Player Matchup

Camazotz
Camazotz
Avienith
Camazotz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,368 Elo+
Solo
Raijin
Raijin
Dresdyn_Starr27
Raijin
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
378W - 431L
1,347 Elo+
Solo
Sobek
Sobek
Protoman487
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,283 Elo+
Party 1
Tyr
Tyr
Voltis
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 353L
1,428 Elo+
Solo
Nox
Nox
XxkairichanxX
Nox
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,318 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,349 Elo+

VS

Team Averages
Level 85
1,483 SR
1,476 Elo+
Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Big-Kay-92
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
DarkAlchemist11
Vulcan
Level 98
God Stats
12W - 4L
1,784 SR
Queue Stats
311W - 308L
1,428 Elo+
Solo
Chernobog
Chernobog
alssis
Chernobog
Level 66
God Stats
1W - 2L
1,286 SR
Queue Stats
119W - 114L
1,411 Elo+
Solo
Thanatos
Thanatos
kochen2100
Thanatos
Level 106
God Stats
13W - 19L
1,347 SR
Queue Stats
1,029W - 999L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Avienith
Camazotz
16
4 / 5 / 3
8,889
808
4,721
14,172
7,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
6,773
616
3,629
10,510
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 6
8,056
732
5,234
15,598
18,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Voltis
Tyr
5
0 / 1 / 1
5,889
535
0
1,786
703
13
0 / 6 / 3
6,713
610
5,967
10,376
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
2 / 2 / 14
8,564
779
4,821
9,246
10,654
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Big-Kay-92
Bacchus
15
2 / 2 / 12
9,457
860
6,502
16,165
12,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 1 / 12
9,535
867
14,195
5,483
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
alssis
Chernobog
15
5 / 2 / 10
9,079
825
11,085
9,377
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
kochen2100
Thanatos
16
11 / 2 / 8
10,105
919
11,791
9,598
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
5
Kills
23
23
Deaths
9
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
2
14
4.5
L
Camazotz
Avienith
Camazotz
4
5
3
1.1
W
Bacchus
Big-Kay-92
Bacchus
2
2
12
4
W
3
1
12
9
L
0
6
2
0.17
L
1
5
6
0.8
L
Tyr
Voltis
Tyr
0
1
1
0.5
L
0
6
3
0.25
W
Chernobog
alssis
Chernobog
5
2
10
5
W
Thanatos
kochen2100
Thanatos
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,551
Damage
48,394
52,442
Taken
49,869
34,785
Mitigated
36,496
9,308
Healing
26,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,821
772
1,487
1,670
9,246
10,654
491
2,996
6,093
6,138
0
L
Camazotz
Avienith
Camazotz
4,721
1,579
319
4,740
14,172
7,018
0
7,513
6,659
0
18,619
W
Bacchus
Big-Kay-92
Bacchus
6,502
833
158
6,869
16,165
12,742
1,336
3,332
11,353
10,801
0
W
14,195
4,323
1,612
2,039
5,483
3,045
2,113
2,438
3,045
34,827
0
L
3,629
79
92
431
10,510
4,293
0
4,725
5,785
15,489
0
L
5,234
713
190
2,520
15,598
18,456
0
7,010
8,588
13,015
0
L
Tyr
Voltis
Tyr
0
0
0
0
1,786
703
0
695
1,091
0
0
L
5,967
949
230
786
10,376
4,315
0
5,575
4,801
11,304
0
W
Chernobog
alssis
Chernobog
11,085
6,760
1,863
2,479
9,377
4,928
2,927
3,752
5,625
0
27,486
W
Thanatos
kochen2100
Thanatos
11,791
2,151
1,075
7,019
9,598
5,127
1,086
2,312
7,286
0
16,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
46,740
68
Minions Killed
105
0
Camps Cleared
0
707,005
Distance Traveled
1,066,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,564
779
3
0
0
202,056
0
L
Camazotz
8,889
808
23
2
0
191,601
0
W
Bacchus
9,457
860
9
1
0
214,161
0
W
Vulcan
9,535
867
47
4
0
234,094
0
L
Raijin
6,773
616
24
2
0
133,556
0
L
Sobek
8,056
732
6
1
0
185,935
0
L
Tyr
5,889
535
0
0
0
8,806
0
L
Nox
6,713
610
15
1
0
187,107
0
W
Chernobog
9,079
825
32
3
0
187,015
0
W
Thanatos
10,105
919
14
1
0
229,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role