Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DICESLAYSPUTI
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Kidda909
Nu Wa
Level 124
God Stats
5W - 4L
1,594 SR
Queue Stats
103W - 108L
1,473 Elo+
Party 3
Jing Wei
Jing Wei
Lingwenie
Jing Wei
Level 21
God Stats
0W - 1L
1,678 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MajorSethDawg
Cthulhu
Level 94
God Stats
1W - 4L
1,333 SR
Queue Stats
9W - 19L
1,358 Elo+
Party 3
Team Averages
Level 93
1,521 SR
1,466 Elo+

VS

Team Averages
Level 141
1,676 SR
1,536 Elo+
Sylvanus
Sylvanus
Crypto 649
Sylvanus
Level 119
God Stats
2W - 4L
1,504 SR
Queue Stats
92W - 86L
1,182 Elo+
Solo
Charybdis
Charybdis
Gunner300WM
Charybdis
Level 146
God Stats
662W - 66L
1,891 SR
Queue Stats
862W - 101L
1,797 Elo+
Party 1
Scylla
Scylla
MaskedKing3
Scylla
Level 159
God Stats
857W - 154L
1,870 SR
Queue Stats
998W - 269L
1,767 Elo+
Party 1
Poseidon
Poseidon
SOULREAPER1345
Poseidon
Level 128
God Stats
3W - 2L
1,556 SR
Queue Stats
573W - 575L
1,462 Elo+
Solo
King Arthur
King Arthur
krynaut
King Arthur
Level 153
God Stats
18W - 14L
1,557 SR
Queue Stats
23W - 22L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 4 / 2
6,760
615
4,584
11,585
4,517
12
0 / 6 / 3
7,309
664
5,024
13,158
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Kidda909
Nu Wa
14
1 / 2 / 2
7,547
686
5,890
7,191
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Lingwenie
Jing Wei
15
1 / 2 / 1
8,041
731
5,882
8,735
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
2 / 2 / 1
7,401
673
8,831
12,842
11,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crypto 649
Sylvanus
15
3 / 1 / 7
8,644
786
3,191
9,422
12,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Gunner300WM
Charybdis
14
3 / 1 / 5
7,812
710
13,106
8,506
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
17
5 / 1 / 2
9,832
894
11,001
6,414
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
15
2 / 1 / 5
7,933
721
8,804
4,695
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
krynaut
King Arthur
14
3 / 0 / 5
8,030
730
6,419
11,356
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
4
Kills
16
16
Deaths
4
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
2
0.25
W
Sylvanus
Crypto 649
Sylvanus
3
1
7
6.5
L
0
6
3
0.25
W
Charybdis
Gunner300WM
Charybdis
3
1
5
5.5
L
Nu Wa
Kidda909
Nu Wa
1
2
2
1
L
Jing Wei
Lingwenie
Jing Wei
1
2
1
0.75
L
Cthulhu
2
2
1
1.25
W
Scylla
5
1
2
6
W
Poseidon
2
1
5
4.5
W
King Arthur
krynaut
King Arthur
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
42,521
53,511
Taken
40,393
35,867
Mitigated
26,526
4,842
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,584
1,056
0
1,200
11,585
4,517
0
5,324
6,261
0
18,889
W
Sylvanus
Crypto 649
Sylvanus
3,191
677
1,766
1,979
9,422
12,000
279
4,155
5,123
11,864
0
L
5,024
443
0
394
13,158
13,758
0
5,654
7,504
10,089
0
W
Charybdis
Gunner300WM
Charybdis
13,106
8,449
0
1,674
8,506
3,813
1,385
3,824
4,615
0
24,782
L
Nu Wa
Kidda909
Nu Wa
5,890
2,033
0
222
7,191
2,420
0
5,521
1,670
25,391
0
L
Jing Wei
Lingwenie
Jing Wei
5,882
4,686
0
1,095
8,735
4,074
0
1,835
6,900
0
35,250
L
Cthulhu
8,831
234
592
1,339
12,842
11,098
0
4,940
7,902
17,543
0
W
Scylla
11,001
1,576
0
564
6,414
2,540
0
2,041
4,211
66,070
0
W
Poseidon
8,804
1,560
0
550
4,695
1,647
170
1,587
3,099
35,460
0
W
King Arthur
krynaut
King Arthur
6,419
499
0
3,238
11,356
6,526
186
7,273
3,600
809
20,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
42,251
189
Minions Killed
260
0
Camps Cleared
0
1,020,289
Distance Traveled
1,020,486
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,760
615
27
2
0
205,068
4
W
Sylvanus
8,644
786
14
1
0
164,790
1
L
Ymir
7,309
664
13
1
0
192,583
0
W
Charybdis
7,812
710
41
4
0
182,433
0
L
Nu Wa
7,547
686
53
5
0
197,069
0
L
Jing Wei
8,041
731
72
7
0
213,701
0
L
Cthulhu
7,401
673
24
2
0
211,868
0
W
Scylla
9,832
894
110
10
0
218,729
2
W
Poseidon
7,933
721
56
5
0
224,972
1
W
King Arthur
8,030
730
39
4
0
229,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role