Player Matchup

Anubis
Anubis
Diamond II
Supertony1805x
Anubis
Diamond II
Level 50
God Stats
142W - 65L
1,840 SR
Queue Stats
248W - 136L
2,272 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 50
1,840 SR
2,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,500 SR
1,162 MMR
Hera
Hera
Silver I
L109
Hera
Silver I
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 63L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 0
12,234
1,112
10,818
8,293
6,786
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ChronosAh Muzen CabChang'eKaliAo Kuang

VS

Bans
ArtemisHe BoMulanMartichorasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
L109
Hera
15
1 / 8 / 0
9,347
850
4,546
12,502
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
L109
Hera
1
8
0
0.13
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,818
Damage
4,546
8,293
Taken
12,502
6,786
Mitigated
2,737
3,552
Healing
325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
L109
Hera
4,546
1,498
0
325
12,502
2,737
52
10,943
1,559
47,298
0
W
10,818
186
0
3,552
8,293
6,786
1,661
4,725
3,568
76,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,234
Gold Earned
9,347
146
Minions Killed
104
9
Camps Cleared
2
200,190
Distance Traveled
197,527
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,347
850
104
9
2
197,527
1
W
Anubis
12,234
1,112
146
13
9
200,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role