Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ChameleonKid
Ao Kuang
Level 164
God Stats
1W - 1L
1,241 SR
Queue Stats
154W - 161L
1,473 Elo+
Party 3
Chiron
Chiron
HarryGeo
Chiron
Level 252
God Stats
13W - 16L
1,479 SR
Queue Stats
568W - 596L
1,546 Elo+
Party 3
Danzaburou
Danzaburou
Outur
Danzaburou
Level 24
God Stats
2W - 3L
1,315 SR
Queue Stats
11W - 10L
1,593 Elo+
Party 1
Atlas
Atlas
aBadGamer93
Atlas
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 158L
1,450 Elo+
Party 3
Team Averages
Level 139
1,407 SR
1,512 Elo+

VS

Team Averages
Level 128
1,506 SR
1,597 Elo+
Janus
Janus
Bobert2311
Janus
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 43L
1,749 Elo+
Party 2
Serqet
Serqet
CallMeMellows
Serqet
Level 153
God Stats
1W - 4L
1,335 SR
Queue Stats
166W - 164L
1,549 Elo+
Solo
Xbalanque
Xbalanque
D1 Mini Golf
Xbalanque
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,555 Elo+
Party 2
Surtr
Surtr
sihza01
Surtr
Level 205
God Stats
30W - 17L
1,693 SR
Queue Stats
504W - 471L
1,548 Elo+
Solo
Sobek
Sobek
yahiriswag
Sobek
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 77L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
5 / 1 / 2
6,733
673
7,277
7,133
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
ChameleonKid
Ao Kuang
10
4 / 0 / 1
5,885
589
4,574
6,920
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
HarryGeo
Chiron
10
1 / 1 / 0
6,019
602
5,579
8,344
2,720
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Outur
Danzaburou
9
0 / 1 / 0
4,818
482
3,764
5,458
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 2
4,940
494
3,007
6,087
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 5 / 0
5,189
519
2,852
6,437
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 1
5,496
550
3,102
7,982
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
D1 Mini Golf
Xbalanque
9
0 / 2 / 1
4,831
483
4,086
5,901
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
sihza01
Surtr
11
0 / 2 / 1
6,143
614
5,734
10,892
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Sobek
8
1 / 0 / 0
5,306
531
2,633
7,163
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
3
3
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
2
6
L
Janus
1
5
0
0.2
L
1
1
1
1.5
W
Ao Kuang
ChameleonKid
Ao Kuang
4
0
1
4.5
L
Xbalanque
D1 Mini Golf
Xbalanque
0
2
1
0.25
W
Chiron
HarryGeo
Chiron
1
1
0
1
W
Danzaburou
Outur
Danzaburou
0
1
0
0
W
0
0
2
1
L
Surtr
sihza01
Surtr
0
2
1
0.25
L
Sobek
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
18,407
33,942
Taken
38,375
14,434
Mitigated
18,813
11,715
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,277
1,027
0
1,355
7,133
2,584
0
2,242
4,621
48,130
0
L
Janus
2,852
529
0
0
6,437
2,389
78
5,261
1,176
31,932
0
L
3,102
574
0
3,509
7,982
3,011
0
3,180
4,802
0
30,801
W
Ao Kuang
ChameleonKid
Ao Kuang
4,574
1,694
0
2,255
6,920
3,036
0
581
6,339
27,114
7,132
L
Xbalanque
D1 Mini Golf
Xbalanque
4,086
1,491
0
906
5,901
1,954
661
2,699
3,202
0
37,179
W
Chiron
HarryGeo
Chiron
5,579
3,160
27
3,031
8,344
2,720
0
211
8,058
0
53,999
W
Danzaburou
Outur
Danzaburou
3,764
2,483
0
2,894
5,458
1,809
0
720
4,738
0
35,097
W
3,007
1,317
0
2,153
6,087
4,285
0
1,942
4,145
13,053
0
L
Surtr
sihza01
Surtr
5,734
1,933
0
5,334
10,892
5,734
3
719
10,173
651
52,263
L
Sobek
2,633
196
283
4,431
7,163
5,725
0
2,747
4,416
15,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
26,965
304
Minions Killed
270
0
Camps Cleared
0
989,915
Distance Traveled
1,034,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,733
673
73
7
0
208,105
0
L
Janus
5,189
519
45
5
0
190,274
0
L
Serqet
5,496
550
54
5
0
231,310
2
W
Ao Kuang
5,885
589
66
7
0
229,458
0
L
Xbalanque
4,831
483
64
6
0
184,872
0
W
Chiron
6,019
602
99
10
0
174,271
0
W
Danzaburou
4,818
482
55
6
0
184,814
0
W
Atlas
4,940
494
11
1
0
193,267
0
L
Surtr
6,143
614
98
10
0
203,724
0
L
Sobek
5,306
531
9
1
0
224,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role