Player Matchup

Da Ji
Da Ji
Kilboss_78
Da Ji
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
Mrwizkay
Hou Yi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,409 Elo+
Party 1
Surtr
Surtr
Percy20
Surtr
Level 61
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 7L
1,133 Elo+
Party 1
Anubis
Anubis
neterow78
Anubis
Level 16
God Stats
1W - 4L
1,307 SR
Queue Stats
6W - 13L
1,409 Elo+
Party 1
Yemoja
Yemoja
staniwa
Yemoja
Level 18
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 6L
1,186 Elo+
Party 1
Team Averages
Level 48
1,358 SR
1,306 Elo+

VS

Team Averages
Level 40
1,657 SR
1,548 Elo+
Sol
Sol
GSaskoSam
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,799 Elo+
Solo
Bacchus
Bacchus
Savino410
Bacchus
Level 48
God Stats
1W - 1L
1,786 SR
Queue Stats
159W - 160L
1,456 Elo+
Solo
Nemesis
Nemesis
darkknife99
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,480 Elo+
Solo
Hera
Hera
dylansth
Hera
Level 44
God Stats
2W - 2L
1,720 SR
Queue Stats
42W - 66L
1,367 Elo+
Solo
Anhur
Anhur
ikillbears
Anhur
Level 7
God Stats
4W - 2L
1,778 SR
Queue Stats
9W - 7L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
2 / 1 / 8
7,694
769
6,342
7,752
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
Mrwizkay
Hou Yi
13
4 / 1 / 6
7,500
750
8,667
9,313
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Percy20
Surtr
14
5 / 4 / 10
8,047
805
11,327
11,216
7,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
neterow78
Anubis
15
7 / 1 / 8
8,227
823
12,979
6,309
3,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
staniwa
Yemoja
13
1 / 1 / 8
7,722
772
4,500
6,206
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,756
676
4,013
9,415
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Savino410
Bacchus
12
0 / 4 / 4
6,754
675
2,760
11,635
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
darkknife99
Nemesis
13
2 / 6 / 0
7,226
723
6,498
12,189
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
13
1 / 5 / 3
7,019
702
7,478
6,862
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
15
4 / 1 / 1
8,369
837
10,508
10,207
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
19
Kills
7
8
Deaths
19
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Da Ji
2
1
8
6
W
Hou Yi
Mrwizkay
Hou Yi
4
1
6
7
W
Surtr
Percy20
Surtr
5
4
10
2.5
L
Bacchus
Savino410
Bacchus
0
4
4
0.5
L
Nemesis
darkknife99
Nemesis
2
6
0
0.33
L
Hera
1
5
3
0.5
L
Anhur
4
1
1
4.5
W
Anubis
neterow78
Anubis
7
1
8
11
W
Yemoja
staniwa
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,815
Damage
31,257
40,796
Taken
50,308
21,068
Mitigated
23,508
9,535
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,013
1,089
0
1,220
9,415
3,133
0
3,239
6,176
13,436
0
W
Da Ji
6,342
995
0
1,298
7,752
3,338
750
2,076
5,676
0
18,719
W
Hou Yi
Mrwizkay
Hou Yi
8,667
4,516
0
990
9,313
2,959
54
1,726
7,587
0
19,729
W
Surtr
Percy20
Surtr
11,327
5,110
0
1,132
11,216
7,526
955
3,883
7,333
891
27,653
L
Bacchus
Savino410
Bacchus
2,760
241
0
1,033
11,635
9,933
0
6,583
5,052
5,489
0
L
Nemesis
darkknife99
Nemesis
6,498
1,530
0
570
12,189
4,095
0
4,594
7,595
0
24,661
L
Hera
7,478
1,025
24
257
6,862
2,376
0
1,340
5,522
26,634
0
L
Anhur
10,508
6,596
0
2,083
10,207
3,971
0
2,264
7,943
0
32,609
W
Anubis
neterow78
Anubis
12,979
1,007
0
3,172
6,309
3,075
115
2,339
3,970
29,026
0
W
Yemoja
staniwa
Yemoja
4,500
908
1,930
1,013
6,206
4,170
72
4,227
1,979
13,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
36,124
163
Minions Killed
172
0
Camps Cleared
0
1,018,629
Distance Traveled
982,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,756
676
26
3
0
187,734
0
W
Da Ji
7,694
769
36
4
0
221,234
0
W
Hou Yi
7,500
750
32
3
0
212,412
0
W
Surtr
8,047
805
34
3
0
202,337
0
L
Bacchus
6,754
675
7
1
0
176,224
0
L
Nemesis
7,226
723
35
4
0
201,609
0
L
Hera
7,019
702
51
5
0
202,265
0
L
Anhur
8,369
837
53
5
0
215,120
0
W
Anubis
8,227
823
39
4
0
210,365
0
W
Yemoja
7,722
772
22
2
0
172,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role