Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BronLiesALot
Ganesha
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 32L
1,242 Elo+
Solo
Danzaburou
Danzaburou
Daweed313
Danzaburou
Level 39
God Stats
2W - 2L
1,306 SR
Queue Stats
36W - 19L
1,636 Elo+
Party 1
King Arthur
King Arthur
F0ThEW1n
King Arthur
Level 29
God Stats
1W - 1L
1,815 SR
Queue Stats
66W - 27L
1,726 Elo+
Party 1
Anhur
Anhur
RustySteaknife
Anhur
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
438W - 442L
1,514 Elo+
Solo
Team Averages
Level 65
1,524 SR
1,523 Elo+

VS

Team Averages
Level 112
1,693 SR
1,603 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
DeathSlim
Xing Tian
Level 148
God Stats
2W - 2L
1,712 SR
Queue Stats
220W - 210L
1,553 Elo+
Party 3
Izanami
Izanami
OGsiri
Izanami
Level 62
God Stats
2W - 0L
1,859 SR
Queue Stats
36W - 20L
1,659 Elo+
Party 2
Chernobog
Chernobog
ThatOneGuy2471
Chernobog
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 68L
1,646 Elo+
Party 2
King Arthur
King Arthur
Ukimara
King Arthur
Level 107
God Stats
4W - 0L
1,894 SR
Queue Stats
115W - 59L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 0
5,198
1,040
3,159
5,916
2,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
BronLiesALot
Ganesha
11
1 / 2 / 2
5,262
1,052
3,582
7,570
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Daweed313
Danzaburou
8
0 / 4 / 0
4,623
925
3,507
5,915
2,500
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
F0ThEW1n
King Arthur
10
0 / 2 / 2
4,852
970
3,662
5,873
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
1,220
244
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 7
5,352
1,070
4,233
2,230
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
DeathSlim
Xing Tian
11
2 / 0 / 8
6,217
1,243
2,873
5,240
4,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
OGsiri
Izanami
12
5 / 0 / 7
6,484
1,297
5,123
3,137
1,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
ThatOneGuy2471
Chernobog
11
3 / 1 / 7
5,902
1,180
5,494
3,232
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
Ukimara
King Arthur
10
2 / 1 / 7
5,843
1,169
5,269
4,770
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
12
12
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Merlin
 
Merlin
0
1
7
3.5
L
Ganesha
BronLiesALot
Ganesha
1
2
2
1
L
Danzaburou
Daweed313
Danzaburou
0
4
0
0
W
Xing Tian
DeathSlim
Xing Tian
2
0
8
6
L
King Arthur
F0ThEW1n
King Arthur
0
2
2
0.5
W
Izanami
OGsiri
Izanami
5
0
7
8.5
L
0
0
0
0
W
Chernobog
ThatOneGuy2471
Chernobog
3
1
7
6.5
W
King Arthur
Ukimara
King Arthur
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
22,992
25,274
Taken
18,609
15,753
Mitigated
13,012
4,858
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,159
192
0
1,836
5,916
2,496
0
1,585
4,087
0
5,798
W
Merlin
 
Merlin
4,233
491
1,099
394
2,230
812
410
329
1,901
9,441
0
L
Ganesha
BronLiesALot
Ganesha
3,582
90
9
2,188
7,570
4,902
0
2,898
4,431
7,794
0
L
Danzaburou
Daweed313
Danzaburou
3,507
901
126
309
5,915
2,500
0
2,332
3,539
0
6,162
W
Xing Tian
DeathSlim
Xing Tian
2,873
278
1,118
796
5,240
4,071
230
1,291
3,949
5,988
0
L
King Arthur
F0ThEW1n
King Arthur
3,662
302
129
261
5,873
5,855
0
1,709
4,121
1,565
8,123
W
Izanami
OGsiri
Izanami
5,123
3,824
900
1,466
3,137
1,365
592
985
2,152
0
14,894
L
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
ThatOneGuy2471
Chernobog
5,494
4,486
394
533
3,232
1,367
1,058
864
2,368
0
8,447
W
King Arthur
Ukimara
King Arthur
5,269
454
305
655
4,770
5,397
0
1,130
3,640
1,822
4,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,155
Gold Earned
29,798
32
Minions Killed
59
0
Camps Cleared
0
377,383
Distance Traveled
534,600
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,198
1,040
7
1
0
101,113
0
W
Merlin
5,352
1,070
10
2
0
104,015
0
L
Ganesha
5,262
1,052
0
0
0
99,567
0
L
Danzaburou
4,623
925
15
3
0
80,078
0
W
Xing Tian
6,217
1,243
8
2
0
105,360
3
L
King Arthur
4,852
970
10
2
0
96,625
0
W
Izanami
6,484
1,297
29
6
0
105,062
0
L
Anhur
1,220
244
0
0
0
0
0
W
Chernobog
5,902
1,180
11
2
0
99,583
0
W
King Arthur
5,843
1,169
1
0
0
120,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role