Player Matchup

Martichoras
Martichoras
KirkJustice
Martichoras
Level 78
God Stats
9W - 2L
1,775 SR
Queue Stats
390W - 322L
1,548 Elo+
Solo
Chang'e
Chang'e
LostSpellcaster
Chang'e
Level 175
God Stats
5W - 2L
1,557 SR
Queue Stats
150W - 132L
1,570 Elo+
Solo
Guan Yu
Guan Yu
Machivalli
Guan Yu
Level 127
God Stats
7W - 1L
1,771 SR
Queue Stats
295W - 252L
1,533 Elo+
Party 1
Poseidon
Poseidon
TyAndrade
Poseidon
Level 126
God Stats
1W - 1L
1,754 SR
Queue Stats
19W - 14L
1,603 Elo+
Party 1
Thanatos
Thanatos
xdstrockx
Thanatos
Level 85
God Stats
88W - 64L
1,631 SR
Queue Stats
151W - 126L
1,520 Elo+
Solo
Team Averages
Level 118
1,698 SR
1,555 Elo+

VS

Team Averages
Level 119
1,562 SR
1,544 Elo+
Nox
Nox
BalkanThunder
Nox
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,508 Elo+
Solo
Neith
Neith
BetaBurns
Neith
Level 169
God Stats
7W - 5L
1,557 SR
Queue Stats
573W - 499L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
BettyPhuckzer
Sun Wukong
Level 125
God Stats
104W - 74L
1,663 SR
Queue Stats
477W - 458L
1,532 Elo+
Solo
Atlas
Atlas
Jpdixon7
Atlas
Level 123
God Stats
7W - 7L
1,590 SR
Queue Stats
271W - 260L
1,486 Elo+
Solo
Serqet
Serqet
TGalacticSpyTTV
Serqet
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
433W - 444L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
KirkJustice
Martichoras
17
2 / 2 / 3
10,858
603
9,089
13,128
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 12
11,511
640
6,891
15,670
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Machivalli
Guan Yu
17
4 / 2 / 2
10,848
603
14,305
17,846
22,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
TyAndrade
Poseidon
17
7 / 4 / 9
11,381
632
19,390
15,343
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xdstrockx
Thanatos
18
10 / 5 / 4
11,630
646
13,145
17,900
8,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
9,111
506
4,493
11,808
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
BetaBurns
Neith
18
8 / 5 / 2
11,785
655
16,946
15,970
7,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
BettyPhuckzer
Sun Wukong
16
0 / 4 / 1
9,940
552
7,216
20,338
13,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Jpdixon7
Atlas
12
1 / 8 / 4
8,225
457
7,079
18,201
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 7 / 0
10,041
558
5,904
17,065
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
29
Kills
15
16
Deaths
30
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Neith
BetaBurns
Neith
8
5
2
1.8
L
Sun Wukong
BettyPhuckzer
Sun Wukong
0
4
1
0.13
L
Atlas
Jpdixon7
Atlas
1
8
4
0.38
W
Martichoras
KirkJustice
Martichoras
2
2
3
1.75
W
6
3
12
4
W
Guan Yu
Machivalli
Guan Yu
4
2
2
2.5
L
6
7
0
0.86
W
Poseidon
TyAndrade
Poseidon
7
4
9
2.88
W
Thanatos
xdstrockx
Thanatos
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,820
Damage
41,638
79,887
Taken
83,382
55,535
Mitigated
50,673
37,543
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,493
395
0
1,570
11,808
4,723
0
7,361
4,398
68,431
0
L
Neith
BetaBurns
Neith
16,946
10,650
0
4,069
15,970
7,939
113
2,689
13,281
0
107,063
L
Sun Wukong
BettyPhuckzer
Sun Wukong
7,216
1,062
0
5,937
20,338
13,779
0
2,635
16,446
0
89,540
L
Atlas
Jpdixon7
Atlas
7,079
3,836
0
1,727
18,201
17,610
0
9,822
8,283
20,083
0
W
Martichoras
KirkJustice
Martichoras
9,089
4,081
0
6,825
13,128
6,221
3,354
1,222
11,906
0
96,783
W
6,891
1,089
2,091
5,900
15,670
12,825
540
4,594
11,076
42,234
0
W
Guan Yu
Machivalli
Guan Yu
14,305
2,026
166
6,745
17,846
22,435
446
1,756
15,928
0
87,861
L
5,904
1,230
0
3,913
17,065
6,622
564
3,774
13,200
0
62,655
W
Poseidon
TyAndrade
Poseidon
19,390
3,676
200
1,943
15,343
5,896
133
4,287
10,805
107,320
0
W
Thanatos
xdstrockx
Thanatos
13,145
2,793
0
13,673
17,900
8,158
323
827
16,629
0
90,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,228
Gold Earned
49,102
608
Minions Killed
566
0
Camps Cleared
0
1,906,215
Distance Traveled
1,748,567
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,111
506
125
7
0
357,334
1
L
Neith
11,785
655
176
10
0
331,390
2
L
Sun Wukong
9,940
552
149
8
0
354,896
0
L
Atlas
8,225
457
14
1
0
316,613
5
W
Martichoras
10,858
603
147
8
0
379,096
3
W
Chang'e
11,511
640
47
3
0
378,833
0
W
Guan Yu
10,848
603
133
7
0
378,382
0
L
Serqet
10,041
558
102
6
0
388,334
0
W
Poseidon
11,381
632
165
9
0
365,516
0
W
Thanatos
11,630
646
116
6
0
404,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role