Player Matchup

Mercury
Mercury
 
Mercury
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BiscuitLover999
Cerberus
Level 86
God Stats
1W - 0L
1,672 SR
Queue Stats
67W - 63L
1,489 Elo+
Party 2
Bellona
Bellona
Brandoggydogg
Bellona
Level 60
God Stats
5W - 9L
1,500 SR
Queue Stats
44W - 47L
1,398 Elo+
Party 2
Mulan
Mulan
GetSkills550
Mulan
Level 66
God Stats
4W - 1L
1,702 SR
Queue Stats
19W - 21L
1,502 Elo+
Party 2
Janus
Janus
M0NTAGNE
Janus
Level 128
God Stats
33W - 36L
1,164 SR
Queue Stats
541W - 560L
1,460 Elo+
Solo
Team Averages
Level 79
1,508 SR
1,470 Elo+

VS

Team Averages
Level 123
1,585 SR
1,517 Elo+
Set
Set
 
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaraDeNopal
Anubis
Level 148
God Stats
5W - 6L
1,679 SR
Queue Stats
202W - 187L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Poseidon257
Cu Chulainn
Level 148
God Stats
4W - 3L
1,582 SR
Queue Stats
57W - 65L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Rudied
Heimdallr
Level 126
God Stats
3W - 5L
1,471 SR
Queue Stats
216W - 204L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
admireandroid
Cthulhu
Level 108
God Stats
3W - 3L
1,693 SR
Queue Stats
24W - 24L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 0 / 2
4,708
942
1,472
2,670
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
9
0 / 1 / 2
4,775
955
2,390
5,966
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
9
1 / 1 / 4
4,514
903
3,329
5,628
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 2 / 2
4,622
924
3,546
5,211
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
M0NTAGNE
Janus
12
2 / 0 / 1
5,449
1,090
2,310
953
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 1 / 3
4,482
896
3,757
3,456
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
10
1 / 1 / 1
4,746
949
2,251
2,187
845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Poseidon257
Cu Chulainn
8
1 / 1 / 0
4,191
838
1,860
3,883
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Rudied
Heimdallr
9
1 / 1 / 2
4,441
888
3,244
2,986
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
8
1 / 1 / 3
4,284
857
3,985
4,088
3,364
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
5
Kills
4
4
Deaths
5
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
L
Set
 
Set
0
1
3
1.5
W
Cerberus
0
1
2
1
W
Bellona
1
1
4
3
L
Anubis
1
1
1
1.5
W
1
2
2
1
W
Janus
M0NTAGNE
Janus
2
0
1
2.5
L
Cu Chulainn
Poseidon257
Cu Chulainn
1
1
0
1
L
Heimdallr
Rudied
Heimdallr
1
1
2
2
L
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,047
Damage
15,097
20,428
Taken
16,600
11,182
Mitigated
9,106
6,897
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,472
634
0
743
2,670
921
276
1,189
1,481
0
7,627
L
Set
 
Set
3,757
863
0
339
3,456
1,693
0
969
2,408
0
14,553
W
Cerberus
2,390
794
542
2,345
5,966
3,786
0
1,271
4,695
12,161
0
W
Bellona
3,329
637
0
1,649
5,628
3,118
452
2,038
3,590
0
8,080
L
Anubis
2,251
0
0
926
2,187
845
0
535
1,617
16,047
0
W
3,546
567
0
1,086
5,211
3,058
0
1,687
3,524
0
9,920
W
Janus
M0NTAGNE
Janus
2,310
0
0
532
953
299
790
51
902
22,444
0
L
Cu Chulainn
Poseidon257
Cu Chulainn
1,860
423
0
192
3,883
2,011
0
1,264
2,424
0
4,918
L
Heimdallr
Rudied
Heimdallr
3,244
1,702
0
715
2,986
1,193
0
1,270
1,672
0
9,449
L
Cthulhu
3,985
354
0
0
4,088
3,364
0
662
3,332
6,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,068
Gold Earned
22,144
129
Minions Killed
88
0
Camps Cleared
0
665,305
Distance Traveled
507,002
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,708
942
10
2
0
164,767
0
L
Set
4,482
896
28
6
0
111,185
0
W
Cerberus
4,775
955
29
6
0
110,844
0
W
Bellona
4,514
903
12
2
0
126,231
0
L
Anubis
4,746
949
32
6
0
102,809
0
W
Mulan
4,622
924
20
4
0
147,957
0
W
Janus
5,449
1,090
58
12
0
115,506
0
L
Cu Chulainn
4,191
838
7
1
0
84,224
0
L
Heimdallr
4,441
888
14
3
0
102,222
0
L
Cthulhu
4,284
857
7
1
0
106,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role