Player Matchup

Cthulhu
Cthulhu
F34R NewGraph
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
Feriux11
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,463 Elo+
Party 1
Hachiman
Hachiman
MIDNIGHTzs
Hachiman
Level 157
God Stats
20W - 36L
1,554 SR
Queue Stats
1,497W - 1,645L
1,506 Elo+
Solo
Thanatos
Thanatos
Tuliselk26
Thanatos
Level 87
God Stats
4W - 2L
1,561 SR
Queue Stats
41W - 43L
1,444 Elo+
Party 1
Neith
Neith
lvGxAresvl
Neith
Level 76
God Stats
3W - 1L
1,829 SR
Queue Stats
16W - 16L
1,475 Elo+
Party 1
Team Averages
Level 94
1,589 SR
1,471 Elo+

VS

Team Averages
Level 51
1,425 SR
1,410 Elo+
Chaac
Chaac
Joah2x
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,515 Elo+
Party 2
Ishtar
Ishtar
KingStaySelling
Ishtar
Level 103
God Stats
4W - 5L
1,298 SR
Queue Stats
95W - 95L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
Mrkodek21
Baron Samedi
Level 88
God Stats
4W - 5L
1,478 SR
Queue Stats
283W - 273L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Narutobsc
Cernunnos
Level 35
God Stats
2W - 7L
1,332 SR
Queue Stats
21W - 52L
1,302 Elo+
Party 3
Loki
Loki
soymaloalfonia
Loki
Level 23
God Stats
5W - 8L
1,517 SR
Queue Stats
7W - 26L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 2 / 1
6,974
498
1,664
9,050
5,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Feriux11
Ah Puch
13
4 / 0 / 2
7,904
565
7,925
5,868
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MIDNIGHTzs
Hachiman
13
0 / 2 / 3
7,873
562
2,594
8,823
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Tuliselk26
Thanatos
13
11 / 1 / 3
8,846
632
10,786
11,971
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
15
4 / 0 / 4
8,993
642
7,661
7,034
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Joah2x
Chaac
9
0 / 6 / 0
6,262
447
3,520
12,064
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 0
7,934
567
7,129
10,207
3,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Mrkodek21
Baron Samedi
13
1 / 6 / 0
7,109
508
6,470
10,766
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Narutobsc
Cernunnos
10
0 / 1 / 3
6,360
454
4,387
7,213
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 4 / 3
5,440
389
2,100
7,674
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
5
5
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
1
0.75
W
Ah Puch
Feriux11
Ah Puch
4
0
2
5
L
Chaac
Joah2x
Chaac
0
6
0
0
L
4
3
0
1.33
W
Hachiman
MIDNIGHTzs
Hachiman
0
2
3
0.75
L
Baron Samedi
Mrkodek21
Baron Samedi
1
6
0
0.17
L
Cernunnos
Narutobsc
Cernunnos
0
1
3
1.5
W
Thanatos
Tuliselk26
Thanatos
11
1
3
12.5
W
Neith
4
0
4
6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
23,606
42,746
Taken
47,924
19,252
Mitigated
19,685
18,531
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
1,664
219
1,650
1,044
9,050
5,716
46
2,556
6,494
11,657
0
W
Ah Puch
Feriux11
Ah Puch
7,925
781
80
2,114
5,868
2,405
310
2,320
3,548
59,663
0
L
Chaac
Joah2x
Chaac
3,520
866
0
430
12,064
7,206
0
1,043
11,021
0
32,730
L
7,129
4,161
0
2,960
10,207
3,931
0
788
9,419
0
62,765
W
Hachiman
MIDNIGHTzs
Hachiman
2,594
1,121
0
2,571
8,823
3,374
1,159
0
8,823
0
55,876
L
Baron Samedi
Mrkodek21
Baron Samedi
6,470
413
0
1,873
10,766
4,471
0
5,698
5,068
46,915
0
L
Cernunnos
Narutobsc
Cernunnos
4,387
2,037
0
2,805
7,213
2,298
0
561
6,652
0
38,954
W
Thanatos
Tuliselk26
Thanatos
10,786
3,176
0
8,585
11,971
4,814
71
1,594
10,377
0
56,592
W
Neith
7,661
2,875
84
2,403
7,034
2,943
1,036
0
7,034
0
65,323
L
2,100
294
0
1,559
7,674
1,779
0
1,499
6,175
0
15,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
33,105
399
Minions Killed
341
0
Camps Cleared
0
1,325,700
Distance Traveled
1,361,068
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,974
498
9
1
0
258,616
0
W
Ah Puch
7,904
565
88
6
0
252,515
0
L
Chaac
6,262
447
60
4
0
297,174
0
L
Ishtar
7,934
567
109
8
0
238,044
2
W
Hachiman
7,873
562
98
7
0
262,035
1
L
Baron Samedi
7,109
508
89
6
0
233,236
0
L
Cernunnos
6,360
454
62
4
0
277,683
1
W
Thanatos
8,846
632
85
6
0
292,018
0
W
Neith
8,993
642
119
9
0
260,516
2
L
Loki
5,440
389
21
2
0
314,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role