Player Matchup

Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
lI Asada Il
Bacchus
Platinum III
Level 161
God Stats
4W - 7L
1,611 SR
Queue Stats
160W - 172L
1,875 MMR
Party 1
Hercules
Hercules
Platinum I
sieIoo
Hercules
Platinum I
Level 121
God Stats
14W - 13L
1,664 SR
Queue Stats
199W - 224L
2,020 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,592 SR
1,798 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 169
1,696 SR
1,428 MMR
Eset
Eset
Silver III
XxSYODxX
Eset
Silver III
Level 191
God Stats
0W - 3L
1,715 SR
Queue Stats
278W - 276L
1,266 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
baconflapjackz
Xbalanque
Platinum III
Level 159
God Stats
53W - 38L
1,662 SR
Queue Stats
452W - 506L
1,932 MMR
Solo
Sobek
Sobek
Silver IV
game___lover
Sobek
Silver IV
Level 157
God Stats
1W - 2L
1,709 SR
Queue Stats
316W - 318L
1,085 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 1 / 4
7,647
637
5,478
9,053
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
lI Asada Il
Bacchus
15
5 / 0 / 1
8,946
746
11,227
9,401
8,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
sieIoo
Hercules
14
1 / 0 / 5
7,966
664
6,965
8,888
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
AphroditeAchillesNe ZhaAo KuangHorus

VS

Bans
MartichorasGaneshaScyllaArtioSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 2 / 1
7,312
609
5,399
8,423
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
baconflapjackz
Xbalanque
12
1 / 3 / 0
7,533
628
7,506
9,030
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
7,313
609
4,398
10,658
12,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
4
3
L
Eset
0
2
1
0.25
L
Xbalanque
baconflapjackz
Xbalanque
1
3
0
0.33
L
0
2
0
0
W
Bacchus
lI Asada Il
Bacchus
5
0
1
5.5
W
Hercules
sieIoo
Hercules
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,670
Damage
17,303
27,342
Taken
28,111
21,126
Mitigated
19,414
5,272
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,478
1,477
0
238
9,053
3,591
0
3,699
5,354
0
30,732
L
Eset
5,399
438
162
555
8,423
3,521
0
2,849
5,036
24,927
0
L
Xbalanque
baconflapjackz
Xbalanque
7,506
2,336
0
1,175
9,030
3,757
90
3,986
4,472
0
34,596
L
4,398
438
0
1,728
10,658
12,136
0
3,407
6,521
12,132
0
W
Bacchus
lI Asada Il
Bacchus
11,227
533
0
906
9,401
8,577
174
2,982
6,419
28,758
0
W
Hercules
sieIoo
Hercules
6,965
858
0
4,128
8,888
8,958
0
3,164
5,724
0
25,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
22,158
137
Minions Killed
122
0
Camps Cleared
0
727,491
Distance Traveled
676,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,647
637
54
5
0
223,938
0
L
Eset
7,312
609
48
4
0
230,878
0
L
Xbalanque
7,533
628
67
6
0
204,714
0
L
Sobek
7,313
609
7
1
0
240,857
0
W
Bacchus
8,946
746
45
4
0
247,592
0
W
Hercules
7,966
664
38
3
0
255,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role