Player Matchup

Anubis
Anubis
Gold II
Borges52
Anubis
Gold II
Level 126
God Stats
1W - 1L
1,759 SR
Queue Stats
75W - 77L
1,447 MMR
Solo
Fafnir
Fafnir
Gold V
Chrono36
Fafnir
Gold V
Level 120
God Stats
14W - 14L
1,536 SR
Queue Stats
277W - 278L
1,429 MMR
Solo
Awilix
Awilix
Gold III
KRVD7
Awilix
Gold III
Level 148
God Stats
6W - 7L
1,710 SR
Queue Stats
217W - 201L
1,447 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
KiingMykoL
Zhong Kui
Gold IV
Level 160
God Stats
37W - 31L
1,531 SR
Queue Stats
550W - 570L
1,421 MMR
Solo
Jing Wei
Jing Wei
Bronze III
sonn_silver
Jing Wei
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 164L
1,427 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,607 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,562 SR
1,435 MMR
Artio
Artio
Gold II
Apes EveryWhere
Artio
Gold II
Level 248
God Stats
1W - 1L
1,322 SR
Queue Stats
643W - 636L
1,416 MMR
Solo
Agni
Agni
Silver II
Captian_Olimar
Agni
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,532 MMR
Party 1
Hades
Hades
Gold V
DiscoLux
Hades
Gold V
Level 157
God Stats
1W - 5L
1,509 SR
Queue Stats
65W - 65L
1,366 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
LouiezRage
Ne Zha
Gold IV
Level 166
God Stats
3W - 2L
1,901 SR
Queue Stats
109W - 120L
1,419 MMR
Solo
Medusa
Medusa
Platinum V
RIBBED4chef
Medusa
Platinum V
Level 90
God Stats
81W - 97L
1,578 SR
Queue Stats
794W - 788L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Borges52
Anubis
14
5 / 2 / 2
8,635
540
10,558
10,735
5,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Chrono36
Fafnir
11
0 / 5 / 6
7,183
449
6,971
16,031
16,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
KRVD7
Awilix
17
5 / 4 / 1
9,772
611
7,936
12,617
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
KiingMykoL
Zhong Kui
13
0 / 2 / 2
7,778
486
3,906
7,523
6,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
sonn_silver
Jing Wei
13
1 / 1 / 3
8,499
531
6,966
12,143
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HelAphroditeAo KuangThe Morrigan

VS

Bans
ThorHerculesKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,352
460
6,376
12,180
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 1 / 5
8,408
526
14,621
10,580
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
DiscoLux
Hades
15
4 / 2 / 1
9,852
616
5,334
9,702
5,163
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
LouiezRage
Ne Zha
15
3 / 2 / 6
8,964
560
5,770
13,270
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
14
0 / 3 / 2
8,321
520
10,014
10,871
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
14
14
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Anubis
Borges52
Anubis
5
2
2
3
W
4
1
5
6.5
L
Fafnir
Chrono36
Fafnir
0
5
6
0.6
W
Hades
DiscoLux
Hades
4
2
1
2.25
L
Awilix
KRVD7
Awilix
5
4
1
1.38
L
Zhong Kui
KiingMykoL
Zhong Kui
0
2
2
0.5
W
Ne Zha
LouiezRage
Ne Zha
3
2
6
3
W
Medusa
0
3
2
0.33
L
Jing Wei
sonn_silver
Jing Wei
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
42,115
59,049
Taken
56,603
38,324
Mitigated
29,115
13,236
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,376
870
648
2,472
12,180
9,923
0
7,207
4,973
14,379
0
L
Anubis
Borges52
Anubis
10,558
424
0
3,880
10,735
5,332
0
7,207
3,336
68,695
0
W
14,621
1,592
0
2,960
10,580
4,003
910
5,937
4,643
68,054
0
L
Fafnir
Chrono36
Fafnir
6,971
1,805
348
1,960
16,031
16,441
169
7,481
7,974
18,073
0
W
Hades
DiscoLux
Hades
5,334
486
283
4,451
9,702
5,163
684
4,066
5,636
70,672
0
L
Awilix
KRVD7
Awilix
7,936
3,254
0
1,048
12,617
5,066
0
4,366
8,127
0
88,149
L
Zhong Kui
KiingMykoL
Zhong Kui
3,906
308
0
3,242
7,523
6,492
341
4,314
3,197
51,526
0
W
Ne Zha
LouiezRage
Ne Zha
5,770
1,278
0
2,490
13,270
5,466
0
3,259
10,011
0
85,617
W
Medusa
10,014
4,120
0
3,641
10,871
4,560
0
1,386
9,485
0
72,301
L
Jing Wei
sonn_silver
Jing Wei
6,966
5,073
0
2,758
12,143
4,993
528
1,805
10,084
0
64,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
42,897
477
Minions Killed
484
0
Camps Cleared
0
1,625,428
Distance Traveled
1,626,803
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,352
460
29
2
0
325,447
8
L
Anubis
8,635
540
124
8
0
310,977
2
W
Agni
8,408
526
88
6
0
314,511
2
L
Fafnir
7,183
449
17
1
0
310,676
4
W
Hades
9,852
616
139
9
0
296,250
0
L
Awilix
9,772
611
123
8
0
377,124
0
L
Zhong Kui
7,778
486
93
6
0
299,533
6
W
Ne Zha
8,964
560
112
7
0
359,405
6
W
Medusa
8,321
520
116
7
0
331,190
2
L
Jing Wei
8,499
531
120
8
0
327,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role