Player Matchup

Maui
Maui
Silver I
 
Maui
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold III
Leidolf
Martichoras
Gold III
Level 153
God Stats
30W - 13L
1,609 SR
Queue Stats
179W - 180L
1,531 MMR
Solo
Aphrodite
Aphrodite
Gold II
MUJKiiLO
Aphrodite
Gold II
Level 119
God Stats
3W - 3L
1,471 SR
Queue Stats
255W - 262L
1,633 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
PabloLopezrdg22
Ne Zha
Gold IV
Level 122
God Stats
2W - 4L
1,324 SR
Queue Stats
257W - 269L
1,426 MMR
Party 2
Achilles
Achilles
Bronze III
SniperDeath
Achilles
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,547 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,481 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,533 SR
1,533 MMR
Chang'e
Chang'e
Platinum III
AsapSYS
Chang'e
Platinum III
Level 146
God Stats
10W - 5L
1,764 SR
Queue Stats
124W - 114L
1,712 MMR
Party 1
Fafnir
Fafnir
Gold V
C0ZYGYDE
Fafnir
Gold V
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 98L
1,342 MMR
Party 1
Bakasura
Bakasura
Gold II
Janek2510666
Bakasura
Gold II
Level 129
God Stats
10W - 1L
1,503 SR
Queue Stats
470W - 482L
1,534 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
b4lbo4
Cu Chulainn
Gold III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,537 MMR
Solo
Cernunnos
Cernunnos
Gold I
dominik36
Cernunnos
Gold I
Level 149
God Stats
6W - 4L
1,398 SR
Queue Stats
55W - 55L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
0 / 1 / 1
4,344
543
1,465
6,084
3,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Leidolf
Martichoras
8
0 / 1 / 1
4,379
547
4,093
5,543
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
MUJKiiLO
Aphrodite
9
1 / 1 / 0
4,823
603
1,420
6,579
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 1
4,105
513
2,381
8,009
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
SniperDeath
Achilles
7
0 / 2 / 0
4,213
527
2,108
5,214
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
UllrMercuryAo Kuang

VS

Bans
SurtrZhong KuiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AsapSYS
Chang'e
9
1 / 0 / 3
5,338
667
7,012
3,554
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
C0ZYGYDE
Fafnir
7
1 / 0 / 3
4,877
610
3,181
4,203
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Janek2510666
Bakasura
9
5 / 1 / 1
5,737
717
4,132
8,264
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
b4lbo4
Cu Chulainn
9
1 / 0 / 1
5,149
644
3,093
3,732
3,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
dominik36
Cernunnos
9
0 / 0 / 1
4,896
612
3,321
5,291
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
8
8
Deaths
1
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
1
0.5
W
Chang'e
AsapSYS
Chang'e
1
0
3
2.5
W
Fafnir
C0ZYGYDE
Fafnir
1
0
3
2.5
W
Bakasura
Janek2510666
Bakasura
5
1
1
5.5
L
Martichoras
Leidolf
Martichoras
0
1
1
0.5
L
Aphrodite
MUJKiiLO
Aphrodite
1
1
0
1
L
0
3
1
0.17
L
Achilles
SniperDeath
Achilles
0
2
0
0
W
Cu Chulainn
b4lbo4
Cu Chulainn
1
0
1
1.5
W
Cernunnos
dominik36
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,467
Damage
20,739
31,429
Taken
25,044
13,491
Mitigated
13,692
10,889
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,465
722
846
1,269
6,084
3,388
0
2,374
3,459
8,963
0
W
Chang'e
AsapSYS
Chang'e
7,012
477
320
2,491
3,554
1,178
20
898
2,656
43,284
0
W
Fafnir
C0ZYGYDE
Fafnir
3,181
1,147
0
2,364
4,203
3,831
1
1,025
3,178
7,668
0
W
Bakasura
Janek2510666
Bakasura
4,132
3,012
0
3,024
8,264
3,130
40
468
7,796
0
32,798
L
Martichoras
Leidolf
Martichoras
4,093
1,453
0
1,836
5,543
1,919
0
573
4,846
0
33,293
L
Aphrodite
MUJKiiLO
Aphrodite
1,420
149
593
4,229
6,579
2,659
0
4,634
1,593
33,229
0
L
2,381
1,438
0
1,384
8,009
2,650
0
2,090
5,473
0
19,771
L
Achilles
SniperDeath
Achilles
2,108
593
0
732
5,214
2,875
0
228
4,986
0
17,635
W
Cu Chulainn
b4lbo4
Cu Chulainn
3,093
549
0
1,684
3,732
3,596
0
0
3,732
601
33,637
W
Cernunnos
dominik36
Cernunnos
3,321
1,796
0
3,141
5,291
1,957
0
494
4,797
0
40,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,864
Gold Earned
25,997
214
Minions Killed
265
0
Camps Cleared
0
797,638
Distance Traveled
874,725
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,344
543
18
2
0
156,633
0
W
Chang'e
5,338
667
76
10
0
179,846
2
W
Fafnir
4,877
610
5
1
0
164,554
3
W
Bakasura
5,737
717
69
9
0
207,309
1
L
Martichoras
4,379
547
62
8
0
156,308
2
L
Aphrodite
4,823
603
65
8
0
160,536
0
L
Ne Zha
4,105
513
32
4
0
181,326
0
L
Achilles
4,213
527
37
5
0
142,835
0
W
Cu Chulainn
5,149
644
45
6
0
173,242
0
W
Cernunnos
4,896
612
70
9
0
149,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role