Player Matchup

Baron Samedi
Baron Samedi
Gloveless Dove
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,231 Elo+
Party 2
Ymir
Ymir
Real Tobo Cop
Ymir
Level 81
God Stats
1W - 2L
1,722 SR
Queue Stats
10W - 14L
1,093 Elo+
Party 2
Mulan
Mulan
SnuggleRhomboid
Mulan
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,093 Elo+
Party 2
Team Averages
Level 65
1,574 SR
1,139 Elo+

VS

Team Averages
Level 91
1,365 SR
1,142 Elo+
Sylvanus
Sylvanus
AvrianToDank41
Sylvanus
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 68L
1,295 Elo+
Party 1
Neith
Neith
V01D W1THN
Neith
Level 67
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 1
Sol
Sol
hookskull0102
Sol
Level 85
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 3L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gloveless Dove
Baron Samedi
17
4 / 1 / 5
11,098
694
21,348
10,456
5,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 1 / 6
11,935
746
9,906
22,583
30,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 0 / 6
10,056
629
5,535
14,535
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 3 / 1
9,107
569
7,617
19,295
19,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
15
0 / 3 / 2
9,434
590
9,407
9,931
4,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 4 / 1
10,288
643
14,547
14,913
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
3
1
0.5
W
Baron Samedi
Gloveless Dove
Baron Samedi
4
1
5
6.5
W
4
1
6
7
W
2
0
6
5
L
Neith
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
31,571
47,574
Taken
44,139
51,669
Mitigated
29,524
13,187
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,617
1,900
1,523
4,318
19,295
19,459
99
13,434
5,607
26,715
0
W
Baron Samedi
Gloveless Dove
Baron Samedi
21,348
1,097
3,976
3,080
10,456
5,898
1,410
5,647
4,809
64,005
0
W
9,906
1,819
0
3,978
22,583
30,784
165
10,277
12,306
36,012
0
W
5,535
336
0
2,153
14,535
14,987
1,440
6,298
8,237
0
23,062
L
Neith
9,407
4,874
510
1,651
9,931
4,230
232
7,671
2,122
0
29,218
L
14,547
3,580
122
3,195
14,913
5,835
302
10,188
4,495
47,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
28,829
168
Minions Killed
156
0
Camps Cleared
0
882,516
Distance Traveled
675,371
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,107
569
40
3
0
191,940
0
W
Baron Samedi
11,098
694
85
5
0
282,550
2
W
Ymir
11,935
746
37
2
0
290,542
0
W
Mulan
10,056
629
46
3
0
309,424
0
L
Neith
9,434
590
52
3
0
239,340
0
L
Sol
10,288
643
64
4
0
244,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role