldOfDeath
Poseidon
15,821
1,557
1,474
2,644
13,910
5,019
426
5,389
8,521
31,946
0
L
6,443
1,058
7,103
5,678
15,894
11,431
0
6,509
9,385
15,767
0
W
16,888
6,545
1,996
2,368
10,733
5,673
3,468
4,543
6,190
35,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,858
Gold Earned
38,355
140
Minions Killed
158
0
Camps Cleared
0
959,956
Distance Traveled
844,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,772
977
39
4
0
193,135
0
L
Erlang Shen
7,957
796
20
2
0
160,900
0
W
Sun Wukong
9,440
944
33
3
0
218,534
0
W
Yemoja
9,319
932
24
2
0
165,367
0
L
Hachiman
8,174
817
41
4
0
155,121
0
W
Khepri
8,502
850
6
1
0
194,183
0
L
Nu Wa
7,559
756
34
3
0
181,939
0
L
Poseidon
7,845
785
39
4
0
177,813
0
L
Hel
6,820
682
24
2
0
168,753
0
W
Nu Wa
9,825
983
38
4
0
188,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role