Player Matchup

Fenrir
Fenrir
Gold V
HellSpellS
Fenrir
Gold V
Level 66
God Stats
1W - 2L
1,551 SR
Queue Stats
127W - 154L
1,417 MMR
Solo
Hercules
Hercules
Silver III
dapy80
Hercules
Silver III
Level 89
God Stats
0W - 2L
1,452 SR
Queue Stats
8W - 12L
1,386 MMR
Party 1
Chronos
Chronos
Silver II
isma14D
Chronos
Silver II
Level 88
God Stats
0W - 1L
1,696 SR
Queue Stats
3W - 6L
1,496 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 81
1,566 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,634 SR
1,488 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
scorpion_US_RAM
Xbalanque
Silver II
Level 76
God Stats
22W - 9L
1,901 SR
Queue Stats
140W - 165L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HellSpellS
Fenrir
10
0 / 4 / 1
6,480
589
3,820
11,531
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
dapy80
Hercules
12
0 / 1 / 1
6,845
622
6,676
11,906
10,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
isma14D
Chronos
12
1 / 4 / 0
7,212
656
3,466
8,963
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
IzanamiThothMulanAchillesPersephone

VS

Bans
AtlasHadesHorusAnubisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 1 / 3
8,701
791
12,142
4,126
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
 
Ne Zha
13
2 / 0 / 7
7,977
725
9,022
9,875
9,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
scorpion_US_RAM
Xbalanque
12
1 / 0 / 7
7,713
701
7,116
6,119
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
3
7.5
W
Ne Zha
 
Ne Zha
2
0
7
5.5
L
Fenrir
HellSpellS
Fenrir
0
4
1
0.13
L
Hercules
dapy80
Hercules
0
1
1
0.5
L
Chronos
isma14D
Chronos
1
4
0
0.25
W
Xbalanque
scorpion_US_RAM
Xbalanque
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
28,280
32,400
Taken
20,120
23,312
Mitigated
13,968
5,047
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,142
643
1,390
1,828
4,126
2,236
778
1,239
2,735
37,230
0
W
Ne Zha
 
Ne Zha
9,022
1,037
0
2,801
9,875
9,088
294
2,253
7,302
0
24,708
L
Fenrir
HellSpellS
Fenrir
3,820
843
0
1,408
11,531
8,977
0
4,319
7,212
781
14,163
L
Hercules
dapy80
Hercules
6,676
1,451
0
3,018
11,906
10,935
0
5,413
6,493
0
24,572
L
Chronos
isma14D
Chronos
3,466
416
0
621
8,963
3,400
0
2,486
6,477
25,535
0
W
Xbalanque
scorpion_US_RAM
Xbalanque
7,116
3,838
0
2,367
6,119
2,644
1,977
854
5,220
0
28,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,537
Gold Earned
24,391
107
Minions Killed
124
0
Camps Cleared
0
571,962
Distance Traveled
647,373
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,701
791
60
5
0
218,433
0
W
Ne Zha
7,977
725
25
2
0
230,545
3
L
Fenrir
6,480
589
19
2
0
192,797
0
L
Hercules
6,845
622
34
3
0
202,626
0
L
Chronos
7,212
656
54
5
0
176,539
0
W
Xbalanque
7,713
701
39
4
0
198,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role