Player Matchup

Da Ji
Da Ji
FinishedRhyme
Da Ji
Level 23
God Stats
0W - 2L
1,794 SR
Queue Stats
0W - 6L
1,105 Elo+
Solo
Ah Puch
Ah Puch
I-_MrBurgers_-I
Ah Puch
Level 124
God Stats
12W - 13L
1,824 SR
Queue Stats
436W - 410L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Slime Isekai893
Aphrodite
Level 122
God Stats
24W - 11L
1,721 SR
Queue Stats
158W - 133L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
im sry slime
Amaterasu
Level 111
God Stats
5W - 6L
1,547 SR
Queue Stats
173W - 144L
1,584 Elo+
Party 1
Rama
Rama
yukikaede9487
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Solo
Team Averages
Level 79
1,677 SR
1,424 Elo+

VS

Team Averages
Level 73
1,529 SR
1,464 Elo+
Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Handcore
Hera
Level 125
God Stats
7W - 3L
1,583 SR
Queue Stats
158W - 106L
1,706 Elo+
Solo
Fenrir
Fenrir
brimful_cod2
Fenrir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,405 Elo+
Solo
Eset
Eset
deadfulhead
Eset
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,279 Elo+
Solo
Amaterasu
Amaterasu
thehillabyss
Amaterasu
Level 51
God Stats
16W - 16L
1,562 SR
Queue Stats
240W - 220L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
7,312
731
5,586
13,437
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 4 / 2
7,746
775
7,207
8,087
3,101
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Aphrodite
Slime Isekai893
Aphrodite
14
4 / 3 / 1
7,674
767
4,526
9,251
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
im sry slime
Amaterasu
12
0 / 3 / 4
6,857
686
3,820
9,968
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 6
6,960
696
5,078
10,295
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
13 / 0 / 3
9,861
986
18,188
4,330
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
15
2 / 1 / 11
8,111
811
12,772
5,514
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
11
0 / 6 / 0
6,364
636
2,121
10,357
4,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
0 / 1 / 8
7,647
765
5,193
4,915
2,234
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
thehillabyss
Amaterasu
15
5 / 2 / 4
8,394
839
5,364
12,749
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
9
Kills
20
20
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
13
0
3
14.5
L
3
6
3
0.75
W
Hera
2
1
11
7.5
L
2
4
2
0.75
L
Aphrodite
Slime Isekai893
Aphrodite
4
3
1
1.5
W
Fenrir
0
6
0
0
W
0
1
8
4
L
Amaterasu
im sry slime
Amaterasu
0
3
4
0.67
W
Amaterasu
thehillabyss
Amaterasu
5
2
4
3.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
43,638
51,038
Taken
37,865
22,132
Mitigated
18,902
11,108
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
18,188
5,361
0
742
4,330
2,155
0
1,367
2,961
0
49,415
L
5,586
1,240
0
713
13,437
5,445
168
3,053
10,384
0
16,276
W
Hera
12,772
2,502
0
1,559
5,514
2,400
1,112
2,050
3,434
32,519
0
L
7,207
120
0
1,034
8,087
3,101
0
2,583
5,504
23,867
0
L
Aphrodite
Slime Isekai893
Aphrodite
4,526
285
3,339
3,539
9,251
4,341
32
4,845
4,406
20,704
0
W
Fenrir
2,121
642
0
379
10,357
4,928
78
3,341
7,016
0
5,431
W
5,193
234
215
597
4,915
2,234
1,460
2,256
2,655
24,536
0
L
Amaterasu
im sry slime
Amaterasu
3,820
1,280
0
1,679
9,968
5,460
112
3,488
6,480
0
17,541
W
Amaterasu
thehillabyss
Amaterasu
5,364
3,170
0
5,071
12,749
7,185
2,594
2,625
10,066
0
25,573
L
5,078
4,336
0
804
10,295
3,785
175
3,996
6,299
0
17,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,549
Gold Earned
40,377
168
Minions Killed
223
0
Camps Cleared
0
964,266
Distance Traveled
1,124,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,861
986
67
7
0
253,695
0
L
Da Ji
7,312
731
21
2
0
188,010
0
W
Hera
8,111
811
51
5
0
221,498
0
L
Ah Puch
7,746
775
49
5
0
204,677
0
L
Aphrodite
7,674
767
41
4
0
196,668
0
W
Fenrir
6,364
636
7
1
0
204,782
0
W
Eset
7,647
765
52
5
0
214,804
0
L
Amaterasu
6,857
686
31
3
0
175,748
0
W
Amaterasu
8,394
839
46
5
0
229,247
0
L
Rama
6,960
696
26
3
0
199,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role