Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DripLiteyear
Hel
Level 35
God Stats
9W - 9L
1,693 SR
Queue Stats
28W - 18L
1,374 Elo+
Solo
King Arthur
King Arthur
ItwasDOOFY
King Arthur
Level 45
God Stats
1W - 1L
1,719 SR
Queue Stats
61W - 74L
1,405 Elo+
Party 1
Cerberus
Cerberus
MR_PICKLES-1-2
Cerberus
Level 67
God Stats
10W - 5L
1,752 SR
Queue Stats
58W - 65L
1,454 Elo+
Party 1
Apollo
Apollo
TrapVann
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 167L
1,393 Elo+
Solo
Team Averages
Level 85
1,633 SR
1,425 Elo+

VS

Team Averages
Level 90
1,520 SR
1,426 Elo+
Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MEVOILA
Cthulhu
Level 87
God Stats
60W - 56L
1,520 SR
Queue Stats
372W - 363L
1,375 Elo+
Solo
Kali
Kali
kainaluboy808
Kali
Level 81
God Stats
73W - 64L
1,547 SR
Queue Stats
1,265W - 1,206L
1,436 Elo+
Solo
Neith
Neith
thatkidjuice14
Neith
Level 107
God Stats
108W - 98L
1,537 SR
Queue Stats
473W - 464L
1,449 Elo+
Solo
Cernunnos
Cernunnos
xXdethkillsXx1
Cernunnos
Level 66
God Stats
11W - 11L
1,494 SR
Queue Stats
17W - 20L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 1 / 0
5,298
530
2,967
5,985
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
4,408
441
1,161
3,307
1,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ItwasDOOFY
King Arthur
7
0 / 4 / 0
4,524
452
1,736
8,583
5,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
7
0 / 0 / 1
4,998
500
2,252
7,000
2,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
TrapVann
Apollo
8
1 / 2 / 0
4,880
488
3,586
6,811
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
0 / 1 / 0
4,646
465
174
987
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MEVOILA
Cthulhu
9
1 / 0 / 1
5,233
523
5,491
7,057
3,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 2
5,524
552
2,154
7,559
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 1
7,115
712
7,951
5,346
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
xXdethkillsXx1
Cernunnos
10
2 / 1 / 0
6,105
611
4,563
5,326
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
8
8
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
W
Eset
 
Eset
0
1
0
0
L
0
1
0
0
L
King Arthur
ItwasDOOFY
King Arthur
0
4
0
0
W
Cthulhu
MEVOILA
Cthulhu
1
0
1
1.5
L
Cerberus
0
0
1
0.5
L
Apollo
TrapVann
Apollo
1
2
0
0.5
W
1
1
2
2
W
4
0
1
4.5
W
Cernunnos
xXdethkillsXx1
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,702
Damage
20,333
31,686
Taken
26,275
13,572
Mitigated
10,578
10,095
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,967
861
0
1,730
5,985
1,759
0
321
5,664
0
25,797
W
Eset
 
Eset
174
35
0
0
987
181
0
0
987
14,614
0
L
1,161
262
1,272
1,063
3,307
1,042
0
1,916
1,391
12,649
0
L
King Arthur
ItwasDOOFY
King Arthur
1,736
62
0
310
8,583
5,762
0
0
8,583
0
17,087
W
Cthulhu
MEVOILA
Cthulhu
5,491
486
0
2,245
7,057
3,763
0
1,961
5,096
22,467
0
L
Cerberus
2,252
89
960
2,870
7,000
2,821
0
1,777
5,223
16,064
0
L
Apollo
TrapVann
Apollo
3,586
2,582
0
1,890
6,811
2,188
0
1,651
5,160
0
25,042
W
2,154
1,413
48
2,578
7,559
2,637
321
601
6,958
0
25,180
W
7,951
3,345
0
2,289
5,346
2,005
800
81
5,265
0
50,087
W
Cernunnos
xXdethkillsXx1
Cernunnos
4,563
1,956
0
2,225
5,326
1,992
1,019
770
4,556
0
42,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
28,623
159
Minions Killed
226
0
Camps Cleared
0
849,312
Distance Traveled
844,434
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,298
530
44
4
0
178,725
0
W
Eset
4,646
465
19
2
0
77,852
0
L
Hel
4,408
441
19
2
0
156,189
0
L
King Arthur
4,524
452
19
2
0
164,752
0
W
Cthulhu
5,233
523
22
2
0
178,168
7
L
Cerberus
4,998
500
40
4
0
194,105
0
L
Apollo
4,880
488
37
4
0
155,541
0
W
Kali
5,524
552
34
3
0
224,813
0
W
Neith
7,115
712
82
8
0
185,554
3
W
Cernunnos
6,105
611
69
7
0
178,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role