Player Matchup

Achilles
Achilles
Bronze III
Jaimzy
Achilles
Bronze III
Level 125
God Stats
2W - 0L
1,773 SR
Queue Stats
4W - 8L
1,481 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Sciren
Kumbhakarna
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,444 MMR
Party 1
Anubis
Anubis
Gold III
Tutrankamon87
Anubis
Gold III
Level 109
God Stats
31W - 16L
1,285 SR
Queue Stats
1,044W - 1,184L
1,450 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,519 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,416 SR
1,451 MMR
Charybdis
Charybdis
Silver II
LSPlay3R
Charybdis
Silver II
Level 130
God Stats
6W - 7L
1,213 SR
Queue Stats
38W - 63L
1,413 MMR
Solo
Hercules
Hercules
Gold V
diablo19966
Hercules
Gold V
Level 81
God Stats
15W - 13L
1,535 SR
Queue Stats
82W - 99L
1,471 MMR
Party 2
Scylla
Scylla
Gold V
iRaffaa
Scylla
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jaimzy
Achilles
17
6 / 0 / 5
11,028
788
14,740
14,998
21,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
Sciren
Kumbhakarna
18
2 / 0 / 8
11,681
834
7,013
14,878
17,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 3 / 2
11,039
789
9,481
11,166
7,375
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ao KuangAphroditeOdinMartichorasAres

VS

Bans
AtlasHou YiAh Muzen CabDanzaburouFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LSPlay3R
Charybdis
15
2 / 6 / 1
9,557
683
10,667
13,906
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
diablo19966
Hercules
15
0 / 2 / 3
9,269
662
7,803
14,237
12,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
iRaffaa
Scylla
14
1 / 4 / 2
9,043
646
8,417
8,571
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
3
3
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Jaimzy
Achilles
6
0
5
8.5
L
Charybdis
LSPlay3R
Charybdis
2
6
1
0.42
W
Kumbhakarna
Sciren
Kumbhakarna
2
0
8
6
W
4
3
2
1.67
L
Hercules
diablo19966
Hercules
0
2
3
0.75
L
Scylla
iRaffaa
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,234
Damage
26,887
41,042
Taken
36,714
46,181
Mitigated
19,656
14,997
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Jaimzy
Achilles
14,740
3,245
0
3,914
14,998
21,149
392
1,491
13,313
0
39,354
L
Charybdis
LSPlay3R
Charybdis
10,667
5,685
0
1,714
13,906
4,580
590
5,164
8,457
0
42,499
W
Kumbhakarna
Sciren
Kumbhakarna
7,013
946
2,715
5,665
14,878
17,657
914
3,265
11,295
28,941
0
W
9,481
201
0
2,703
11,166
7,375
1,252
3,106
7,938
76,233
0
L
Hercules
diablo19966
Hercules
7,803
2,729
0
5,300
14,237
12,506
0
7,087
6,595
0
30,614
L
Scylla
iRaffaa
Scylla
8,417
126
0
500
8,571
2,570
0
4,275
4,048
37,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
27,869
186
Minions Killed
188
0
Camps Cleared
0
843,370
Distance Traveled
776,973
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,028
788
38
3
0
335,186
4
L
Charybdis
9,557
683
58
4
0
242,473
0
W
Kumbhakarna
11,681
834
37
3
0
277,693
0
W
Anubis
11,039
789
111
8
0
230,491
2
L
Hercules
9,269
662
53
4
0
296,914
3
L
Scylla
9,043
646
77
6
0
237,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role