Player Matchup

Agni
Agni
Bethani25
Agni
Level 101
God Stats
4W - 1L
1,838 SR
Queue Stats
48W - 48L
1,437 Elo+
Solo
Amaterasu
Amaterasu
Bubbles5203
Amaterasu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,415 Elo+
Party 1
Zeus
Zeus
Cookiepottamus
Zeus
Level 112
God Stats
8W - 2L
1,485 SR
Queue Stats
131W - 113L
1,494 Elo+
Solo
Awilix
Awilix
K4 Zink
Awilix
Level 79
God Stats
2W - 2L
1,423 SR
Queue Stats
9W - 12L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Walker3txranger
Danzaburou
Level 80
God Stats
26W - 8L
1,807 SR
Queue Stats
251W - 246L
1,511 Elo+
Solo
Team Averages
Level 81
1,611 SR
1,454 Elo+

VS

Team Averages
Level 91
1,475 SR
1,441 Elo+
Aphrodite
Aphrodite
Cupie777
Aphrodite
Level 126
God Stats
19W - 18L
1,481 SR
Queue Stats
37W - 32L
1,445 Elo+
Solo
Anubis
Anubis
goat297
Anubis
Level 109
God Stats
21W - 23L
1,587 SR
Queue Stats
90W - 98L
1,430 Elo+
Solo
Danzaburou
Danzaburou
iTzSwiftyAu
Danzaburou
Level 50
God Stats
5W - 3L
1,604 SR
Queue Stats
98W - 122L
1,428 Elo+
Party 2
Ao Kuang
Ao Kuang
xxA-Boogie
Ao Kuang
Level 69
God Stats
2W - 4L
1,203 SR
Queue Stats
116W - 135L
1,474 Elo+
Party 2
Hera
Hera
yai811
Hera
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 293L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 4 / 4
10,397
452
20,194
12,758
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Bubbles5203
Amaterasu
15
1 / 3 / 2
9,895
430
6,970
23,240
17,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 1
11,134
484
21,214
13,261
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
K4 Zink
Awilix
18
2 / 2 / 2
11,806
513
8,000
22,160
9,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Walker3txranger
Danzaburou
19
4 / 2 / 2
12,227
532
14,056
16,625
7,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cupie777
Aphrodite
15
1 / 0 / 7
10,651
463
9,016
21,584
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
goat297
Anubis
17
3 / 4 / 1
10,504
457
11,788
17,855
11,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
iTzSwiftyAu
Danzaburou
17
6 / 6 / 1
11,100
483
14,796
25,459
11,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
xxA-Boogie
Ao Kuang
7
0 / 3 / 0
7,205
313
365
6,357
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
yai811
Hera
16
2 / 2 / 3
10,101
439
16,726
17,942
19,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
14
Kills
12
14
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
4
4
4
1.5
W
Amaterasu
Bubbles5203
Amaterasu
1
3
2
0.67
W
3
3
1
1.17
L
Aphrodite
Cupie777
Aphrodite
1
0
7
4.5
W
Awilix
K4 Zink
Awilix
2
2
2
1.5
W
Danzaburou
Walker3txranger
Danzaburou
4
2
2
2.5
L
Anubis
goat297
Anubis
3
4
1
0.88
L
Danzaburou
iTzSwiftyAu
Danzaburou
6
6
1
1.08
L
Ao Kuang
xxA-Boogie
Ao Kuang
0
3
0
0
L
Hera
yai811
Hera
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,434
Damage
52,691
88,044
Taken
89,197
44,855
Mitigated
61,348
23,992
Healing
34,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
20,194
1,358
95
4,550
12,758
4,849
674
4,921
7,797
60,567
0
W
Amaterasu
Bubbles5203
Amaterasu
6,970
2,923
0
5,362
23,240
17,961
375
11,970
11,131
0
49,602
W
21,214
3,125
0
2,372
13,261
4,351
0
7,556
5,229
90,116
0
L
Aphrodite
Cupie777
Aphrodite
9,016
1,226
8,863
13,171
21,584
16,757
218
10,337
10,613
54,271
0
W
Awilix
K4 Zink
Awilix
8,000
3,125
0
2,374
22,160
9,987
1,628
5,649
16,467
0
135,971
W
Danzaburou
Walker3txranger
Danzaburou
14,056
5,092
0
9,239
16,625
7,707
2,884
5,958
10,625
0
126,816
L
Anubis
goat297
Anubis
11,788
125
0
3,260
17,855
11,313
0
10,185
7,460
84,301
0
L
Danzaburou
iTzSwiftyAu
Danzaburou
14,796
6,231
0
6,067
25,459
11,478
2,117
11,835
12,944
0
81,729
L
Ao Kuang
xxA-Boogie
Ao Kuang
365
85
0
469
6,357
2,029
0
1,539
4,724
20,427
0
L
Hera
yai811
Hera
16,726
3,928
0
2,381
17,942
19,771
55
5,794
12,048
78,421
1,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
49,561
636
Minions Killed
501
0
Camps Cleared
0
2,230,691
Distance Traveled
1,757,161
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,397
452
88
4
0
456,182
0
W
Amaterasu
9,895
430
76
3
0
448,677
0
W
Zeus
11,134
484
134
6
0
396,819
2
L
Aphrodite
10,651
463
79
3
0
447,249
0
W
Awilix
11,806
513
161
7
0
470,785
0
W
Danzaburou
12,227
532
177
8
0
458,228
6
L
Anubis
10,504
457
140
6
0
391,343
7
L
Danzaburou
11,100
483
135
6
0
360,801
0
L
Ao Kuang
7,205
313
39
2
0
160,687
0
L
Hera
10,101
439
108
5
0
397,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role