Player Matchup

Morgan Le Fay
Morgan Le Fay
ExtrinsicPenguin
Morgan Le Fay
Level 154
God Stats
8W - 8L
1,397 SR
Queue Stats
409W - 402L
1,432 Elo+
Party 1
Fenrir
Fenrir
Frytime215
Fenrir
Level 152
God Stats
4W - 5L
1,359 SR
Queue Stats
29W - 30L
1,437 Elo+
Party 3
Ne Zha
Ne Zha
Gemischtrassig
Ne Zha
Level 125
God Stats
9W - 12L
1,500 SR
Queue Stats
354W - 354L
1,426 Elo+
Party 1
Artemis
Artemis
Orcrid
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,484 Elo+
Party 3
Mercury
Mercury
ScaledSavior
Mercury
Level 18
God Stats
13W - 8L
1,753 SR
Queue Stats
245W - 253L
1,392 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,434 Elo+

VS

Team Averages
Level 114
1,497 SR
1,473 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Alexcuau
Awilix
Level 101
God Stats
35W - 37L
1,411 SR
Queue Stats
902W - 856L
1,436 Elo+
Solo
Chang'e
Chang'e
Hlance425
Chang'e
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,536 Elo+
Party 2
Cupid
Cupid
TheSpanishSnake
Cupid
Level 118
God Stats
0W - 1L
1,572 SR
Queue Stats
5W - 12L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExtrinsicPenguin
Morgan Le Fay
11
3 / 1 / 3
6,617
602
5,692
6,212
3,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Frytime215
Fenrir
10
3 / 0 / 4
5,695
518
5,264
6,412
3,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 2
5,557
505
3,397
6,376
3,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Orcrid
Artemis
10
2 / 1 / 2
6,035
549
5,095
4,447
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ScaledSavior
Mercury
10
5 / 2 / 3
6,483
589
4,488
7,793
3,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 1
5,844
531
3,725
8,435
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
 
Cthulhu
8
0 / 1 / 1
5,279
480
1,758
6,975
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Alexcuau
Awilix
11
5 / 3 / 0
6,697
609
6,027
7,714
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Hlance425
Chang'e
10
0 / 4 / 1
5,835
530
3,041
10,462
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,505
410
1,529
6,498
1,962
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
5
5
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Awilix
Alexcuau
Awilix
5
3
0
1.67
W
Morgan Le Fay
ExtrinsicPenguin
Morgan Le Fay
3
1
3
4.5
W
Fenrir
Frytime215
Fenrir
3
0
4
5
W
1
1
2
2
L
Chang'e
Hlance425
Chang'e
0
4
1
0.13
W
Artemis
Orcrid
Artemis
2
1
2
3
W
Mercury
ScaledSavior
Mercury
5
2
3
3.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
16,080
31,240
Taken
40,084
15,756
Mitigated
17,912
8,885
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,725
677
0
2,170
8,435
4,752
0
0
8,435
0
34,655
L
Cthulhu
 
Cthulhu
1,758
174
110
1,540
6,975
4,965
0
0
6,975
19,340
0
L
Awilix
Alexcuau
Awilix
6,027
2,054
0
65
7,714
2,739
0
929
6,785
0
38,833
W
Morgan Le Fay
ExtrinsicPenguin
Morgan Le Fay
5,692
1,340
0
856
6,212
3,373
0
2,149
4,063
49,343
0
W
Fenrir
Frytime215
Fenrir
5,264
848
0
2,237
6,412
3,911
0
1,585
4,827
0
17,541
W
3,397
785
0
1,430
6,376
3,120
0
0
6,376
0
27,495
L
Chang'e
Hlance425
Chang'e
3,041
649
40
3,553
10,462
3,494
0
4,278
6,184
40,338
0
W
Artemis
Orcrid
Artemis
5,095
2,242
0
2,344
4,447
1,638
450
940
3,507
0
38,170
W
Mercury
ScaledSavior
Mercury
4,488
3,206
0
2,018
7,793
3,714
0
125
7,668
0
40,821
L
1,529
927
142
1,398
6,498
1,962
0
485
6,013
0
19,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
28,160
279
Minions Killed
256
0
Camps Cleared
0
1,046,548
Distance Traveled
1,078,618
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,844
531
60
5
0
197,820
2
L
Cthulhu
5,279
480
28
3
0
207,996
2
L
Awilix
6,697
609
60
5
0
256,977
0
W
Morgan Le Fay
6,617
602
78
7
0
179,991
2
W
Fenrir
5,695
518
19
2
0
235,637
2
W
Ne Zha
5,557
505
45
4
0
217,086
4
L
Chang'e
5,835
530
74
7
0
207,381
4
W
Artemis
6,035
549
72
7
0
177,153
0
W
Mercury
6,483
589
65
6
0
236,681
0
L
Cupid
4,505
410
34
3
0
208,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role