Player Matchup

Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
MxsterZ
Ares
Gold III
Level 74
God Stats
5W - 2L
1,542 SR
Queue Stats
73W - 62L
1,459 MMR
Party 2
Ne Zha
Ne Zha
Gold I
chocoleyrool
Ne Zha
Gold I
Level 109
God Stats
8W - 3L
1,688 SR
Queue Stats
112W - 110L
1,579 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,577 SR
1,512 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,606 SR
1,515 MMR
Hercules
Hercules
Bronze III
Jaimzy
Hercules
Bronze III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,538 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Sciren
Hou Yi
Bronze III
Level 87
God Stats
0W - 2L
1,773 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Tutrankamon87
Aphrodite
Gold III
Level 109
God Stats
9W - 10L
1,546 SR
Queue Stats
1,044W - 1,184L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 2 / 10
10,694
713
18,423
10,815
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
MxsterZ
Ares
17
3 / 1 / 8
11,768
785
10,765
15,883
24,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
17
7 / 2 / 4
11,388
759
16,101
11,719
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesAo KuangBaba YagaGuan YuAtlas

VS

Bans
BacchusSurtrGaneshaAgniOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jaimzy
Hercules
16
4 / 3 / 1
10,241
683
10,830
17,967
21,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
Sciren
Hou Yi
14
1 / 5 / 1
9,463
631
8,001
16,659
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
Tutrankamon87
Aphrodite
16
0 / 4 / 3
9,661
644
8,908
14,157
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
5
5
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
10
3.5
L
Hercules
Jaimzy
Hercules
4
3
1
1.5
W
Ares
MxsterZ
Ares
3
1
8
7
L
Hou Yi
Sciren
Hou Yi
1
5
1
0.3
L
Aphrodite
Tutrankamon87
Aphrodite
0
4
3
0.38
W
Ne Zha
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,289
Damage
27,739
38,417
Taken
48,783
37,079
Mitigated
35,163
12,013
Healing
19,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,423
1,549
0
3,850
10,815
5,551
800
2,729
7,869
71,218
0
L
Hercules
Jaimzy
Hercules
10,830
2,239
0
3,934
17,967
21,183
0
11,289
6,678
0
31,511
W
Ares
MxsterZ
Ares
10,765
526
0
3,835
15,883
24,242
497
3,596
11,694
16,457
0
L
Hou Yi
Sciren
Hou Yi
8,001
2,496
0
1,983
16,659
6,368
273
9,033
7,626
0
33,779
L
Aphrodite
Tutrankamon87
Aphrodite
8,908
137
6,180
7,318
14,157
7,612
0
8,925
5,232
44,060
0
W
Ne Zha
16,101
2,899
0
4,328
11,719
7,286
1,753
2,641
8,757
0
60,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
29,365
191
Minions Killed
185
0
Camps Cleared
0
836,315
Distance Traveled
794,791
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,694
713
118
8
0
242,170
0
L
Hercules
10,241
683
38
3
0
308,283
2
W
Ares
11,768
785
9
1
0
293,469
0
L
Hou Yi
9,463
631
54
4
0
226,503
0
L
Aphrodite
9,661
644
93
6
0
260,005
2
W
Ne Zha
11,388
759
64
4
0
300,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role