Player Matchup

Sol
Sol
JomoPlayz
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,414 Elo+
Solo
Chronos
Chronos
KarmaL0
Chronos
Level 60
God Stats
7W - 8L
1,756 SR
Queue Stats
565W - 553L
1,511 Elo+
Solo
Tyr
Tyr
sand0KhanGG____
Tyr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 160L
1,516 Elo+
Solo
Ra
Ra
xS8NTSx
Ra
Level 148
God Stats
3W - 8L
1,369 SR
Queue Stats
246W - 203L
1,531 Elo+
Solo
Bastet
Bastet
yabadabz
Bastet
Level 160
God Stats
6W - 5L
1,549 SR
Queue Stats
345W - 350L
1,554 Elo+
Solo
Team Averages
Level 135
1,535 SR
1,505 Elo+

VS

Team Averages
Level 142
1,496 SR
1,523 Elo+
Anubis
Anubis
Apr0pos
Anubis
Level 158
God Stats
17W - 18L
1,543 SR
Queue Stats
885W - 866L
1,498 Elo+
Party 1
Mulan
Mulan
Avello1975
Mulan
Level 158
God Stats
0W - 2L
1,327 SR
Queue Stats
92W - 102L
1,539 Elo+
Solo
Ymir
Ymir
JustToastR6
Ymir
Level 84
God Stats
0W - 3L
1,193 SR
Queue Stats
54W - 65L
1,485 Elo+
Solo
Chiron
Chiron
ThatBossSauce
Chiron
Level 159
God Stats
3W - 8L
1,954 SR
Queue Stats
553W - 523L
1,518 Elo+
Party 1
Ravana
Ravana
ticulobgonbgon
Ravana
Level 150
God Stats
4W - 7L
1,466 SR
Queue Stats
114W - 96L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,547
629
7,828
8,662
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
KarmaL0
Chronos
10
0 / 5 / 3
6,510
543
3,692
9,120
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 3
5,674
473
2,327
8,918
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 2
7,063
589
4,318
4,592
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
yabadabz
Bastet
11
5 / 1 / 4
6,898
575
6,206
8,414
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Apr0pos
Anubis
12
1 / 0 / 2
6,929
577
4,293
4,159
2,064
Mulan
12
5 / 2 / 0
6,972
581
6,042
9,106
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
4,841
403
180
10,106
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 1
7,092
591
5,934
8,329
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 3 / 3
6,840
570
7,011
6,958
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
12
12
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Apr0pos
Anubis
1
0
2
2
L
Mulan
5
2
0
2.5
W
3
3
2
1.33
L
0
6
0
0
W
Chronos
KarmaL0
Chronos
0
5
3
0.3
L
3
2
1
1.75
W
1
2
3
1.25
L
3
3
3
1.5
W
2
1
2
3
W
Bastet
yabadabz
Bastet
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
23,460
39,706
Taken
38,658
16,434
Mitigated
18,171
11,630
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Apr0pos
Anubis
4,293
0
0
2,753
4,159
2,064
712
1,662
2,395
57,238
0
L
Mulan
6,042
605
0
2,682
9,106
5,627
0
3,784
5,240
0
46,100
W
7,828
3,966
0
3,634
8,662
2,800
522
130
8,532
64,158
0
L
180
147
0
784
10,106
4,998
21
5,005
4,991
3,965
0
W
Chronos
KarmaL0
Chronos
3,692
1,938
0
1,462
9,120
2,567
250
0
8,626
44,042
0
L
5,934
2,550
30
3,033
8,329
3,020
0
3,688
4,603
0
58,987
W
2,327
196
0
2,034
8,918
7,108
92
883
7,988
0
17,890
L
7,011
1,657
0
628
6,958
2,462
0
1,879
4,933
0
47,041
W
4,318
5
350
1,756
4,592
1,384
0
1,518
3,030
58,722
0
W
Bastet
yabadabz
Bastet
6,206
1,816
0
2,394
8,414
2,575
0
1,942
6,428
0
34,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
32,674
358
Minions Killed
355
0
Camps Cleared
0
1,233,059
Distance Traveled
1,165,389
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,929
577
104
9
0
214,231
3
L
Mulan
6,972
581
72
6
0
243,393
3
W
Sol
7,547
629
104
9
0
217,191
0
L
Ymir
4,841
403
3
0
0
204,714
0
W
Chronos
6,510
543
69
6
0
194,388
0
L
Chiron
7,092
591
99
8
0
229,835
0
W
Tyr
5,674
473
31
3
0
273,113
0
L
Ravana
6,840
570
77
6
0
273,216
2
W
Ra
7,063
589
100
8
0
269,227
1
W
Bastet
6,898
575
54
5
0
279,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role