Player Matchup

Bakasura
Bakasura
ChronicRain
Bakasura
Level 160
God Stats
1W - 1L
1,681 SR
Queue Stats
262W - 260L
1,574 Elo+
Solo
Discordia
Discordia
Jetsmoke1094
Discordia
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 274L
1,524 Elo+
Solo
Loki
Loki
MayKali
Loki
Level 161
God Stats
1W - 4L
1,391 SR
Queue Stats
231W - 206L
1,626 Elo+
Solo
Chang'e
Chang'e
Type Z TonyG
Chang'e
Level 167
God Stats
2W - 1L
1,904 SR
Queue Stats
94W - 117L
1,512 Elo+
Solo
Pele
Pele
cwh0484
Pele
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
314W - 321L
1,531 Elo+
Solo
Team Averages
Level 155
1,595 SR
1,553 Elo+

VS

Team Averages
Level 149
1,584 SR
1,583 Elo+
Horus
Horus
BIGQUALLZY
Horus
Level 129
God Stats
2W - 4L
1,711 SR
Queue Stats
408W - 426L
1,533 Elo+
Solo
Nox
Nox
Dinο
Nox
Level 238
God Stats
5W - 2L
1,507 SR
Queue Stats
477W - 144L
1,808 Elo+
Party 1
Chiron
Chiron
Eruaino
Chiron
Level 64
God Stats
4W - 2L
1,488 SR
Queue Stats
236W - 247L
1,375 Elo+
Solo
Awilix
Awilix
Reset--Reality-
Awilix
Level 62
God Stats
3W - 3L
1,440 SR
Queue Stats
132W - 125L
1,584 Elo+
Solo
Poseidon
Poseidon
Ryunο
Poseidon
Level 251
God Stats
19W - 17L
1,775 SR
Queue Stats
2,043W - 1,315L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChronicRain
Bakasura
20
7 / 6 / 5
12,473
891
9,749
21,506
14,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Jetsmoke1094
Discordia
17
2 / 5 / 10
10,229
731
9,140
12,840
4,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
MayKali
Loki
6
0 / 0 / 0
7,224
516
0
0
0
Chang'e
Type Z TonyG
Chang'e
19
5 / 5 / 11
11,509
822
20,689
19,111
8,896
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
cwh0484
Pele
19
3 / 7 / 6
10,995
785
10,907
17,028
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
2 / 5 / 13
11,315
808
9,243
24,217
25,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nox
Dinο
Nox
20
3 / 4 / 16
11,792
842
15,578
14,961
7,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Eruaino
Chiron
5
0 / 0 / 0
7,112
508
0
0
0
20
7 / 8 / 8
11,782
842
9,858
16,915
9,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Ryunο
Poseidon
20
11 / 3 / 4
12,996
928
22,057
12,362
5,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
17
Kills
23
23
Deaths
20
32
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Horus
2
5
13
1.7
L
Bakasura
ChronicRain
Bakasura
7
6
5
1.58
W
Nox
Dinο
Nox
3
4
16
2.75
W
Chiron
Eruaino
Chiron
0
0
0
0
L
Discordia
Jetsmoke1094
Discordia
2
5
10
1.4
L
Loki
MayKali
Loki
0
0
0
0
W
7
8
8
1.38
W
Poseidon
Ryunο
Poseidon
11
3
4
4.33
L
Chang'e
Type Z TonyG
Chang'e
5
5
11
2.1
L
Pele
cwh0484
Pele
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,485
Damage
56,736
70,485
Taken
68,455
35,970
Mitigated
47,932
22,592
Healing
26,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,243
3,387
7,126
7,644
24,217
25,128
693
10,503
12,873
172
14,748
L
Bakasura
ChronicRain
Bakasura
9,749
6,761
304
5,487
21,506
14,780
2,040
10,257
11,249
0
20,748
W
Nox
Dinο
Nox
15,578
2,051
1,054
3,904
14,961
7,672
1,784
6,006
8,228
40,201
0
W
Chiron
Eruaino
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Jetsmoke1094
Discordia
9,140
317
363
479
12,840
4,660
462
9,376
3,464
22,658
0
L
Loki
MayKali
Loki
0
0
0
0
0
0
0
0
0
0
0
W
9,858
3,574
493
1,715
16,915
9,674
2,864
7,530
8,809
0
21,356
W
Poseidon
Ryunο
Poseidon
22,057
3,720
1,792
3,260
12,362
5,458
2,365
5,585
6,207
52,867
0
L
Chang'e
Type Z TonyG
Chang'e
20,689
1,688
6,263
7,515
19,111
8,896
1,889
8,978
10,133
31,559
0
L
Pele
cwh0484
Pele
10,907
1,613
138
2,043
17,028
7,634
921
9,196
7,832
0
33,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
54,997
162
Minions Killed
167
0
Camps Cleared
0
972,208
Distance Traveled
967,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,315
808
8
1
0
250,485
0
L
Bakasura
12,473
891
54
4
0
258,818
0
W
Nox
11,792
842
58
4
0
219,731
0
W
Chiron
7,112
508
0
0
0
0
0
L
Discordia
10,229
731
40
3
0
236,195
0
L
Loki
7,224
516
0
0
0
0
0
W
Awilix
11,782
842
22
2
0
239,136
0
W
Poseidon
12,996
928
79
6
0
257,807
0
L
Chang'e
11,509
822
33
2
0
239,461
0
L
Pele
10,995
785
35
3
0
237,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role