Player Matchup

Nemesis
Nemesis
IchFetzDeinMama
Nemesis
Level 69
God Stats
4W - 5L
1,611 SR
Queue Stats
239W - 234L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
SweGoD ALQUOF
Baron Samedi
Level 174
God Stats
2W - 1L
1,858 SR
Queue Stats
29W - 26L
1,562 Elo+
Party 4
Merlin
Merlin
Vatreni_94
Merlin
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
485W - 459L
1,522 Elo+
Party 3
Lancelot
Lancelot
YUNG_ZeTToN
Lancelot
Level 67
God Stats
3W - 2L
1,670 SR
Queue Stats
155W - 128L
1,592 Elo+
Solo
Chiron
Chiron
iSwaaiZ
Chiron
Level 155
God Stats
2W - 2L
1,668 SR
Queue Stats
13W - 15L
1,504 Elo+
Party 4
Team Averages
Level 122
1,661 SR
1,540 Elo+

VS

Team Averages
Level 132
1,480 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Arriguti
Guan Yu
Level 158
God Stats
9W - 5L
1,928 SR
Queue Stats
452W - 453L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
Darkkness19
Hun Batz
Level 194
God Stats
7W - 10L
1,349 SR
Queue Stats
721W - 723L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
Parrita13
Xbalanque
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,521 Elo+
Party 1
Bacchus
Bacchus
XxmariocuadraoxX
Bacchus
Level 130
God Stats
1W - 4L
1,124 SR
Queue Stats
205W - 189L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,629
545
8,616
11,217
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SweGoD ALQUOF
Baron Samedi
11
2 / 0 / 3
7,148
511
5,832
9,199
6,971
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Vatreni_94
Merlin
11
0 / 3 / 1
6,882
492
7,005
10,300
3,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
YUNG_ZeTToN
Lancelot
12
0 / 3 / 1
7,145
510
7,356
14,554
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
iSwaaiZ
Chiron
12
1 / 3 / 1
6,759
483
3,331
9,542
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 3
7,103
507
7,865
7,306
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Arriguti
Guan Yu
12
2 / 1 / 1
7,288
521
8,628
13,684
12,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
Darkkness19
Hun Batz
14
3 / 1 / 5
7,917
566
8,583
13,033
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
Parrita13
Xbalanque
12
3 / 2 / 0
7,440
531
7,697
8,420
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
6,880
491
5,786
8,809
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
10
10
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Guan Yu
Arriguti
Guan Yu
2
1
1
2.5
W
Hun Batz
Darkkness19
Hun Batz
3
1
5
5.5
L
3
1
3
4.5
W
Xbalanque
Parrita13
Xbalanque
3
2
0
1.5
L
Baron Samedi
SweGoD ALQUOF
Baron Samedi
2
0
3
3.5
L
Merlin
Vatreni_94
Merlin
0
3
1
0.17
W
2
1
1
2.5
L
Lancelot
YUNG_ZeTToN
Lancelot
0
3
1
0.17
L
Chiron
iSwaaiZ
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
38,559
54,812
Taken
51,252
24,519
Mitigated
32,712
23,754
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,865
4,417
0
750
7,306
2,783
648
3,391
3,915
61,408
0
W
Guan Yu
Arriguti
Guan Yu
8,628
2,742
100
6,016
13,684
12,195
0
268
13,416
0
53,615
W
Hun Batz
Darkkness19
Hun Batz
8,583
3,389
0
5,117
13,033
4,992
0
2,705
10,328
0
74,001
L
8,616
5,063
0
3,742
11,217
3,915
0
2,247
8,955
0
61,443
W
Xbalanque
Parrita13
Xbalanque
7,697
4,240
0
2,521
8,420
3,351
0
2,132
6,288
0
58,012
L
Baron Samedi
SweGoD ALQUOF
Baron Samedi
5,832
939
1,615
4,392
9,199
6,971
0
3,727
5,460
27,383
0
L
Merlin
Vatreni_94
Merlin
7,005
259
0
4,418
10,300
3,025
0
4,987
5,274
68,018
0
W
5,786
978
174
3,557
8,809
9,391
0
4,341
4,468
17,775
0
L
Lancelot
YUNG_ZeTToN
Lancelot
7,356
1,762
0
5,600
14,554
6,710
0
999
13,555
0
59,160
L
Chiron
iSwaaiZ
Chiron
3,331
1,439
194
3,793
9,542
3,898
771
1,625
7,917
0
49,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
36,628
417
Minions Killed
402
0
Camps Cleared
0
1,362,827
Distance Traveled
1,379,764
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,103
507
106
8
0
251,817
3
W
Guan Yu
7,288
521
69
5
0
269,200
0
W
Hun Batz
7,917
566
113
8
0
314,331
0
L
Nemesis
7,629
545
87
6
0
322,705
0
W
Xbalanque
7,440
531
100
7
0
259,131
2
L
Baron Samedi
7,148
511
34
2
0
258,834
1
L
Merlin
6,882
492
104
7
0
226,414
4
W
Bacchus
6,880
491
14
1
0
285,285
0
L
Lancelot
7,145
510
89
6
0
292,805
1
L
Chiron
6,759
483
103
7
0
262,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role