Player Matchup

Surtr
Surtr
RedDawn0609
Surtr
Level 122
God Stats
10W - 6L
1,601 SR
Queue Stats
31W - 27L
1,493 Elo+
Party 4
Agni
Agni
SeraphAzael
Agni
Level 144
God Stats
1W - 3L
1,275 SR
Queue Stats
172W - 163L
1,470 Elo+
Party 4
Aphrodite
Aphrodite
imlazy2
Aphrodite
Level 40
God Stats
13W - 2L
2,082 SR
Queue Stats
66W - 57L
1,516 Elo+
Party 2
Fenrir
Fenrir
xTimidWolfx
Fenrir
Level 124
God Stats
25W - 23L
1,551 SR
Queue Stats
146W - 153L
1,500 Elo+
Party 2
Charybdis
Charybdis
youronlyshim
Charybdis
Level 46
God Stats
16W - 20L
1,467 SR
Queue Stats
83W - 83L
1,500 Elo+
Party 2
Team Averages
Level 95
1,595 SR
1,496 Elo+

VS

Team Averages
Level 139
1,597 SR
1,498 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Chillymastadon
Mulan
Level 156
God Stats
15W - 6L
1,716 SR
Queue Stats
155W - 158L
1,503 Elo+
Party 3
Bakasura
Bakasura
FrankieArtiller
Bakasura
Level 148
God Stats
12W - 4L
1,617 SR
Queue Stats
176W - 167L
1,488 Elo+
Party 1
Cabrakan
Cabrakan
Namrow
Cabrakan
Level 149
God Stats
3W - 3L
1,535 SR
Queue Stats
197W - 221L
1,487 Elo+
Solo
Izanami
Izanami
jurianUwU
Izanami
Level 95
God Stats
17W - 10L
1,615 SR
Queue Stats
272W - 254L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,218
522
3,377
8,588
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 2
4,983
498
3,104
7,957
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
imlazy2
Aphrodite
8
1 / 2 / 2
5,445
545
2,840
7,324
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
9
3 / 3 / 0
5,517
552
4,380
9,927
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
youronlyshim
Charybdis
9
0 / 1 / 2
5,353
535
5,382
6,414
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
5 / 0 / 2
7,091
709
8,615
2,625
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 1 / 1
6,830
683
5,310
6,832
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
10
3 / 2 / 4
6,447
645
4,263
10,160
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Namrow
Cabrakan
9
4 / 3 / 3
5,771
577
4,648
8,739
8,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
jurianUwU
Izanami
10
0 / 0 / 5
6,000
600
4,829
7,057
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
13
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
2
6
W
1
1
1
1.5
W
Bakasura
3
2
4
2.5
W
Cabrakan
Namrow
Cabrakan
4
3
3
1.83
L
1
2
0
0.5
L
0
5
2
0.2
L
Aphrodite
imlazy2
Aphrodite
1
2
2
1
W
Izanami
jurianUwU
Izanami
0
0
5
2.5
L
Fenrir
3
3
0
1
L
Charybdis
youronlyshim
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
27,665
40,210
Taken
35,413
18,682
Mitigated
20,461
12,543
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,615
74
0
2,057
2,625
874
438
892
1,730
49,337
0
W
5,310
929
0
2,429
6,832
5,259
194
73
6,759
1,138
52,265
W
Bakasura
4,263
3,094
0
2,738
10,160
3,758
0
927
9,213
0
39,876
W
Cabrakan
Namrow
Cabrakan
4,648
338
264
2,332
8,739
8,006
27
2,652
6,035
15,190
0
L
3,377
1,521
0
2,454
8,588
4,710
0
306
8,232
642
30,237
L
3,104
512
90
720
7,957
3,001
0
5,871
2,065
31,129
0
L
Aphrodite
imlazy2
Aphrodite
2,840
350
2,445
3,661
7,324
4,699
0
2,610
4,674
11,978
0
W
Izanami
jurianUwU
Izanami
4,829
3,645
0
3,344
7,057
2,564
650
1,373
5,659
0
51,230
L
Fenrir
4,380
1,727
0
1,731
9,927
3,918
0
3,265
6,286
0
29,455
L
Charybdis
youronlyshim
Charybdis
5,382
2,897
0
1,442
6,414
2,354
0
1,517
4,847
0
42,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
32,139
263
Minions Killed
370
0
Camps Cleared
0
985,934
Distance Traveled
975,801
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,091
709
81
8
0
200,244
5
W
Mulan
6,830
683
102
10
0
150,083
0
W
Bakasura
6,447
645
76
8
0
235,986
2
W
Cabrakan
5,771
577
14
1
0
189,696
3
L
Surtr
5,218
522
56
6
0
169,277
0
L
Agni
4,983
498
67
7
0
189,577
0
L
Aphrodite
5,445
545
8
1
0
212,966
2
W
Izanami
6,000
600
97
10
0
199,792
2
L
Fenrir
5,517
552
41
4
0
218,314
0
L
Charybdis
5,353
535
91
9
0
195,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role