Player Matchup

Anubis
Anubis
ItsPixel8318
Anubis
Level 88
God Stats
12W - 4L
1,792 SR
Queue Stats
163W - 149L
1,455 Elo+
Party 1
Bacchus
Bacchus
Manuel1325
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 132L
1,381 Elo+
Solo
Heimdallr
Heimdallr
NotBaggedMlk
Heimdallr
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
56W - 53L
1,201 Elo+
Party 1
Team Averages
Level 64
1,597 SR
1,346 Elo+

VS

Team Averages
Level 89
1,258 SR
1,386 Elo+
Sylvanus
Sylvanus
MrWartz
Sylvanus
Level 94
God Stats
8W - 13L
1,449 SR
Queue Stats
16W - 17L
1,301 Elo+
Solo
Anubis
Anubis
SpaceboiPvP
Anubis
Level 106
God Stats
4W - 3L
1,269 SR
Queue Stats
72W - 68L
1,466 Elo+
Solo
Neith
Neith
aneatrobot
Neith
Level 67
God Stats
1W - 0L
1,057 SR
Queue Stats
13W - 18L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 3 / 0
6,100
610
4,711
7,453
2,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Manuel1325
Bacchus
11
0 / 1 / 0
6,620
662
3,924
9,958
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
NotBaggedMlk
Heimdallr
11
0 / 4 / 0
6,037
604
4,206
8,423
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrWartz
Sylvanus
12
0 / 0 / 7
7,329
733
4,253
8,956
4,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
13
5 / 0 / 3
7,877
788
9,924
6,337
3,466
Magic Focus

Magic Focus

+20
Magical Power

Neith
12
3 / 0 / 5
7,339
734
7,736
5,044
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
3
0
0
L
Bacchus
Manuel1325
Bacchus
0
1
0
0
W
Sylvanus
MrWartz
Sylvanus
0
0
7
3.5
L
Heimdallr
NotBaggedMlk
Heimdallr
0
4
0
0
W
Anubis
5
0
3
6.5
W
Neith
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,841
Damage
21,913
25,834
Taken
20,337
16,524
Mitigated
10,176
6,360
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,711
118
225
1,289
7,453
2,957
0
4,174
3,279
24,278
0
L
Bacchus
Manuel1325
Bacchus
3,924
336
0
4,176
9,958
10,588
0
4,470
5,488
15,972
0
W
Sylvanus
MrWartz
Sylvanus
4,253
466
4,494
6,007
8,956
4,600
0
2,496
6,460
7,340
0
L
Heimdallr
NotBaggedMlk
Heimdallr
4,206
2,037
0
670
8,423
2,979
0
5,575
2,848
0
17,287
W
Anubis
9,924
299
0
2,403
6,337
3,466
393
3,830
2,507
40,259
0
W
Neith
7,736
2,455
0
1,035
5,044
2,110
1,013
2,326
2,718
0
20,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,757
Gold Earned
22,545
110
Minions Killed
112
0
Camps Cleared
0
499,941
Distance Traveled
595,500
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,100
610
46
5
0
157,925
0
L
Bacchus
6,620
662
22
2
0
186,305
0
W
Sylvanus
7,329
733
4
0
0
209,672
1
L
Heimdallr
6,037
604
42
4
0
155,711
0
W
Anubis
7,877
788
65
7
0
200,948
0
W
Neith
7,339
734
43
4
0
184,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role