Player Matchup

Horus
Horus
Ahemme
Horus
Level 108
God Stats
3W - 2L
1,601 SR
Queue Stats
147W - 148L
1,489 Elo+
Party 2
Atlas
Atlas
NeoHelisa
Atlas
Level 121
God Stats
4W - 12L
1,262 SR
Queue Stats
179W - 150L
1,612 Elo+
Solo
Anubis
Anubis
RØCER
Anubis
Level 109
God Stats
13W - 10L
1,628 SR
Queue Stats
171W - 171L
1,499 Elo+
Party 3
Da Ji
Da Ji
TChispy
Da Ji
Level 71
God Stats
0W - 2L
1,284 SR
Queue Stats
141W - 145L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
dræberfrede
Danzaburou
Level 102
God Stats
1W - 4L
1,415 SR
Queue Stats
104W - 93L
1,472 Elo+
Party 2
Team Averages
Level 102
1,438 SR
1,511 Elo+

VS

Team Averages
Level 95
1,570 SR
1,581 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
D4ViL
Mercury
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,852 Elo+
Solo
Awilix
Awilix
DaRkSoUl356
Awilix
Level 106
God Stats
4W - 1L
1,852 SR
Queue Stats
12W - 11L
1,452 Elo+
Party 1
Bacchus
Bacchus
ExineTK
Bacchus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
HumbleMaster
Kukulkan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ahemme
Horus
12
0 / 5 / 0
7,172
478
7,779
15,555
11,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
NeoHelisa
Atlas
10
1 / 4 / 2
6,736
449
7,191
15,375
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
RØCER
Anubis
15
6 / 3 / 2
8,904
594
8,101
11,380
6,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
TChispy
Da Ji
13
5 / 4 / 4
8,136
542
8,220
11,672
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
dræberfrede
Danzaburou
12
0 / 5 / 3
7,384
492
6,380
12,702
4,650
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 0 / 5
9,154
610
9,758
15,048
13,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mercury
D4ViL
Mercury
17
8 / 1 / 5
10,406
694
11,734
11,250
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
14
10 / 2 / 2
8,730
582
11,801
11,725
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
ExineTK
Bacchus
12
0 / 1 / 7
7,931
529
6,997
9,109
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
HumbleMaster
Kukulkan
14
0 / 8 / 3
8,445
563
8,351
12,402
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
21
21
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
5
5.5
L
Horus
Ahemme
Horus
0
5
0
0
W
Mercury
D4ViL
Mercury
8
1
5
10.5
W
Awilix
10
2
2
5.5
W
Bacchus
ExineTK
Bacchus
0
1
7
3.5
W
Kukulkan
HumbleMaster
Kukulkan
0
8
3
0.19
L
Atlas
NeoHelisa
Atlas
1
4
2
0.5
L
Anubis
RØCER
Anubis
6
3
2
2.33
L
Da Ji
TChispy
Da Ji
5
4
4
1.75
L
Danzaburou
dræberfrede
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
48,641
66,684
Taken
59,534
42,385
Mitigated
35,302
20,960
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,758
4,972
0
6,920
15,048
13,625
0
1,095
13,953
0
64,675
L
Horus
Ahemme
Horus
7,779
3,657
526
5,419
15,555
11,345
0
503
15,052
0
57,294
W
Mercury
D4ViL
Mercury
11,734
7,519
0
2,487
11,250
4,432
889
2,099
9,151
0
103,475
W
Awilix
11,801
5,444
0
1,849
11,725
4,746
0
2,270
9,455
0
54,819
W
Bacchus
ExineTK
Bacchus
6,997
1,101
0
2,144
9,109
8,580
0
2,813
6,296
21,134
0
W
Kukulkan
HumbleMaster
Kukulkan
8,351
718
0
670
12,402
3,919
222
7,015
5,387
70,472
0
L
Atlas
NeoHelisa
Atlas
7,191
2,456
0
2,196
15,375
14,201
0
4,054
11,305
19,052
0
L
Anubis
RØCER
Anubis
8,101
725
0
6,030
11,380
6,838
0
6,914
4,430
73,581
0
L
Da Ji
TChispy
Da Ji
8,220
2,021
0
3,131
11,672
5,351
0
1,913
9,759
0
49,915
L
Danzaburou
dræberfrede
Danzaburou
6,380
4,086
0
3,658
12,702
4,650
171
1,912
10,790
0
60,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
44,666
417
Minions Killed
491
0
Camps Cleared
0
1,421,751
Distance Traveled
1,654,392
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,154
610
115
8
0
315,467
4
L
Horus
7,172
478
83
6
0
287,621
3
W
Mercury
10,406
694
153
10
0
424,613
0
W
Awilix
8,730
582
78
5
0
342,698
0
W
Bacchus
7,931
529
20
1
0
318,247
0
W
Kukulkan
8,445
563
125
8
0
253,367
0
L
Atlas
6,736
449
17
1
0
287,103
0
L
Anubis
8,904
594
133
9
0
265,487
2
L
Da Ji
8,136
542
82
5
0
306,134
0
L
Danzaburou
7,384
492
102
7
0
275,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role