Player Matchup

Ravana
Ravana
Dasshhyyyyyy
Ravana
Level 109
God Stats
1W - 1L
1,100 SR
Queue Stats
110W - 110L
1,496 Elo+
Party 1
Merlin
Merlin
OnlyZeejay
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,528 Elo+
Party 1
Ganesha
Ganesha
PreyExotic
Ganesha
Level 133
God Stats
3W - 1L
1,660 SR
Queue Stats
107W - 105L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
ReL1cMb
Hou Yi
Level 154
God Stats
112W - 64L
1,639 SR
Queue Stats
788W - 754L
1,515 Elo+
Solo
Anubis
Anubis
WhightKrow
Anubis
Level 127
God Stats
35W - 21L
1,657 SR
Queue Stats
89W - 77L
1,505 Elo+
Party 1
Team Averages
Level 126
1,511 SR
1,511 Elo+

VS

Team Averages
Level 73
1,540 SR
1,503 Elo+
Merlin
Merlin
IvanDaSlayer
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 327L
1,528 Elo+
Solo
Neith
Neith
KiloSnortsky
Neith
Level 33
God Stats
1W - 2L
1,653 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 2
Ratatoskr
Ratatoskr
KissMyLz
Ratatoskr
Level 55
God Stats
8W - 20L
1,432 SR
Queue Stats
43W - 69L
1,410 Elo+
Solo
Aphrodite
Aphrodite
R7KTT
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,491 Elo+
Party 2
King Arthur
King Arthur
Typical box8860
King Arthur
Level 66
God Stats
21W - 17L
1,613 SR
Queue Stats
289W - 239L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
4 / 4 / 11
10,807
600
7,086
12,492
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
OnlyZeejay
Merlin
17
5 / 0 / 7
11,415
634
13,754
7,632
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
PreyExotic
Ganesha
15
0 / 1 / 17
10,277
571
8,847
22,357
23,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
ReL1cMb
Hou Yi
17
10 / 1 / 7
11,235
624
17,075
14,436
6,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
WhightKrow
Anubis
17
8 / 3 / 7
11,431
635
17,241
15,782
9,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 6 / 1
8,389
466
9,786
15,358
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
8,046
447
7,950
14,259
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
KissMyLz
Ratatoskr
18
1 / 7 / 5
10,427
579
9,593
19,851
8,184
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
R7KTT
Aphrodite
13
2 / 4 / 2
8,641
480
7,625
16,431
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Typical box8860
King Arthur
13
2 / 5 / 3
8,647
480
7,223
19,944
16,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
27
Kills
8
9
Deaths
27
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
4
11
2.38
L
Merlin
2
6
1
0.42
L
1
5
2
0.4
L
Ratatoskr
KissMyLz
Ratatoskr
1
7
5
0.5
W
Merlin
OnlyZeejay
Merlin
5
0
7
8.5
W
Ganesha
PreyExotic
Ganesha
0
1
17
8.5
L
Aphrodite
R7KTT
Aphrodite
2
4
2
0.75
W
Hou Yi
ReL1cMb
Hou Yi
10
1
7
13.5
L
King Arthur
Typical box8860
King Arthur
2
5
3
0.7
W
Anubis
WhightKrow
Anubis
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,003
Damage
42,177
72,699
Taken
85,843
49,217
Mitigated
50,314
27,221
Healing
19,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,086
2,384
0
1,205
12,492
6,677
492
2,379
10,113
0
85,033
L
Merlin
9,786
1,314
0
1,936
15,358
5,844
0
9,406
5,946
62,244
0
L
7,950
2,644
0
1,050
14,259
6,544
567
5,211
9,048
0
42,875
L
Ratatoskr
KissMyLz
Ratatoskr
9,593
3,893
0
3,192
19,851
8,184
0
7,145
12,661
0
106,217
W
Merlin
OnlyZeejay
Merlin
13,754
1,111
494
1,612
7,632
3,062
1,333
2,353
5,279
95,543
0
W
Ganesha
PreyExotic
Ganesha
8,847
428
3,359
6,910
22,357
23,511
521
8,472
13,885
32,140
0
L
Aphrodite
R7KTT
Aphrodite
7,625
1,467
4,556
5,950
16,431
12,859
252
5,516
10,887
42,939
0
W
Hou Yi
ReL1cMb
Hou Yi
17,075
9,302
0
5,113
14,436
6,325
2,396
3,167
11,269
0
83,102
L
King Arthur
Typical box8860
King Arthur
7,223
196
0
2,366
19,944
16,883
0
12,400
7,459
0
44,094
W
Anubis
WhightKrow
Anubis
17,241
1,615
0
8,528
15,782
9,642
1,784
4,310
11,472
81,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,165
Gold Earned
44,150
528
Minions Killed
477
0
Camps Cleared
0
1,710,178
Distance Traveled
1,756,553
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,807
600
118
7
0
396,766
1
L
Merlin
8,389
466
106
6
0
340,568
1
L
Neith
8,046
447
70
4
0
314,431
0
L
Ratatoskr
10,427
579
167
9
0
391,259
0
W
Merlin
11,415
634
143
8
0
331,956
1
W
Ganesha
10,277
571
9
1
0
347,391
2
L
Aphrodite
8,641
480
57
3
0
345,177
5
W
Hou Yi
11,235
624
134
7
0
352,614
8
L
King Arthur
8,647
480
77
4
0
365,118
0
W
Anubis
11,431
635
124
7
0
281,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role