Player Matchup

Sun Wukong
Sun Wukong
Alex Spykes
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
HOOVYMX
Xbalanque
Level 145
God Stats
1W - 3L
1,256 SR
Queue Stats
128W - 124L
1,595 Elo+
Solo
Xing Tian
Xing Tian
JadennSmith
Xing Tian
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,174 Elo+
Party 1
Sol
Sol
NeckRomancy69
Sol
Level 127
God Stats
4W - 4L
1,289 SR
Queue Stats
320W - 327L
1,469 Elo+
Party 1
Lancelot
Lancelot
PapiWasabii
Lancelot
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 49L
1,301 Elo+
Party 1
Team Averages
Level 110
1,409 SR
1,408 Elo+

VS

Team Averages
Level 133
1,446 SR
1,505 Elo+
Ishtar
Ishtar
Dr_Eamy
Ishtar
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,453 Elo+
Solo
He Bo
He Bo
HelenaKeller16
He Bo
Level 115
God Stats
2W - 1L
1,770 SR
Queue Stats
325W - 312L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Helhell
Heimdallr
Level 146
God Stats
1W - 2L
1,271 SR
Queue Stats
419W - 415L
1,550 Elo+
Solo
Hera
Hera
SuckxITxTrebeck
Hera
Level 137
God Stats
3W - 6L
1,246 SR
Queue Stats
261W - 249L
1,535 Elo+
Solo
Scylla
Scylla
Yodadabzz
Scylla
Level 147
God Stats
4W - 8L
1,443 SR
Queue Stats
425W - 460L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex Spykes
Sun Wukong
17
7 / 4 / 10
10,020
835
8,015
15,381
14,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
HOOVYMX
Xbalanque
18
9 / 2 / 12
11,016
918
14,092
9,188
4,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
JadennSmith
Xing Tian
18
6 / 4 / 18
10,419
868
5,360
15,463
21,558
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 3 / 15
11,210
934
15,610
9,918
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
PapiWasabii
Lancelot
14
1 / 4 / 15
8,724
727
4,373
11,972
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dr_Eamy
Ishtar
14
4 / 4 / 4
8,905
742
7,545
9,623
4,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 9 / 5
9,816
818
9,274
13,495
5,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Helhell
Heimdallr
15
0 / 5 / 9
8,641
720
8,350
11,462
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 4
9,088
757
10,500
10,027
4,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Yodadabzz
Scylla
17
6 / 5 / 7
10,456
871
11,687
9,232
4,030
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
30
Kills
16
17
Deaths
30
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alex Spykes
Sun Wukong
7
4
10
3
L
Ishtar
Dr_Eamy
Ishtar
4
4
4
1.5
W
Xbalanque
HOOVYMX
Xbalanque
9
2
12
7.5
L
4
9
5
0.72
L
Heimdallr
Helhell
Heimdallr
0
5
9
0.9
W
Xing Tian
JadennSmith
Xing Tian
6
4
18
3.75
W
7
3
15
4.83
W
Lancelot
PapiWasabii
Lancelot
1
4
15
2.13
L
2
7
4
0.57
L
Scylla
Yodadabzz
Scylla
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,450
Damage
47,356
61,922
Taken
53,839
51,329
Mitigated
24,610
17,785
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alex Spykes
Sun Wukong
8,015
977
1,956
3,493
15,381
14,111
819
7,336
8,045
0
21,459
L
Ishtar
Dr_Eamy
Ishtar
7,545
4,393
334
1,658
9,623
4,319
376
3,950
5,673
0
14,725
W
Xbalanque
HOOVYMX
Xbalanque
14,092
3,469
1,888
2,866
9,188
4,740
3,184
5,075
4,113
0
42,267
L
9,274
58
309
569
13,495
5,802
0
4,470
9,025
22,749
0
L
Heimdallr
Helhell
Heimdallr
8,350
3,731
0
1,125
11,462
5,873
711
5,098
6,364
0
20,300
W
Xing Tian
JadennSmith
Xing Tian
5,360
307
465
1,237
15,463
21,558
78
5,841
9,622
9,441
0
W
15,610
4,835
572
2,779
9,918
4,757
2,810
5,235
4,683
36,624
0
W
Lancelot
PapiWasabii
Lancelot
4,373
383
1,226
1,303
11,972
6,163
952
7,974
3,998
0
10,286
L
10,500
1,671
53
623
10,027
4,586
243
3,692
6,335
24,656
0
L
Scylla
Yodadabzz
Scylla
11,687
933
1,049
922
9,232
4,030
0
3,760
5,472
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,389
Gold Earned
46,906
134
Minions Killed
118
0
Camps Cleared
0
1,248,279
Distance Traveled
1,023,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,020
835
21
2
0
279,894
0
L
Ishtar
8,905
742
17
1
0
198,583
0
W
Xbalanque
11,016
918
66
6
0
235,411
0
L
He Bo
9,816
818
33
3
0
229,381
0
L
Heimdallr
8,641
720
26
2
0
189,907
0
W
Xing Tian
10,419
868
6
1
0
247,442
0
W
Sol
11,210
934
37
3
0
230,898
0
W
Lancelot
8,724
727
4
0
0
254,634
0
L
Hera
9,088
757
23
2
0
191,000
0
L
Scylla
10,456
871
19
2
0
214,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role