Player Matchup

Mercury
Mercury
Akon1318
Mercury
Level 36
God Stats
0W - 2L
1,353 SR
Queue Stats
4W - 12L
1,380 Elo+
Party 1
The Morrigan
The Morrigan
Badcompany1318
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,477 Elo+
Party 1
Odin
Odin
Husucc
Odin
Level 46
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 9L
1,416 Elo+
Party 1
Team Averages
Level 41
1,370 SR
1,424 Elo+

VS

Team Averages
Level 60
1,475 SR
1,418 Elo+
Jing Wei
Jing Wei
Brookxs
Jing Wei
Level 76
God Stats
5W - 6L
1,343 SR
Queue Stats
335W - 369L
1,372 Elo+
Party 2
Cerberus
Cerberus
Huyterno
Cerberus
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,426 Elo+
Solo
Anubis
Anubis
boof_sensei_
Anubis
Level 66
God Stats
33W - 26L
1,581 SR
Queue Stats
258W - 250L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akon1318
Mercury
12
0 / 7 / 0
7,745
645
5,514
14,463
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Badcompany1318
The Morrigan
13
0 / 5 / 0
7,657
638
7,555
9,697
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Husucc
Odin
11
0 / 4 / 0
6,962
580
4,483
10,247
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brookxs
Jing Wei
15
6 / 0 / 7
9,979
832
8,706
8,666
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Huyterno
Cerberus
15
3 / 0 / 12
10,371
864
6,067
11,315
13,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
7 / 0 / 7
10,718
893
13,361
8,644
4,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
16
16
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Akon1318
Mercury
0
7
0
0
L
The Morrigan
Badcompany1318
The Morrigan
0
5
0
0
W
Jing Wei
Brookxs
Jing Wei
6
0
7
9.5
L
Odin
Husucc
Odin
0
4
0
0
W
Cerberus
Huyterno
Cerberus
3
0
12
9
W
Anubis
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
28,134
34,407
Taken
28,625
17,128
Mitigated
21,392
1,507
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Akon1318
Mercury
5,514
1,579
0
0
14,463
4,966
0
7,891
6,572
0
29,354
L
The Morrigan
Badcompany1318
The Morrigan
7,555
1,548
2
293
9,697
3,328
174
6,015
3,500
28,720
0
W
Jing Wei
Brookxs
Jing Wei
8,706
7,364
0
2,213
8,666
3,276
2,245
2,452
5,461
0
43,901
L
Odin
Husucc
Odin
4,483
446
0
1,212
10,247
8,834
0
5,579
4,668
0
14,716
W
Cerberus
Huyterno
Cerberus
6,067
203
2,380
4,988
11,315
13,307
207
2,714
8,261
23,250
0
W
Anubis
13,361
0
0
4,538
8,644
4,809
591
2,438
5,996
58,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,364
Gold Earned
31,068
118
Minions Killed
192
0
Camps Cleared
0
617,555
Distance Traveled
754,182
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,745
645
60
5
0
235,563
0
L
The Morrigan
7,657
638
35
3
0
178,363
1
W
Jing Wei
9,979
832
58
5
0
273,260
0
L
Odin
6,962
580
23
2
0
203,629
4
W
Cerberus
10,371
864
36
3
0
245,240
2
W
Anubis
10,718
893
98
8
0
235,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role