Player Matchup

Ares
Ares
CienRune4940
Ares
Level 128
God Stats
4W - 3L
1,455 SR
Queue Stats
51W - 45L
1,512 Elo+
Party 2
Ganesha
Ganesha
SaucyStream2
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,578 Elo+
Party 2
Artemis
Artemis
x7 SchwiftyJ
Artemis
Level 104
God Stats
3W - 1L
1,604 SR
Queue Stats
31W - 24L
1,558 Elo+
Party 2
Team Averages
Level 119
1,519 SR
1,549 Elo+

VS

Team Averages
Level 111
1,534 SR
1,609 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eteban10
Ah Muzen Cab
Level 110
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KingLinion
Gilgamesh
Level 103
God Stats
4W - 21L
1,603 SR
Queue Stats
54W - 63L
1,548 Elo+
Solo
Merlin
Merlin
SDVSFF
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
9,652
804
5,078
14,513
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
SaucyStream2
Ganesha
15
0 / 3 / 11
8,324
694
7,211
9,656
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
x7 SchwiftyJ
Artemis
16
6 / 3 / 5
10,055
838
16,343
12,659
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eteban10
Ah Muzen Cab
14
6 / 6 / 1
9,881
823
8,653
11,799
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
KingLinion
Gilgamesh
14
2 / 2 / 5
8,742
729
9,003
15,318
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SDVSFF
Merlin
14
2 / 3 / 5
8,658
722
9,680
7,967
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
10
10
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
L
Ah Muzen Cab
Eteban10
Ah Muzen Cab
6
6
1
1.08
L
Gilgamesh
KingLinion
Gilgamesh
2
2
5
2.25
L
Merlin
SDVSFF
Merlin
2
3
5
1.5
W
Ganesha
SaucyStream2
Ganesha
0
3
11
1.83
W
Artemis
x7 SchwiftyJ
Artemis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
27,336
36,828
Taken
35,084
28,108
Mitigated
21,247
6,858
Healing
2,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,078
134
0
1,012
14,513
15,672
89
2,628
11,580
15,416
0
L
Ah Muzen Cab
Eteban10
Ah Muzen Cab
8,653
2,711
260
297
11,799
4,234
188
5,867
5,932
0
39,517
L
Gilgamesh
KingLinion
Gilgamesh
9,003
2,642
0
1,122
15,318
13,631
0
4,523
10,795
0
26,788
L
Merlin
SDVSFF
Merlin
9,680
333
0
783
7,967
3,382
30
1,935
6,032
30,716
0
W
Ganesha
SaucyStream2
Ganesha
7,211
319
402
1,316
9,656
6,026
110
2,181
7,290
34,557
0
W
Artemis
x7 SchwiftyJ
Artemis
16,343
8,741
0
4,128
12,659
6,410
777
4,982
7,471
0
43,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
27,281
152
Minions Killed
149
0
Camps Cleared
0
599,405
Distance Traveled
630,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,652
804
47
4
0
206,216
0
L
Ah Muzen Cab
9,881
823
69
6
0
200,073
0
L
Gilgamesh
8,742
729
35
3
0
220,771
0
L
Merlin
8,658
722
45
4
0
209,849
0
W
Ganesha
8,324
694
4
0
0
204,762
0
W
Artemis
10,055
838
101
8
0
188,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role