Player Matchup

Terra
Terra
ExquisiteLiar
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,412 Elo+
Party 1
Hera
Hera
HOLYFIST1
Hera
Level 168
God Stats
8W - 4L
1,769 SR
Queue Stats
383W - 389L
1,527 Elo+
Party 1
Ganesha
Ganesha
Ymiirsix9
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,591 Elo+
Solo
Nike
Nike
aces_wylde69
Nike
Level 119
God Stats
2W - 3L
1,733 SR
Queue Stats
360W - 359L
1,521 Elo+
Party 1
Osiris
Osiris
imakefrenchtoast
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,367 Elo+
Party 1
Team Averages
Level 124
1,600 SR
1,484 Elo+

VS

Team Averages
Level 115
1,420 SR
1,472 Elo+
Vamana
Vamana
Bobdole04126623
Vamana
Level 128
God Stats
5W - 6L
1,431 SR
Queue Stats
378W - 383L
1,435 Elo+
Party 3
Guan Yu
Guan Yu
ForsaknElder
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,494 Elo+
Solo
Atlas
Atlas
MrGrant123
Atlas
Level 89
God Stats
6W - 2L
1,502 SR
Queue Stats
155W - 167L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
joshua2124
Gilgamesh
Level 154
God Stats
5W - 4L
1,487 SR
Queue Stats
169W - 196L
1,489 Elo+
Party 2
Raijin
Raijin
xXJayeDuBXx
Raijin
Level 114
God Stats
4W - 9L
1,179 SR
Queue Stats
363W - 355L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,144
831
5,553
13,311
14,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
14
0 / 2 / 3
7,644
695
13,327
8,460
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Ymiirsix9
Ganesha
6
0 / 1 / 0
6,027
548
308
2,459
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 1 / 3
7,105
646
7,920
12,533
13,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 2
7,749
704
5,754
11,347
11,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,668
788
9,733
10,686
9,529
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
ForsaknElder
Guan Yu
14
1 / 1 / 6
8,315
756
5,289
10,055
10,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
15
4 / 1 / 4
8,790
799
14,632
8,473
5,982
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
joshua2124
Gilgamesh
13
1 / 2 / 5
8,140
740
4,910
10,250
11,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
16
0 / 0 / 6
8,597
782
7,434
5,800
2,706
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
8
8
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
4
1
2
5
W
Guan Yu
ForsaknElder
Guan Yu
1
1
6
4
L
Hera
0
2
3
0.75
W
Atlas
4
1
4
6
L
Ganesha
Ymiirsix9
Ganesha
0
1
0
0
L
0
1
3
1.5
L
2
3
2
1
W
Gilgamesh
joshua2124
Gilgamesh
1
2
5
1.75
W
Raijin
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
41,998
48,110
Taken
45,264
46,804
Mitigated
40,481
26,251
Healing
23,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,733
4,898
730
1,963
10,686
9,529
1,410
3,673
7,013
0
19,700
L
5,553
551
7,688
5,200
13,311
14,609
0
6,450
6,531
12,920
0
W
Guan Yu
ForsaknElder
Guan Yu
5,289
703
6,877
5,598
10,055
10,559
210
5,023
5,032
0
10,523
L
Hera
13,327
3,196
1,501
1,213
8,460
5,360
0
3,592
4,778
31,567
0
W
Atlas
14,632
4,682
655
404
8,473
5,982
117
2,037
6,436
29,032
0
L
Ganesha
Ymiirsix9
Ganesha
308
48
0
358
2,459
1,701
0
488
1,933
962
0
L
7,920
1,017
4,699
4,847
12,533
13,568
0
5,858
6,204
0
15,471
L
5,754
1,562
538
207
11,347
11,566
0
5,678
5,450
0
13,189
W
Gilgamesh
joshua2124
Gilgamesh
4,910
1,183
3,977
1,567
10,250
11,705
1,307
4,977
5,273
0
9,619
W
Raijin
7,434
1,292
175
1,492
5,800
2,706
887
3,478
2,322
27,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
42,510
82
Minions Killed
126
0
Camps Cleared
0
900,514
Distance Traveled
1,074,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,668
788
27
2
0
209,497
0
L
Terra
9,144
831
13
1
0
229,984
0
W
Guan Yu
8,315
756
9
1
0
265,507
0
L
Hera
7,644
695
50
5
0
209,051
0
W
Atlas
8,790
799
26
2
0
232,257
0
L
Ganesha
6,027
548
0
0
0
43,905
0
L
Nike
7,105
646
9
1
0
215,020
0
L
Osiris
7,749
704
10
1
0
202,554
0
W
Gilgamesh
8,140
740
10
1
0
166,850
0
W
Raijin
8,597
782
54
5
0
200,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role