Player Matchup

Fenrir
Fenrir
Gold II
FS_Tho_
Fenrir
Gold II
Level 155
God Stats
7W - 6L
1,886 SR
Queue Stats
179W - 149L
1,549 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
ITZ_RAV3N_14
Aphrodite
Platinum III
Level 144
God Stats
6W - 1L
1,676 SR
Queue Stats
119W - 100L
1,797 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
keegan1234567890
Cu Chulainn
Gold III
Level 143
God Stats
2W - 3L
1,517 SR
Queue Stats
176W - 185L
1,621 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,693 SR
1,655 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,468 SR
1,651 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
dalvinkill99
Baron Samedi
Gold II
Level 140
God Stats
9W - 8L
1,736 SR
Queue Stats
34W - 34L
1,847 MMR
Party 1
Hercules
Hercules
Bronze III
paulomega
Hercules
Bronze III
Level 89
God Stats
0W - 1L
1,168 SR
Queue Stats
3W - 1L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FS_Tho_
Fenrir
12
6 / 2 / 3
8,008
801
9,172
11,622
11,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
ITZ_RAV3N_14
Aphrodite
12
0 / 0 / 8
7,013
701
5,665
7,910
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
keegan1234567890
Cu Chulainn
14
5 / 0 / 4
8,219
822
12,280
13,074
12,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaAh Muzen CabAo KuangAchilles

VS

Bans
AtlasScyllaCerberusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 5 / 1
6,491
649
7,159
10,924
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
dalvinkill99
Baron Samedi
10
1 / 4 / 1
6,473
647
7,458
7,094
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
paulomega
Hercules
11
0 / 2 / 2
6,103
610
5,920
12,267
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
2
2
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
1
0.3
W
Fenrir
FS_Tho_
Fenrir
6
2
3
3.75
W
Aphrodite
ITZ_RAV3N_14
Aphrodite
0
0
8
4
L
Baron Samedi
dalvinkill99
Baron Samedi
1
4
1
0.38
W
Cu Chulainn
keegan1234567890
Cu Chulainn
5
0
4
7
L
Hercules
paulomega
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
20,537
32,606
Taken
30,285
27,825
Mitigated
20,506
15,315
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,159
1,743
0
2,629
10,924
4,241
203
1,837
8,650
0
21,405
W
Fenrir
FS_Tho_
Fenrir
9,172
1,464
0
1,635
11,622
11,173
0
4,399
6,900
2,723
17,356
W
Aphrodite
ITZ_RAV3N_14
Aphrodite
5,665
665
6,390
5,453
7,910
3,664
1,097
1,866
5,839
16,331
0
L
Baron Samedi
dalvinkill99
Baron Samedi
7,458
649
597
363
7,094
3,210
132
2,161
4,885
27,282
0
W
Cu Chulainn
keegan1234567890
Cu Chulainn
12,280
1,525
0
1,837
13,074
12,988
289
1,213
11,462
0
40,337
L
Hercules
paulomega
Hercules
5,920
1,949
178
3,454
12,267
13,055
121
3,682
7,995
0
12,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,240
Gold Earned
19,067
111
Minions Killed
98
0
Camps Cleared
0
607,917
Distance Traveled
495,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,491
649
42
4
0
155,590
0
W
Fenrir
8,008
801
19
2
0
199,480
0
W
Aphrodite
7,013
701
38
4
0
187,121
0
L
Baron Samedi
6,473
647
40
4
0
157,152
0
W
Cu Chulainn
8,219
822
54
5
0
221,316
0
L
Hercules
6,103
610
16
2
0
182,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role