Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GrosSpliff
Ah Muzen Cab
Level 149
God Stats
5W - 4L
1,684 SR
Queue Stats
219W - 228L
1,537 Elo+
Party 1
Bastet
Bastet
Laboc
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Radhin
Sylvanus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 79L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
savo159
Heimdallr
Level 129
God Stats
4W - 1L
1,627 SR
Queue Stats
237W - 154L
1,579 Elo+
Solo
Team Averages
Level 138
1,562 SR
1,537 Elo+

VS

Team Averages
Level 93
1,546 SR
1,517 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CabR23
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,536 Elo+
Solo
Cliodhna
Cliodhna
lanzor
Cliodhna
Level 144
God Stats
1W - 1L
1,728 SR
Queue Stats
99W - 113L
1,500 Elo+
Solo
Ra
Ra
saimeng
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 17
8,961
896
10,176
10,832
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
GrosSpliff
Ah Muzen Cab
17
8 / 0 / 16
9,701
970
17,009
9,028
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
Laboc
Bastet
15
7 / 1 / 16
8,948
895
7,403
6,521
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
Radhin
Sylvanus
13
1 / 3 / 17
8,276
828
6,857
12,568
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
savo159
Heimdallr
16
6 / 1 / 16
9,273
927
16,710
6,822
4,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 4 / 6
7,571
757
9,657
15,730
14,908
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
 
Cerberus
13
2 / 3 / 3
7,052
705
5,064
16,375
18,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
CabR23
Freya
12
0 / 6 / 3
6,191
619
3,135
11,170
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
lanzor
Cliodhna
14
3 / 3 / 2
7,508
751
10,173
8,654
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 8 / 1
6,495
650
5,102
11,063
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
24
Kills
6
7
Deaths
24
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
17
5.25
L
Nike
 
Nike
0
4
6
0.75
L
Cerberus
 
Cerberus
2
3
3
1.17
L
Freya
CabR23
Freya
0
6
3
0.25
W
Ah Muzen Cab
GrosSpliff
Ah Muzen Cab
8
0
16
16
W
Bastet
Laboc
Bastet
7
1
16
15
W
Sylvanus
Radhin
Sylvanus
1
3
17
3.17
L
Cliodhna
lanzor
Cliodhna
3
3
2
1.33
L
1
8
1
0.19
W
Heimdallr
savo159
Heimdallr
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,155
Damage
33,131
45,771
Taken
62,992
41,385
Mitigated
48,054
20,156
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,176
243
918
2,682
10,832
13,547
0
3,228
7,604
14,796
0
L
Nike
 
Nike
9,657
247
2,621
3,166
15,730
14,908
0
6,200
9,530
2,494
15,087
L
Cerberus
 
Cerberus
5,064
194
682
4,207
16,375
18,393
0
3,437
12,938
11,817
0
L
Freya
CabR23
Freya
3,135
670
181
808
11,170
4,901
0
2,907
8,263
5,945
0
W
Ah Muzen Cab
GrosSpliff
Ah Muzen Cab
17,009
4,847
3,094
2,753
9,028
5,605
1,246
2,830
6,101
0
39,300
W
Bastet
Laboc
Bastet
7,403
2,059
538
1,315
6,521
3,268
1,058
1,693
4,828
0
10,906
W
Sylvanus
Radhin
Sylvanus
6,857
1,689
3,385
2,883
12,568
14,503
50
4,126
8,442
10,189
0
L
Cliodhna
lanzor
Cliodhna
10,173
677
43
538
8,654
4,576
0
2,030
6,624
0
20,019
L
5,102
192
1,874
700
11,063
5,276
0
2,459
8,601
17,179
0
W
Heimdallr
savo159
Heimdallr
16,710
8,194
421
2,167
6,822
4,462
1,876
2,797
3,937
0
30,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
34,817
117
Minions Killed
111
0
Camps Cleared
0
919,613
Distance Traveled
936,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,961
896
13
1
0
169,721
0
L
Nike
7,571
757
15
2
0
229,808
0
L
Cerberus
7,052
705
32
3
0
186,797
0
L
Freya
6,191
619
3
0
0
161,056
0
W
Ah Muzen Cab
9,701
970
47
5
0
207,251
0
W
Bastet
8,948
895
11
1
0
217,514
0
W
Sylvanus
8,276
828
9
1
0
155,835
0
L
Cliodhna
7,508
751
26
3
0
179,167
0
L
Ra
6,495
650
35
4
0
179,229
0
W
Heimdallr
9,273
927
37
4
0
169,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role