Player Matchup

Shiva
Shiva
II_Protogy_II
Shiva
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 67L
1,423 Elo+
Party 1
Geb
Geb
MadKingBRAND
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
Nighthero0709
Kukulkan
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,556 Elo+
Party 1
Chronos
Chronos
RubyHarpy11
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 32L
1,574 Elo+
Party 2
Set
Set
dirross
Set
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,503 Elo+
Party 2
Team Averages
Level 98
1,500 SR
1,492 Elo+

VS

Team Averages
Level 119
1,485 SR
1,495 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Joining27club
Hercules
Level 146
God Stats
1W - 3L
1,440 SR
Queue Stats
162W - 190L
1,455 Elo+
Solo
Izanami
Izanami
Lorenzor
Izanami
Level 113
God Stats
1W - 3L
1,361 SR
Queue Stats
80W - 102L
1,505 Elo+
Solo
Ah Puch
Ah Puch
MsReapingSavage
Ah Puch
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Solo
Mercury
Mercury
OoohhBabyATriple
Mercury
Level 152
God Stats
0W - 2L
1,624 SR
Queue Stats
141W - 147L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
7,596
844
2,923
13,201
7,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 9
6,947
772
6,541
12,417
5,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Nighthero0709
Kukulkan
16
4 / 1 / 4
8,922
991
7,386
5,528
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
RubyHarpy11
Chronos
15
2 / 0 / 7
8,115
902
6,242
4,645
2,132
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
13
4 / 3 / 5
7,672
852
4,919
8,182
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 6
6,585
732
5,923
6,418
6,955
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Joining27club
Hercules
14
3 / 4 / 2
7,324
814
9,376
9,025
9,983
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Lorenzor
Izanami
14
3 / 2 / 5
7,408
823
7,159
5,415
2,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,851
650
2,938
3,810
1,636
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 6
6,489
721
2,971
6,278
3,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
12
Kills
8
8
Deaths
12
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
6
1.5
W
2
1
6
5
L
Hercules
Joining27club
Hercules
3
4
2
1
L
Izanami
Lorenzor
Izanami
3
2
5
2.75
W
0
3
9
1.5
L
1
2
1
0.75
W
Kukulkan
Nighthero0709
Kukulkan
4
1
4
6
L
1
2
6
2
W
Chronos
RubyHarpy11
Chronos
2
0
7
5.5
W
Set
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,011
Damage
28,367
43,973
Taken
30,946
28,175
Mitigated
24,547
17,027
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,923
126
574
303
6,418
6,955
0
3,520
2,682
17,435
0
W
2,923
285
2,791
6,133
13,201
7,034
19
1,960
10,958
0
6,429
L
Hercules
Joining27club
Hercules
9,376
1,671
412
1,719
9,025
9,983
0
5,977
2,895
0
13,808
L
Izanami
Lorenzor
Izanami
7,159
4,146
0
892
5,415
2,910
0
3,820
1,511
0
14,930
W
6,541
656
503
3,323
12,417
5,990
49
2,591
9,740
11,415
0
L
2,938
212
0
649
3,810
1,636
0
3,237
535
7,025
0
W
Kukulkan
Nighthero0709
Kukulkan
7,386
77
956
765
5,528
2,783
128
1,341
4,138
26,724
0
L
2,971
982
1,394
1,987
6,278
3,063
0
4,552
1,633
0
7,113
W
Chronos
RubyHarpy11
Chronos
6,242
2,014
424
1,357
4,645
2,132
945
1,157
3,437
14,578
0
W
Set
4,919
1,317
230
545
8,182
10,236
223
1,812
6,162
1,132
6,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,252
Gold Earned
33,657
109
Minions Killed
69
0
Camps Cleared
0
890,345
Distance Traveled
759,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,585
732
25
3
0
179,148
0
W
Shiva
7,596
844
8
1
0
181,545
0
L
Hercules
7,324
814
9
1
0
141,664
0
L
Izanami
7,408
823
21
2
0
165,178
0
W
Geb
6,947
772
11
1
0
178,063
0
L
Ah Puch
5,851
650
7
1
0
81,187
0
W
Kukulkan
8,922
991
46
5
0
184,584
0
L
Mercury
6,489
721
7
1
0
192,739
0
W
Chronos
8,115
902
32
4
0
182,058
0
W
Set
7,672
852
12
1
0
164,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role