Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dantej122l
Hades
Level 105
God Stats
3W - 1L
1,647 SR
Queue Stats
179W - 155L
1,605 Elo+
Solo
Anubis
Anubis
sswj
Anubis
Level 63
God Stats
12W - 4L
1,685 SR
Queue Stats
98W - 92L
1,507 Elo+
Solo
Vamana
Vamana
trthorson
Vamana
Level 83
God Stats
9W - 5L
1,392 SR
Queue Stats
141W - 130L
1,460 Elo+
Solo
Nu Wa
Nu Wa
печенькаВтесте
Nu Wa
Level 158
God Stats
3W - 4L
1,582 SR
Queue Stats
55W - 46L
1,658 Elo+
Solo
Team Averages
Level 113
1,561 SR
1,546 Elo+

VS

Team Averages
Level 92
1,607 SR
1,525 Elo+
Scylla
Scylla
BladeBG1032
Scylla
Level 47
God Stats
3W - 1L
1,799 SR
Queue Stats
57W - 50L
1,519 Elo+
Party 2
Arachne
Arachne
GhoustSTF
Arachne
Level 69
God Stats
1W - 1L
1,705 SR
Queue Stats
77W - 71L
1,534 Elo+
Party 2
Ravana
Ravana
KindaCringeBro
Ravana
Level 146
God Stats
6W - 2L
1,539 SR
Queue Stats
457W - 402L
1,589 Elo+
Solo
Ymir
Ymir
NANXIZI
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SpringSakura
Danzaburou
Level 150
God Stats
13W - 18L
1,493 SR
Queue Stats
175W - 193L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
9 / 0 / 2
7,719
702
8,633
8,963
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
10
5 / 0 / 7
6,477
589
7,323
6,775
4,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
sswj
Anubis
11
3 / 0 / 3
7,060
642
4,264
5,217
2,590
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
trthorson
Vamana
10
0 / 3 / 1
5,967
542
917
8,247
6,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 0 / 6
6,910
628
6,687
4,025
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 5 / 0
5,231
476
4,479
6,657
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
GhoustSTF
Arachne
8
0 / 5 / 1
5,098
463
3,068
9,870
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 2 / 0
6,189
563
4,881
5,649
3,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
NANXIZI
Ymir
5
0 / 5 / 0
4,569
415
773
8,823
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SpringSakura
Danzaburou
8
0 / 5 / 0
5,157
469
2,217
8,229
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
3
3
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
0
2
10
L
Scylla
0
5
0
0
W
Hades
5
0
7
8.5
L
Arachne
GhoustSTF
Arachne
0
5
1
0.1
L
3
2
0
1.5
L
Ymir
NANXIZI
Ymir
0
5
0
0
L
Danzaburou
SpringSakura
Danzaburou
0
5
0
0
W
Anubis
sswj
Anubis
3
0
3
4.5
W
Vamana
trthorson
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
15,418
33,227
Taken
39,228
17,992
Mitigated
15,441
14,377
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,633
6,100
0
5,033
8,963
3,377
0
1,678
7,171
0
46,611
L
Scylla
4,479
509
0
588
6,657
1,730
0
3,417
3,240
35,980
0
W
Hades
7,323
1,021
265
3,857
6,775
4,485
853
516
6,259
38,817
0
L
Arachne
GhoustSTF
Arachne
3,068
2,314
0
1,371
9,870
2,931
0
2,446
7,424
0
33,753
L
4,881
1,637
0
1,138
5,649
3,296
0
83
5,566
0
40,680
L
Ymir
NANXIZI
Ymir
773
181
0
362
8,823
4,484
0
5,955
2,868
7,256
0
L
Danzaburou
SpringSakura
Danzaburou
2,217
626
0
1,633
8,229
3,000
0
6,373
1,856
0
29,146
W
Anubis
sswj
Anubis
4,264
236
0
2,472
5,217
2,590
366
3,112
2,105
47,809
0
W
Vamana
trthorson
Vamana
917
611
0
942
8,247
6,497
0
0
8,173
0
38,178
W
6,687
2,474
0
1,808
4,025
1,043
1,550
158
3,867
49,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
26,244
374
Minions Killed
277
0
Camps Cleared
0
1,057,792
Distance Traveled
1,033,208
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,719
702
69
6
0
273,066
1
L
Scylla
5,231
476
68
6
0
184,624
0
W
Hades
6,477
589
54
5
0
187,235
0
L
Arachne
5,098
463
60
5
0
255,780
0
L
Ravana
6,189
563
77
7
0
190,848
0
L
Ymir
4,569
415
13
1
0
205,080
4
L
Danzaburou
5,157
469
59
5
0
196,876
0
W
Anubis
7,060
642
93
8
0
208,418
0
W
Vamana
5,967
542
71
6
0
186,272
0
W
Nu Wa
6,910
628
87
8
0
202,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role