Player Matchup

Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BBQChickenPatty
Sun Wukong
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 9L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
ProPieMaker
Ne Zha
Level 89
God Stats
0W - 1L
1,306 SR
Queue Stats
16W - 13L
1,593 Elo+
Party 1
Bacchus
Bacchus
Xyrax
Bacchus
Level 126
God Stats
0W - 5L
1,271 SR
Queue Stats
382W - 382L
1,512 Elo+
Solo
Team Averages
Level 120
1,458 SR
1,534 Elo+

VS

Team Averages
Level 129
1,556 SR
1,601 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Crismooo
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,664 Elo+
Party 2
Anubis
Anubis
FridgeLord
Anubis
Level 154
God Stats
2W - 0L
1,712 SR
Queue Stats
38W - 28L
1,597 Elo+
Party 2
Merlin
Merlin
NotBeano
Merlin
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 70L
1,662 Elo+
Solo
Horus
Horus
ZexeL99
Horus
Level 158
God Stats
4W - 0L
1,568 SR
Queue Stats
34W - 25L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
3 / 0 / 4
6,981
1,396
4,112
5,007
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
 
Poseidon
12
2 / 1 / 5
6,855
1,371
11,621
3,599
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
BBQChickenPatty
Sun Wukong
11
1 / 0 / 6
6,355
1,271
3,253
5,679
6,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
11
1 / 2 / 5
6,275
1,255
7,540
5,766
4,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Xyrax
Bacchus
11
0 / 1 / 5
5,911
1,182
2,780
4,783
4,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

352

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 2 / 2
5,933
1,187
5,718
4,406
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Crismooo
Sylvanus
11
0 / 0 / 3
6,548
1,310
2,008
7,208
5,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
FridgeLord
Anubis
11
4 / 3 / 0
7,194
1,439
6,671
6,528
3,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
NotBeano
Merlin
11
0 / 1 / 3
6,197
1,239
4,647
4,358
1,861
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
ZexeL99
Horus
11
0 / 1 / 4
6,352
1,270
2,839
8,421
5,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
7
Kills
4
4
Deaths
7
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
0
4
5
L
Poseidon
 
Poseidon
2
1
5
4.5
W
Morgan Le Fay
 
Morgan Le Fay
0
2
2
0.5
L
Sun Wukong
BBQChickenPatty
Sun Wukong
1
0
6
4
W
Sylvanus
Crismooo
Sylvanus
0
0
3
1.5
W
Anubis
FridgeLord
Anubis
4
3
0
1.33
W
Merlin
NotBeano
Merlin
0
1
3
1.5
L
Ne Zha
1
2
5
1.75
L
Bacchus
Xyrax
Bacchus
0
1
5
2.5
W
Horus
ZexeL99
Horus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
21,883
24,834
Taken
30,921
18,246
Mitigated
18,442
7,469
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,112
211
3,077
2,601
5,007
2,018
0
3,895
1,112
18,420
0
L
Poseidon
 
Poseidon
11,621
762
0
0
3,599
1,394
0
2,733
866
21,143
0
W
Morgan Le Fay
 
Morgan Le Fay
5,718
172
0
48
4,406
1,829
0
2,628
1,778
13,011
0
L
Sun Wukong
BBQChickenPatty
Sun Wukong
3,253
608
0
974
5,679
6,526
0
3,791
1,888
0
10,125
W
Sylvanus
Crismooo
Sylvanus
2,008
434
2,113
1,867
7,208
5,689
0
3,913
3,295
4,764
0
W
Anubis
FridgeLord
Anubis
6,671
195
0
702
6,528
3,103
0
4,667
1,861
20,475
0
W
Merlin
NotBeano
Merlin
4,647
110
0
0
4,358
1,861
0
2,977
1,381
27,195
0
L
Ne Zha
7,540
2,169
0
683
5,766
4,294
0
4,580
1,186
0
16,900
L
Bacchus
Xyrax
Bacchus
2,780
98
0
134
4,783
4,014
0
4,045
738
6,006
0
W
Horus
ZexeL99
Horus
2,839
1,245
2,600
2,642
8,421
5,960
0
4,328
4,093
0
5,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
32,224
109
Minions Killed
114
4
Camps Cleared
5
543,078
Distance Traveled
527,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,981
1,396
54
11
2
113,411
0
L
Poseidon
6,855
1,371
19
4
1
122,088
0
W
Morgan Le Fay
5,933
1,187
13
3
0
100,758
0
L
Sun Wukong
6,355
1,271
20
4
0
120,762
0
W
Sylvanus
6,548
1,310
8
2
1
98,457
0
W
Anubis
7,194
1,439
41
8
1
101,272
0
W
Merlin
6,197
1,239
51
10
2
100,717
0
L
Ne Zha
6,275
1,255
7
1
0
110,100
0
L
Bacchus
5,911
1,182
9
2
1
76,717
0
W
Horus
6,352
1,270
1
0
1
126,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role