Player Matchup

Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
LogieBerra16
Aphrodite
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 176L
1,414 Elo+
Party 3
Izanami
Izanami
Maxakalisaurus_
Izanami
Level 84
God Stats
25W - 20L
1,473 SR
Queue Stats
107W - 113L
1,422 Elo+
Party 3
Arachne
Arachne
ThomiTsunami
Arachne
Level 85
God Stats
23W - 6L
1,842 SR
Queue Stats
300W - 275L
1,503 Elo+
Party 2
Surtr
Surtr
Xx6RocKStaR6xX
Surtr
Level 69
God Stats
30W - 19L
1,758 SR
Queue Stats
200W - 203L
1,437 Elo+
Party 2
Team Averages
Level 86
1,614 SR
1,455 Elo+

VS

Team Averages
Level 68
1,562 SR
1,527 Elo+
Gilgamesh
Gilgamesh
GmanIsCreamy
Gilgamesh
Level 63
God Stats
1W - 2L
1,486 SR
Queue Stats
137W - 137L
1,440 Elo+
Solo
Bastet
Bastet
Gryff19
Bastet
Level 67
God Stats
3W - 5L
1,533 SR
Queue Stats
3W - 7L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
InflictedCoffee
Danzaburou
Level 68
God Stats
1W - 1L
1,821 SR
Queue Stats
3W - 7L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
KEV129
Baron Samedi
Level 82
God Stats
31W - 30L
1,577 SR
Queue Stats
39W - 37L
1,510 Elo+
Solo
Sylvanus
Sylvanus
xBlueDreamx313
Sylvanus
Level 61
God Stats
0W - 1L
1,392 SR
Queue Stats
3W - 5L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
11 / 2 / 6
13,383
582
25,419
19,408
11,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
LogieBerra16
Aphrodite
15
0 / 2 / 9
10,724
466
10,332
24,647
25,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
4 / 0 / 5
12,252
533
15,901
15,913
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
ThomiTsunami
Arachne
19
7 / 2 / 6
12,696
552
13,822
21,723
11,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 2 / 4
12,967
564
19,554
24,100
26,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GmanIsCreamy
Gilgamesh
14
0 / 10 / 5
9,174
399
11,754
29,564
26,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Gryff19
Bastet
18
6 / 4 / 1
12,245
532
16,932
23,770
9,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
InflictedCoffee
Danzaburou
13
0 / 5 / 1
8,923
388
8,634
19,333
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
KEV129
Baron Samedi
16
1 / 8 / 2
10,439
454
15,090
18,820
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
1 / 4 / 1
8,348
363
3,650
15,796
14,059
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
31
Kills
8
8
Deaths
31
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
2
6
7
L
Gilgamesh
GmanIsCreamy
Gilgamesh
0
10
5
0.25
L
Bastet
Gryff19
Bastet
6
4
1
1.63
L
Danzaburou
InflictedCoffee
Danzaburou
0
5
1
0.1
L
Baron Samedi
KEV129
Baron Samedi
1
8
2
0.25
W
Aphrodite
LogieBerra16
Aphrodite
0
2
9
2.25
W
4
0
5
6.5
W
Arachne
ThomiTsunami
Arachne
7
2
6
5
W
9
2
4
5.5
L
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,028
Damage
56,060
105,791
Taken
107,283
83,577
Mitigated
65,368
52,812
Healing
20,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
25,419
1,682
603
9,767
19,408
11,501
691
5,671
13,493
117,533
0
L
Gilgamesh
GmanIsCreamy
Gilgamesh
11,754
2,003
0
1,811
29,564
26,412
454
7,460
21,936
4,488
53,248
L
Bastet
Gryff19
Bastet
16,932
3,905
106
8,314
23,770
9,496
0
6,833
16,665
0
70,535
L
Danzaburou
InflictedCoffee
Danzaburou
8,634
3,712
0
4,090
19,333
7,526
832
4,948
14,299
0
53,182
L
Baron Samedi
KEV129
Baron Samedi
15,090
727
324
2,499
18,820
7,875
0
10,709
7,749
75,134
0
W
Aphrodite
LogieBerra16
Aphrodite
10,332
2,812
6,974
12,382
24,647
25,674
327
7,097
17,373
47,542
0
W
15,901
10,586
0
6,435
15,913
8,866
2,737
4,217
11,450
0
152,986
W
Arachne
ThomiTsunami
Arachne
13,822
10,402
0
7,061
21,723
11,246
5,941
2,825
18,843
0
112,207
W
19,554
6,933
0
9,590
24,100
26,290
1,741
3,169
20,680
1,236
94,167
L
Sylvanus
3,650
1,594
1,445
1,826
15,796
14,059
180
5,724
10,014
12,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,022
Gold Earned
49,129
716
Minions Killed
373
0
Camps Cleared
0
2,120,062
Distance Traveled
1,915,199
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,383
582
163
7
0
434,527
14
L
Gilgamesh
9,174
399
75
3
0
359,303
0
L
Bastet
12,245
532
93
4
0
485,984
0
L
Danzaburou
8,923
388
84
4
0
384,165
0
L
Baron Samedi
10,439
454
115
5
0
410,038
0
W
Aphrodite
10,724
466
64
3
0
387,015
2
W
Izanami
12,252
533
215
9
0
407,102
0
W
Arachne
12,696
552
149
6
0
508,896
2
W
Surtr
12,967
564
125
5
0
382,522
0
L
Sylvanus
8,348
363
6
0
0
275,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role