Player Matchup

Atlas
Atlas
 
Atlas
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MrLemur15
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,439 Elo+
Party 1
Fenrir
Fenrir
MrPIXELS30321
Fenrir
Level 14
God Stats
1W - 2L
1,713 SR
Queue Stats
4W - 6L
1,439 Elo+
Party 1
Odin
Odin
Mr_Pizard
Odin
Level 64
God Stats
1W - 1L
1,737 SR
Queue Stats
25W - 25L
1,386 Elo+
Party 1
Izanami
Izanami
mastiff2004
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,439 Elo+
Party 1
Team Averages
Level 60
1,590 SR
1,441 Elo+

VS

Team Averages
Level 136
1,491 SR
1,454 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Chillymastadon
Mulan
Level 156
God Stats
15W - 6L
1,690 SR
Queue Stats
155W - 158L
1,494 Elo+
Party 2
Hun Batz
Hun Batz
Namikaze808
Hun Batz
Level 128
God Stats
2W - 3L
1,264 SR
Queue Stats
94W - 73L
1,339 Elo+
Solo
Cthulhu
Cthulhu
ShuPapiMunyenyo
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 4 / 0
4,616
462
3,869
7,158
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
MrLemur15
Tiamat
10
0 / 2 / 0
5,313
531
914
5,680
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,744
474
556
6,956
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
9
2 / 2 / 0
5,588
559
4,199
7,495
7,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
mastiff2004
Izanami
7
0 / 2 / 0
4,375
438
5,129
7,355
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 0 / 1
6,713
671
4,516
2,401
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
 
Cernunnos
9
2 / 0 / 1
5,697
570
3,468
6,147
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 0
6,291
629
6,053
9,026
6,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Namikaze808
Hun Batz
11
1 / 1 / 4
6,213
621
2,305
6,743
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 0 / 1
5,318
532
5,027
10,843
4,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
11
13
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
0
0
W
Ah Puch
 
Ah Puch
2
0
1
2.5
W
Cernunnos
 
Cernunnos
2
0
1
2.5
W
3
2
0
1.5
L
Tiamat
MrLemur15
Tiamat
0
2
0
0
L
0
3
0
0
L
Odin
2
2
0
1
W
Hun Batz
Namikaze808
Hun Batz
1
1
4
3
W
3
0
1
3.5
L
Izanami
mastiff2004
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,667
Damage
21,369
34,644
Taken
35,160
19,161
Mitigated
16,870
7,567
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,869
1,336
0
738
7,158
4,778
0
2,186
4,902
13,495
0
W
Ah Puch
 
Ah Puch
4,516
0
0
1,581
2,401
849
843
914
1,487
52,130
0
W
Cernunnos
 
Cernunnos
3,468
1,121
0
2,255
6,147
2,227
720
1,100
5,047
0
42,251
W
6,053
1,232
0
2,469
9,026
6,836
0
0
8,337
864
34,219
L
Tiamat
MrLemur15
Tiamat
914
0
0
1,846
5,680
2,207
0
3,756
1,924
37,005
0
L
556
64
0
961
6,956
2,492
0
778
6,178
0
24,098
L
Odin
4,199
850
0
1,405
7,495
7,288
0
192
7,303
0
30,848
W
Hun Batz
Namikaze808
Hun Batz
2,305
574
0
3,016
6,743
2,296
47
100
6,643
0
43,278
W
5,027
449
137
4,972
10,843
4,662
130
2,669
8,174
21,483
0
L
Izanami
mastiff2004
Izanami
5,129
3,505
0
2,617
7,355
2,396
0
2,676
4,584
0
30,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
30,232
241
Minions Killed
320
0
Camps Cleared
0
942,681
Distance Traveled
988,307
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,616
462
12
1
0
187,022
0
W
Ah Puch
6,713
671
90
9
0
196,506
5
W
Cernunnos
5,697
570
72
7
0
179,620
0
W
Mulan
6,291
629
47
5
0
162,734
0
L
Tiamat
5,313
531
89
9
0
164,036
2
L
Fenrir
4,744
474
44
4
0
208,815
0
L
Odin
5,588
559
49
5
0
202,724
0
W
Hun Batz
6,213
621
82
8
0
247,545
2
W
Cthulhu
5,318
532
29
3
0
201,902
0
L
Izanami
4,375
438
47
5
0
180,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role