Player Matchup

Freya
Freya
DerMofl
Freya
Level 111
God Stats
137W - 121L
1,522 SR
Queue Stats
224W - 225L
1,437 Elo+
Solo
Bakasura
Bakasura
Gisssa
Bakasura
Level 47
God Stats
7W - 9L
1,501 SR
Queue Stats
154W - 142L
1,520 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HaZe96
Kumbhakarna
Level 107
God Stats
10W - 9L
1,652 SR
Queue Stats
626W - 621L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miggaaa
Morgan Le Fay
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 168L
1,525 Elo+
Party 2
Medusa
Medusa
Svaida88
Medusa
Level 119
God Stats
3W - 3L
1,608 SR
Queue Stats
39W - 30L
1,470 Elo+
Solo
Team Averages
Level 94
1,557 SR
1,496 Elo+

VS

Team Averages
Level 93
1,541 SR
1,479 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
El_Primo_Luis_
Sobek
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 247L
1,471 Elo+
Party 1
Charybdis
Charybdis
Fl4kk0
Charybdis
Level 52
God Stats
10W - 10L
1,706 SR
Queue Stats
398W - 397L
1,423 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jordan0nPC
Cu Chulainn
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
L0rdSoup
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DerMofl
Freya
15
11 / 3 / 0
9,943
663
17,158
16,136
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Gisssa
Bakasura
13
4 / 2 / 5
8,429
562
7,293
12,274
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
HaZe96
Kumbhakarna
11
1 / 2 / 4
7,324
488
3,762
12,210
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Miggaaa
Morgan Le Fay
15
2 / 3 / 5
9,226
615
10,067
11,184
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Svaida88
Medusa
13
5 / 5 / 1
7,981
532
9,579
12,187
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 2 / 0
8,555
570
9,907
11,904
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 5
7,757
517
4,772
17,340
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Fl4kk0
Charybdis
12
2 / 7 / 1
7,513
501
6,246
11,882
4,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
Jordan0nPC
Cu Chulainn
11
2 / 6 / 2
7,333
489
10,603
18,022
17,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
L0rdSoup
Hun Batz
13
2 / 6 / 1
8,012
534
6,082
14,391
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
23
Kills
14
15
Deaths
24
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
2
0
3
W
Freya
DerMofl
Freya
11
3
0
3.67
L
2
3
5
1.5
L
Charybdis
Fl4kk0
Charybdis
2
7
1
0.36
W
Bakasura
Gisssa
Bakasura
4
2
5
3.25
W
Kumbhakarna
HaZe96
Kumbhakarna
1
2
4
1.5
L
Cu Chulainn
Jordan0nPC
Cu Chulainn
2
6
2
0.5
L
Hun Batz
L0rdSoup
Hun Batz
2
6
1
0.42
W
Morgan Le Fay
Miggaaa
Morgan Le Fay
2
3
5
1.5
W
Medusa
Svaida88
Medusa
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
37,610
63,991
Taken
73,539
33,131
Mitigated
48,449
12,956
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,907
395
162
5,961
11,904
6,113
0
6,955
4,689
65,109
0
W
Freya
DerMofl
Freya
17,158
5,203
0
6,840
16,136
6,833
188
279
15,857
64,651
0
L
4,772
297
0
4,578
17,340
14,336
0
4,292
12,339
24,480
0
L
Charybdis
Fl4kk0
Charybdis
6,246
3,708
0
1,261
11,882
4,639
0
1,363
10,302
0
54,285
W
Bakasura
Gisssa
Bakasura
7,293
4,988
0
1,076
12,274
5,144
0
3,175
9,099
0
51,121
W
Kumbhakarna
HaZe96
Kumbhakarna
3,762
192
263
2,095
12,210
11,843
171
3,765
8,445
25,533
0
L
Cu Chulainn
Jordan0nPC
Cu Chulainn
10,603
2,128
0
5,906
18,022
17,370
0
13,149
4,733
0
42,747
L
Hun Batz
L0rdSoup
Hun Batz
6,082
1,255
0
3,715
14,391
5,991
0
5,228
9,153
0
61,190
W
Morgan Le Fay
Miggaaa
Morgan Le Fay
10,067
985
0
1,478
11,184
4,909
0
5,925
5,259
81,890
0
W
Medusa
Svaida88
Medusa
9,579
4,122
0
1,204
12,187
4,402
2,422
1,535
10,652
0
55,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
39,170
418
Minions Killed
407
0
Camps Cleared
0
1,596,886
Distance Traveled
1,500,172
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,555
570
109
7
0
289,991
0
W
Freya
9,943
663
79
5
0
277,897
0
L
Sobek
7,757
517
16
1
0
354,821
0
L
Charybdis
7,513
501
110
7
0
244,413
0
W
Bakasura
8,429
562
85
6
0
377,138
3
W
Kumbhakarna
7,324
488
27
2
0
326,387
3
L
Cu Chulainn
7,333
489
65
4
0
278,696
0
L
Hun Batz
8,012
534
107
7
0
332,251
0
W
Morgan Le Fay
9,226
615
137
9
0
316,604
5
W
Medusa
7,981
532
90
6
0
298,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role