Player Matchup

Bacchus
Bacchus
HDHRUDD
Bacchus
Level 89
God Stats
3W - 7L
1,565 SR
Queue Stats
112W - 110L
1,562 Elo+
Party 1
Merlin
Merlin
buio-Veleno
Merlin
Level 85
God Stats
0W - 2L
1,433 SR
Queue Stats
15W - 12L
1,598 Elo+
Solo
Neith
Neith
poiizonzero
Neith
Level 116
God Stats
7W - 8L
1,343 SR
Queue Stats
163W - 150L
1,557 Elo+
Party 1
Team Averages
Level 97
1,447 SR
1,573 Elo+

VS

Team Averages
Level 117
1,574 SR
1,584 Elo+
Aphrodite
Aphrodite
AA10thPlanet
Aphrodite
Level 119
God Stats
44W - 30L
1,644 SR
Queue Stats
191W - 194L
1,509 Elo+
Solo
Hou Yi
Hou Yi
Pieater735
Hou Yi
Level 119
God Stats
9W - 8L
1,758 SR
Queue Stats
15W - 21L
1,696 Elo+
Solo
Chaac
Chaac
Shiroompa
Chaac
Level 113
God Stats
2W - 4L
1,320 SR
Queue Stats
37W - 32L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HDHRUDD
Bacchus
13
1 / 4 / 4
9,579
684
8,058
16,623
30,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
2 / 5 / 3
9,955
711
11,935
14,320
7,579
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 4 / 2
9,890
706
14,040
13,261
7,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AA10thPlanet
Aphrodite
16
3 / 3 / 7
10,304
736
9,836
15,192
9,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Pieater735
Hou Yi
18
9 / 2 / 3
11,724
837
20,273
12,446
6,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Shiroompa
Chaac
15
1 / 2 / 10
10,021
716
9,581
17,551
20,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
13
13
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AA10thPlanet
Aphrodite
3
3
7
2.17
L
Bacchus
HDHRUDD
Bacchus
1
4
4
0.75
W
Hou Yi
Pieater735
Hou Yi
9
2
3
5.25
W
Chaac
Shiroompa
Chaac
1
2
10
3
L
Merlin
2
5
3
0.7
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,033
Damage
39,690
44,204
Taken
45,189
44,636
Mitigated
36,583
6,435
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AA10thPlanet
Aphrodite
9,836
248
4,056
9,220
15,192
9,646
677
6,215
8,636
45,541
0
L
Bacchus
HDHRUDD
Bacchus
8,058
1,149
0
3,613
16,623
30,052
0
3,948
12,295
12,793
0
W
Hou Yi
Pieater735
Hou Yi
20,273
14,206
0
4,466
12,446
6,048
2,463
4,082
8,232
0
56,524
W
Chaac
Shiroompa
Chaac
9,581
1,317
0
3,489
17,551
20,889
83
8,626
8,290
0
29,790
L
Merlin
11,935
711
0
845
14,320
7,579
85
2,654
11,409
44,715
0
L
14,040
6,051
0
1,977
13,261
7,005
0
3,274
9,691
0
47,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,424
Gold Earned
32,049
157
Minions Killed
178
0
Camps Cleared
0
715,319
Distance Traveled
809,135
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,304
736
75
5
0
262,599
1
L
Bacchus
9,579
684
6
0
0
251,790
0
W
Hou Yi
11,724
837
70
5
0
248,229
0
W
Chaac
10,021
716
33
2
0
298,307
0
L
Merlin
9,955
711
80
6
0
220,819
0
L
Neith
9,890
706
71
5
0
242,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role