Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Alex1799
Chronos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Surtr
Surtr
BDGComa34
Surtr
Level 25
God Stats
3W - 2L
1,492 SR
Queue Stats
66W - 88L
1,522 Elo+
Solo
Rama
Rama
CryoSin95
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,600 Elo+
Party 1
Awilix
Awilix
Megamason4
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 88L
1,574 Elo+
Party 1
Team Averages
Level 90
1,498 SR
1,539 Elo+

VS

Team Averages
Level 102
1,465 SR
1,542 Elo+
Yemoja
Yemoja
ImUrby
Yemoja
Level 150
God Stats
2W - 1L
1,318 SR
Queue Stats
89W - 83L
1,581 Elo+
Solo
Danzaburou
Danzaburou
KryptecMonk
Danzaburou
Level 32
God Stats
2W - 1L
1,507 SR
Queue Stats
50W - 43L
1,532 Elo+
Party 2
Hades
Hades
LimberBridge9
Hades
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 87L
1,574 Elo+
Party 2
Xbalanque
Xbalanque
PurplePowerRngr
Xbalanque
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,519 Elo+
Party 2
Jing Wei
Jing Wei
Speroj142
Jing Wei
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 114L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 2 / 6
7,552
629
6,414
12,072
12,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
Alex1799
Chronos
15
4 / 5 / 3
9,178
765
12,490
14,718
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
BDGComa34
Surtr
15
1 / 4 / 7
8,206
684
8,594
20,512
20,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
15
3 / 4 / 4
8,440
703
7,230
12,504
5,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Megamason4
Awilix
14
1 / 4 / 8
7,975
665
6,706
11,995
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ImUrby
Yemoja
16
0 / 1 / 17
9,781
815
5,844
10,939
12,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
KryptecMonk
Danzaburou
16
3 / 2 / 15
9,507
792
9,055
10,553
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 6 / 8
9,216
768
11,082
14,128
9,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
PurplePowerRngr
Xbalanque
18
7 / 1 / 12
10,425
869
28,389
12,856
6,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Speroj142
Jing Wei
16
5 / 1 / 13
9,706
809
13,256
10,309
5,291
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
9
Kills
19
19
Deaths
11
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
6
1.5
L
Chronos
Alex1799
Chronos
4
5
3
1.1
L
Surtr
BDGComa34
Surtr
1
4
7
1.13
L
Rama
3
4
4
1.25
W
Yemoja
ImUrby
Yemoja
0
1
17
8.5
W
Danzaburou
KryptecMonk
Danzaburou
3
2
15
5.25
W
4
6
8
1.33
L
Awilix
Megamason4
Awilix
1
4
8
1.25
W
Xbalanque
PurplePowerRngr
Xbalanque
7
1
12
13
W
Jing Wei
Speroj142
Jing Wei
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,434
Damage
67,626
71,801
Taken
58,785
50,588
Mitigated
40,608
31,285
Healing
27,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,414
604
10,665
7,105
12,072
12,351
0
3,889
8,183
13,648
0
L
Chronos
Alex1799
Chronos
12,490
2,338
1,123
845
14,718
6,536
1,479
3,018
11,700
34,205
0
L
Surtr
BDGComa34
Surtr
8,594
1,212
1,568
4,895
20,512
20,690
0
3,978
16,534
222
11,042
L
Rama
7,230
5,614
0
2,070
12,504
5,664
187
3,249
9,255
0
16,799
W
Yemoja
ImUrby
Yemoja
5,844
926
13,027
3,078
10,939
12,741
620
2,291
8,648
11,743
0
W
Danzaburou
KryptecMonk
Danzaburou
9,055
2,529
502
1,219
10,553
6,456
3,810
4,282
6,271
0
29,554
W
11,082
206
904
2,159
14,128
9,275
954
4,639
9,489
17,693
0
L
Awilix
Megamason4
Awilix
6,706
1,070
1,628
1,386
11,995
5,347
0
2,792
9,203
0
13,902
W
Xbalanque
PurplePowerRngr
Xbalanque
28,389
3,420
2,176
1,243
12,856
6,845
965
3,429
9,427
0
50,471
W
Jing Wei
Speroj142
Jing Wei
13,256
10,376
1,195
1,520
10,309
5,291
2,353
4,456
5,853
0
35,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,351
Gold Earned
48,635
115
Minions Killed
179
0
Camps Cleared
0
1,078,921
Distance Traveled
1,084,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,552
629
19
2
0
207,914
0
L
Chronos
9,178
765
41
3
0
219,992
0
L
Surtr
8,206
684
10
1
0
226,243
0
L
Rama
8,440
703
36
3
0
195,057
0
W
Yemoja
9,781
815
12
1
0
206,080
0
W
Danzaburou
9,507
792
46
4
0
213,160
0
W
Hades
9,216
768
22
2
0
208,789
0
L
Awilix
7,975
665
9
1
0
229,715
0
W
Xbalanque
10,425
869
50
4
0
241,724
0
W
Jing Wei
9,706
809
49
4
0
215,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role