Player Matchup

Nike
Nike
ChibiYmir
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,575 Elo+
Solo
Discordia
Discordia
EAKG132bYT
Discordia
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,836 Elo+
Party 2
Medusa
Medusa
Kaaulitz
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 80L
1,615 Elo+
Party 2
Artemis
Artemis
Mostwantedskils
Artemis
Level 140
God Stats
6W - 4L
1,722 SR
Queue Stats
352W - 338L
1,492 Elo+
Solo
Cerberus
Cerberus
RIPuANew
Cerberus
Level 123
God Stats
3W - 1L
1,846 SR
Queue Stats
103W - 119L
1,524 Elo+
Solo
Team Averages
Level 138
1,614 SR
1,608 Elo+

VS

Team Averages
Level 125
1,566 SR
1,536 Elo+
Poseidon
Poseidon
Awejake20
Poseidon
Level 154
God Stats
0W - 2L
1,388 SR
Queue Stats
48W - 52L
1,591 Elo+
Party 3
Rama
Rama
Haxfall
Rama
Level 148
God Stats
2W - 1L
1,702 SR
Queue Stats
123W - 128L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
Jigann
Amaterasu
Level 129
God Stats
1W - 1L
1,739 SR
Queue Stats
9W - 10L
1,468 Elo+
Party 3
Fenrir
Fenrir
UnyieldingOrca
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,570 Elo+
Party 1
Thoth
Thoth
riverol26
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
5 / 3 / 17
9,804
891
10,600
12,866
13,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
EAKG132bYT
Discordia
18
9 / 2 / 12
10,986
999
14,953
7,679
3,895
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Kaaulitz
Medusa
14
3 / 3 / 10
8,611
783
4,494
11,078
5,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 17
10,286
935
15,784
8,880
4,554
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
RIPuANew
Cerberus
16
7 / 3 / 15
10,564
960
4,846
18,406
20,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Awejake20
Poseidon
16
2 / 4 / 7
8,894
809
13,926
6,679
2,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Haxfall
Rama
17
4 / 6 / 5
9,895
900
10,639
11,153
4,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Jigann
Amaterasu
16
6 / 5 / 2
9,241
840
7,911
15,443
11,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 8
8,258
751
8,219
13,629
13,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
riverol26
Thoth
14
0 / 8 / 5
7,824
711
3,623
11,173
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
30
Kills
14
14
Deaths
30
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Awejake20
Poseidon
2
4
7
1.38
W
Nike
5
3
17
4.5
W
Discordia
EAKG132bYT
Discordia
9
2
12
7.5
L
Rama
Haxfall
Rama
4
6
5
1.08
L
Amaterasu
Jigann
Amaterasu
6
5
2
1.4
W
Medusa
Kaaulitz
Medusa
3
3
10
2.67
W
6
3
17
4.83
W
Cerberus
RIPuANew
Cerberus
7
3
15
4.83
L
2
7
8
0.86
L
Thoth
riverol26
Thoth
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,677
Damage
44,318
58,909
Taken
58,077
48,448
Mitigated
36,014
24,638
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Awejake20
Poseidon
13,926
1,995
0
0
6,679
2,890
664
2,417
4,262
35,082
0
W
Nike
10,600
800
754
2,956
12,866
13,638
630
3,174
9,692
510
20,503
W
Discordia
EAKG132bYT
Discordia
14,953
1,172
649
2,180
7,679
3,895
1,023
3,226
4,453
31,284
0
L
Rama
Haxfall
Rama
10,639
8,727
344
1,195
11,153
4,823
694
4,212
6,813
0
20,610
L
Amaterasu
Jigann
Amaterasu
7,911
3,600
167
3,603
15,443
11,825
425
4,535
10,686
0
11,630
W
Medusa
Kaaulitz
Medusa
4,494
1,706
1,934
3,407
11,078
5,648
1,874
3,672
7,406
0
17,256
W
15,784
8,058
2,256
1,771
8,880
4,554
4,371
3,198
5,682
0
28,214
W
Cerberus
RIPuANew
Cerberus
4,846
590
1,058
7,673
18,406
20,713
518
5,844
12,562
12,338
0
L
8,219
690
243
592
13,629
13,210
0
4,821
8,394
2,268
8,240
L
Thoth
riverol26
Thoth
3,623
370
45
232
11,173
3,266
97
4,057
6,919
11,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
44,112
131
Minions Killed
107
0
Camps Cleared
0
1,041,291
Distance Traveled
870,389
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,894
809
38
3
0
189,881
0
W
Nike
9,804
891
24
2
0
211,761
0
W
Discordia
10,986
999
39
4
0
224,153
0
L
Rama
9,895
900
32
3
0
147,939
2
L
Amaterasu
9,241
840
15
1
0
216,664
1
W
Medusa
8,611
783
22
2
0
209,146
0
W
Artemis
10,286
935
29
3
0
186,430
0
W
Cerberus
10,564
960
17
2
0
209,801
0
L
Fenrir
8,258
751
2
0
0
144,036
0
L
Thoth
7,824
711
20
2
0
171,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role