Player Matchup

Charybdis
Charybdis
CookieBearSenpai
Charybdis
Level 80
God Stats
17W - 28L
1,276 SR
Queue Stats
314W - 292L
1,446 Elo+
Solo
Aphrodite
Aphrodite
Goated253
Aphrodite
Level 63
God Stats
2W - 1L
1,732 SR
Queue Stats
35W - 54L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
hurtxn
Ah Puch
Level 157
God Stats
4W - 5L
1,396 SR
Queue Stats
249W - 320L
1,544 Elo+
Party 1
Izanami
Izanami
natedog120
Izanami
Level 23
God Stats
4W - 3L
1,422 SR
Queue Stats
16W - 18L
1,471 Elo+
Party 1
Achilles
Achilles
unpresentplayer
Achilles
Level 102
God Stats
25W - 21L
1,329 SR
Queue Stats
151W - 205L
1,486 Elo+
Party 1
Team Averages
Level 85
1,431 SR
1,484 Elo+

VS

Team Averages
Level 59
1,426 SR
1,395 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Fany丶小弟
Hercules
Level 100
God Stats
3W - 7L
1,367 SR
Queue Stats
80W - 83L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
KuramiShai
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 2
Izanami
Izanami
Memoo1195
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 2
Thanatos
Thanatos
TanBag2gunZ
Thanatos
Level 42
God Stats
9W - 21L
1,263 SR
Queue Stats
322W - 292L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
5 / 3 / 3
8,647
540
6,606
10,778
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Goated253
Aphrodite
13
3 / 1 / 8
8,598
537
3,424
10,604
10,511
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Puch
hurtxn
Ah Puch
14
8 / 1 / 5
9,199
575
14,856
13,271
6,112
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
natedog120
Izanami
17
2 / 2 / 1
10,270
642
7,985
10,803
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
3 / 1 / 3
8,542
534
3,167
10,904
3,929
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 3 / 4
6,896
431
4,480
11,585
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Fany丶小弟
Hercules
15
2 / 2 / 0
8,648
541
6,396
11,370
8,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
KuramiShai
Baba Yaga
11
1 / 8 / 1
6,374
398
5,427
10,595
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Memoo1195
Izanami
11
2 / 5 / 1
6,853
428
6,596
9,285
3,562
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TanBag2gunZ
Thanatos
10
3 / 3 / 2
6,920
433
4,570
12,115
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
8
8
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
4
0.67
W
Charybdis
5
3
3
2.17
L
Hercules
Fany丶小弟
Hercules
2
2
0
1
W
Aphrodite
Goated253
Aphrodite
3
1
8
7
L
Baba Yaga
KuramiShai
Baba Yaga
1
8
1
0.19
L
Izanami
Memoo1195
Izanami
2
5
1
0.5
L
Thanatos
TanBag2gunZ
Thanatos
3
3
2
1.33
W
Ah Puch
hurtxn
Ah Puch
8
1
5
10.5
W
Izanami
natedog120
Izanami
2
2
1
1.25
W
Achilles
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,038
Damage
27,469
56,360
Taken
54,950
28,116
Mitigated
32,464
23,020
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,480
1,264
292
2,369
11,585
12,157
25
4,239
7,165
21,606
0
W
Charybdis
6,606
3,576
0
3,642
10,778
3,332
1,352
1,541
9,237
0
63,718
L
Hercules
Fany丶小弟
Hercules
6,396
1,495
0
4,784
11,370
8,473
0
0
11,370
0
65,591
W
Aphrodite
Goated253
Aphrodite
3,424
822
3,667
5,573
10,604
10,511
184
2,122
8,482
31,541
0
L
Baba Yaga
KuramiShai
Baba Yaga
5,427
394
0
933
10,595
3,750
516
8,326
1,735
29,944
0
L
Izanami
Memoo1195
Izanami
6,596
5,173
164
448
9,285
3,562
426
2,232
6,908
0
47,522
L
Thanatos
TanBag2gunZ
Thanatos
4,570
1,159
0
5,161
12,115
4,522
0
2,492
9,492
0
36,147
W
Ah Puch
hurtxn
Ah Puch
14,856
376
0
4,498
13,271
6,112
285
5,118
8,153
71,842
0
W
Izanami
natedog120
Izanami
7,985
6,618
0
3,762
10,803
4,232
251
455
10,348
0
104,471
W
Achilles
3,167
1,458
0
1,878
10,904
3,929
0
986
9,918
0
68,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
35,691
486
Minions Killed
312
0
Camps Cleared
0
1,558,908
Distance Traveled
1,438,326
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,896
431
24
2
0
282,134
2
W
Charybdis
8,647
540
98
6
0
263,129
7
L
Hercules
8,648
541
124
8
0
313,074
0
W
Aphrodite
8,598
537
38
2
0
300,534
5
L
Baba Yaga
6,374
398
42
3
0
281,403
0
L
Izanami
6,853
428
70
4
0
222,685
0
L
Thanatos
6,920
433
52
3
0
339,030
0
W
Ah Puch
9,199
575
89
6
0
311,878
0
W
Izanami
10,270
642
169
11
0
317,061
0
W
Achilles
8,542
534
92
6
0
366,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role