Player Matchup

Atlas
Atlas
JokuseiDolo
Atlas
Level 84
God Stats
6W - 3L
1,781 SR
Queue Stats
86W - 75L
1,481 Elo+
Solo
Ares
Ares
Mil_Bills
Ares
Level 79
God Stats
15W - 13L
1,487 SR
Queue Stats
116W - 117L
1,466 Elo+
Solo
Poseidon
Poseidon
MoleJack
Poseidon
Level 64
God Stats
7W - 9L
1,899 SR
Queue Stats
216W - 200L
1,401 Elo+
Party 1
Ravana
Ravana
alldayswole
Ravana
Level 56
God Stats
2W - 3L
1,280 SR
Queue Stats
241W - 207L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
foREVerpsycho
Danzaburou
Level 27
God Stats
57W - 41L
1,439 SR
Queue Stats
145W - 121L
1,391 Elo+
Party 1
Team Averages
Level 62
1,577 SR
1,422 Elo+

VS

Team Averages
Level 69
1,542 SR
1,446 Elo+
Aphrodite
Aphrodite
BardicheStone
Aphrodite
Level 73
God Stats
2W - 1L
1,638 SR
Queue Stats
14W - 9L
1,565 Elo+
Party 2
Medusa
Medusa
Mrfiddlescat
Medusa
Level 18
God Stats
4W - 5L
1,518 SR
Queue Stats
9W - 16L
1,315 Elo+
Party 2
Bakasura
Bakasura
TheOneTrueCaine
Bakasura
Level 109
God Stats
11W - 8L
1,717 SR
Queue Stats
168W - 149L
1,530 Elo+
Party 2
Anubis
Anubis
XxST4RK1LL3RxX
Anubis
Level 107
God Stats
1W - 3L
1,545 SR
Queue Stats
133W - 128L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
buzkilIs
Baron Samedi
Level 38
God Stats
4W - 4L
1,292 SR
Queue Stats
82W - 113L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,657
476
2,686
10,337
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
1 / 2 / 1
7,128
509
4,321
9,315
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
MoleJack
Poseidon
14
2 / 2 / 2
7,762
554
5,032
6,195
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
12
1 / 0 / 3
7,147
511
8,067
4,716
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
foREVerpsycho
Danzaburou
11
2 / 0 / 1
7,073
505
5,918
5,660
2,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BardicheStone
Aphrodite
10
1 / 1 / 1
6,591
471
2,814
11,016
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
10
0 / 2 / 1
5,573
398
2,427
8,496
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
15
4 / 0 / 0
8,702
622
7,952
12,669
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 0
7,785
556
5,830
10,491
5,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
buzkilIs
Baron Samedi
6
1 / 0 / 0
5,586
399
1,575
1,452
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
6
6
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BardicheStone
Aphrodite
1
1
1
1.5
W
0
2
0
0
W
Ares
1
2
1
0.75
W
Poseidon
MoleJack
Poseidon
2
2
2
1.5
L
Medusa
0
2
1
0.25
L
Bakasura
4
0
0
4
L
0
3
0
0
W
Ravana
1
0
3
2.5
L
Baron Samedi
buzkilIs
Baron Samedi
1
0
0
1
W
Danzaburou
foREVerpsycho
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,024
Damage
20,598
36,223
Taken
44,124
22,180
Mitigated
23,016
10,514
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BardicheStone
Aphrodite
2,814
187
2,072
6,677
11,016
7,963
0
1,942
9,074
32,555
0
W
2,686
391
126
2,489
10,337
8,158
146
1,605
7,500
33,058
221
W
Ares
4,321
0
0
1,362
9,315
7,753
265
2,240
6,585
19,234
316
W
Poseidon
MoleJack
Poseidon
5,032
733
0
1,750
6,195
1,945
280
2,780
3,082
71,038
0
L
Medusa
2,427
813
0
1,434
8,496
3,703
0
1,665
6,831
0
23,712
L
Bakasura
7,952
5,175
0
4,337
12,669
5,389
890
2,141
10,528
0
62,859
L
5,830
57
0
5,099
10,491
5,452
799
5,033
5,458
72,835
0
W
Ravana
8,067
2,210
0
2,990
4,716
1,902
0
1,498
3,138
0
56,178
L
Baron Samedi
buzkilIs
Baron Samedi
1,575
377
0
688
1,452
509
0
721
731
14,619
0
W
Danzaburou
foREVerpsycho
Danzaburou
5,918
2,318
176
1,621
5,660
2,422
1,476
2,096
3,564
0
46,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
34,237
349
Minions Killed
359
0
Camps Cleared
0
1,384,909
Distance Traveled
1,192,126
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,591
471
44
3
0
277,919
1
W
Atlas
6,657
476
39
3
0
269,196
0
W
Ares
7,128
509
13
1
0
271,416
0
W
Poseidon
7,762
554
117
8
0
261,178
0
L
Medusa
5,573
398
39
3
0
236,230
0
L
Bakasura
8,702
622
123
9
0
367,736
0
L
Anubis
7,785
556
131
9
0
239,892
0
W
Ravana
7,147
511
97
7
0
325,388
0
L
Baron Samedi
5,586
399
22
2
0
70,349
0
W
Danzaburou
7,073
505
83
6
0
257,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role