Player Matchup

Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DaDa
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,169 Elo+
Solo
Aphrodite
Aphrodite
Kant3
Aphrodite
Level 127
God Stats
6W - 4L
1,640 SR
Queue Stats
237W - 232L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
laK0S_
Gilgamesh
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,426 Elo+
Solo
Cliodhna
Cliodhna
投水自尽的鱼
Cliodhna
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
415W - 420L
1,530 Elo+
Solo
Team Averages
Level 113
1,528 SR
1,432 Elo+

VS

Team Averages
Level 89
1,512 SR
1,461 Elo+
Lancelot
Lancelot
Cilisya
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,640 Elo+
Solo
Thanatos
Thanatos
Exalted-FusinG
Thanatos
Level 141
God Stats
0W - 6L
1,188 SR
Queue Stats
379W - 391L
1,508 Elo+
Solo
Da Ji
Da Ji
HamsKZ
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,478 Elo+
Solo
Sol
Sol
Kinesse7994
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,325 Elo+
Solo
Aphrodite
Aphrodite
N7 Wacky
Aphrodite
Level 27
God Stats
3W - 1L
1,871 SR
Queue Stats
177W - 183L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
9 / 1 / 15
10,149
846
19,018
27,894
52,448
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
DaDa
Sobek
12
0 / 5 / 15
7,734
645
4,344
16,801
17,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Kant3
Aphrodite
17
5 / 1 / 16
9,791
816
9,415
13,368
11,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
laK0S_
Gilgamesh
16
6 / 2 / 13
9,310
776
9,165
14,091
16,566
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 11
9,411
784
11,181
11,050
7,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cilisya
Lancelot
13
0 / 6 / 5
7,780
648
5,974
12,882
12,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
15
4 / 5 / 1
8,460
705
9,803
11,127
5,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
HamsKZ
Da Ji
11
0 / 8 / 5
7,449
621
3,918
11,832
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 0 / 4
10,133
844
28,730
7,152
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
N7 Wacky
Aphrodite
14
1 / 6 / 3
8,584
715
10,493
13,445
7,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
25
Kills
10
10
Deaths
25
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
1
15
16.5
L
Lancelot
Cilisya
Lancelot
0
6
5
0.42
W
Sobek
DaDa
Sobek
0
5
15
1.5
L
Thanatos
4
5
1
0.9
L
Da Ji
HamsKZ
Da Ji
0
8
5
0.31
W
Aphrodite
Kant3
Aphrodite
5
1
16
13
L
5
0
4
7
L
Aphrodite
N7 Wacky
Aphrodite
1
6
3
0.42
W
Gilgamesh
laK0S_
Gilgamesh
6
2
13
6.25
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
58,918
83,204
Taken
56,438
105,049
Mitigated
35,041
44,398
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,018
2,490
1,476
5,021
27,894
52,448
288
10,991
16,903
0
25,698
L
Lancelot
Cilisya
Lancelot
5,974
474
0
0
12,882
12,837
0
2,371
10,040
0
9,091
W
Sobek
DaDa
Sobek
4,344
514
692
1,457
16,801
17,476
24
10,045
6,756
6,846
0
L
Thanatos
9,803
777
296
5,439
11,127
5,198
0
3,800
7,004
0
17,225
L
Da Ji
HamsKZ
Da Ji
3,918
701
0
256
11,832
5,416
0
2,939
8,595
0
9,659
W
Aphrodite
Kant3
Aphrodite
9,415
1,905
20,187
9,458
13,368
11,190
654
6,206
7,162
34,966
0
L
28,730
7,550
320
2,701
7,152
3,799
0
1,126
5,828
51,811
0
L
Aphrodite
N7 Wacky
Aphrodite
10,493
1,382
4,810
5,633
13,445
7,791
0
3,523
9,563
19,948
0
W
Gilgamesh
laK0S_
Gilgamesh
9,165
620
1,253
1,420
14,091
16,566
192
7,216
6,875
0
16,841
W
11,181
894
1,423
2,011
11,050
7,369
546
4,765
6,285
0
20,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
42,406
123
Minions Killed
115
0
Camps Cleared
0
1,286,230
Distance Traveled
1,033,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,149
846
18
2
0
276,375
0
L
Lancelot
7,780
648
13
1
0
231,964
0
W
Sobek
7,734
645
3
0
0
237,531
0
L
Thanatos
8,460
705
10
1
0
214,749
0
L
Da Ji
7,449
621
6
1
0
147,067
0
W
Aphrodite
9,791
816
68
6
0
247,938
0
L
Sol
10,133
844
54
5
0
236,626
0
L
Aphrodite
8,584
715
32
3
0
203,403
0
W
Gilgamesh
9,310
776
13
1
0
250,822
0
W
Cliodhna
9,411
784
21
2
0
273,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role