Player Matchup

Lancelot
Lancelot
DatJuiceDoh
Lancelot
Level 126
God Stats
2W - 3L
1,599 SR
Queue Stats
93W - 90L
1,529 Elo+
Solo
Anubis
Anubis
Dilios71
Anubis
Level 86
God Stats
392W - 307L
1,582 SR
Queue Stats
760W - 703L
1,475 Elo+
Solo
Arachne
Arachne
FineFellow44
Arachne
Level 148
God Stats
14W - 10L
1,663 SR
Queue Stats
113W - 81L
1,648 Elo+
Solo
Achilles
Achilles
Granddaddypurppp
Achilles
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 36L
1,754 Elo+
Solo
Olorun
Olorun
Lokoiuhj
Olorun
Level 149
God Stats
1W - 1L
1,776 SR
Queue Stats
67W - 63L
1,513 Elo+
Solo
Team Averages
Level 108
1,624 SR
1,584 Elo+

VS

Team Averages
Level 123
1,380 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Artemis132465
Susano
Level 126
God Stats
1W - 4L
1,108 SR
Queue Stats
216W - 223L
1,444 Elo+
Solo
Aphrodite
Aphrodite
Cheemsburgers
Aphrodite
Level 87
God Stats
6W - 5L
1,704 SR
Queue Stats
8W - 11L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoOb1996
Morgan Le Fay
Level 124
God Stats
14W - 16L
1,480 SR
Queue Stats
199W - 210L
1,531 Elo+
Solo
Thor
Thor
HarMoniccS
Thor
Level 159
God Stats
6W - 8L
1,106 SR
Queue Stats
490W - 500L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DatJuiceDoh
Lancelot
11
0 / 4 / 1
6,737
481
5,099
13,923
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Dilios71
Anubis
10
0 / 7 / 1
6,427
459
5,837
12,041
5,556
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
FineFellow44
Arachne
13
2 / 0 / 0
7,653
547
6,796
13,078
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 2
6,466
462
4,800
16,732
7,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Lokoiuhj
Olorun
10
1 / 3 / 0
6,226
445
5,207
8,487
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 7
7,575
541
6,283
8,534
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
7 / 2 / 0
8,493
607
10,853
10,963
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Cheemsburgers
Aphrodite
12
1 / 2 / 6
7,359
526
4,002
10,291
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
GoOb1996
Morgan Le Fay
14
11 / 0 / 2
9,437
674
16,369
8,717
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 0 / 3
8,244
589
5,763
7,989
4,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
20
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
7
3.5
W
7
2
0
3.5
W
Aphrodite
Cheemsburgers
Aphrodite
1
2
6
2
L
Lancelot
DatJuiceDoh
Lancelot
0
4
1
0.13
L
Anubis
Dilios71
Anubis
0
7
1
0.07
L
Arachne
FineFellow44
Arachne
2
0
0
2
W
Morgan Le Fay
GoOb1996
Morgan Le Fay
11
0
2
12
L
0
6
2
0.17
W
1
0
3
2.5
L
Olorun
Lokoiuhj
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
43,270
64,261
Taken
46,494
29,986
Mitigated
21,852
17,805
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,283
4,828
0
2,972
8,534
3,110
1,141
3,682
4,852
0
62,318
W
10,853
2,680
0
928
10,963
4,833
0
1,200
9,763
0
65,638
W
Aphrodite
Cheemsburgers
Aphrodite
4,002
825
4,216
4,629
10,291
6,172
41
4,251
6,040
21,268
0
L
Lancelot
DatJuiceDoh
Lancelot
5,099
718
0
2,590
13,923
8,330
0
1,169
12,716
119
45,297
L
Anubis
Dilios71
Anubis
5,837
111
0
2,810
12,041
5,556
504
6,249
5,616
48,291
0
L
Arachne
FineFellow44
Arachne
6,796
3,859
0
5,708
13,078
5,867
0
1,898
11,167
0
75,346
W
Morgan Le Fay
GoOb1996
Morgan Le Fay
16,369
1,474
0
2,119
8,717
3,634
0
2,964
5,753
73,161
0
L
4,800
806
0
3,568
16,732
7,240
0
8,482
8,017
0
41,791
W
5,763
1,070
0
2,641
7,989
4,103
0
0
7,989
0
52,166
L
Olorun
Lokoiuhj
Olorun
5,207
2,522
190
2,939
8,487
2,993
350
2,914
5,540
34,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
41,108
380
Minions Killed
453
0
Camps Cleared
0
1,323,002
Distance Traveled
1,476,047
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,575
541
110
8
0
257,613
3
W
Susano
8,493
607
98
7
0
339,616
0
W
Aphrodite
7,359
526
39
3
0
306,686
7
L
Lancelot
6,737
481
72
5
0
273,125
0
L
Anubis
6,427
459
74
5
0
248,197
0
L
Arachne
7,653
547
120
9
0
340,307
0
W
Morgan Le Fay
9,437
674
102
7
0
297,212
1
L
Achilles
6,466
462
65
5
0
251,832
0
W
Thor
8,244
589
104
7
0
274,920
0
L
Olorun
6,226
445
49
4
0
209,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role