Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
Alonx04
Arachne
Gold III
Level 151
God Stats
3W - 7L
1,393 SR
Queue Stats
240W - 252L
1,607 MMR
Solo
Charybdis
Charybdis
Bronze III
GHoll14
Charybdis
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
VELOCIRAPTOR233
Erlang Shen
Gold III
Level 165
God Stats
3W - 6L
1,500 SR
Queue Stats
508W - 518L
1,577 MMR
Solo
Poseidon
Poseidon
Bronze III
hunterawes0me
Poseidon
Bronze III
Level 68
God Stats
0W - 1L
1,873 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,553 SR
1,577 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,519 SR
1,570 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Alex_Volta
Zhong Kui
Gold III
Level 157
God Stats
4W - 3L
1,568 SR
Queue Stats
153W - 158L
1,572 MMR
Solo
Ymir
Ymir
Gold I
GVitalzz
Ymir
Gold I
Level 159
God Stats
11W - 7L
1,764 SR
Queue Stats
303W - 292L
1,577 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
LofiLove
Baba Yaga
Gold II
Level 157
God Stats
1W - 5L
1,216 SR
Queue Stats
193W - 186L
1,609 MMR
Solo
Susano
Susano
Platinum I
Montime
Susano
Platinum I
Level 126
God Stats
7W - 10L
1,545 SR
Queue Stats
322W - 299L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 3
5,114
465
2,780
5,831
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Alonx04
Arachne
11
3 / 1 / 0
6,126
557
4,325
8,815
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
GHoll14
Charybdis
9
0 / 3 / 1
5,153
468
2,045
6,566
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
VELOCIRAPTOR233
Erlang Shen
11
0 / 1 / 0
6,140
558
5,211
8,497
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
hunterawes0me
Poseidon
11
1 / 4 / 0
5,898
536
3,440
6,972
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SurtrHe BoHerculesAo Kuang

VS

Bans
MercuryKukulkanDanzaburouMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 4
6,408
583
3,818
3,908
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Alex_Volta
Zhong Kui
12
1 / 0 / 0
6,672
607
4,121
7,929
5,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
8
2 / 2 / 4
5,751
523
3,792
7,666
5,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
LofiLove
Baba Yaga
11
2 / 1 / 2
6,463
588
5,695
5,757
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Montime
Susano
11
4 / 0 / 3
6,735
612
5,399
8,350
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
3
1.5
W
Izanami
 
Izanami
1
1
4
3
W
Zhong Kui
Alex_Volta
Zhong Kui
1
0
0
1
L
Arachne
Alonx04
Arachne
3
1
0
3
L
Charybdis
GHoll14
Charybdis
0
3
1
0.17
W
Ymir
2
2
4
2
W
Baba Yaga
LofiLove
Baba Yaga
2
1
2
3
W
Susano
Montime
Susano
4
0
3
5.5
L
Erlang Shen
VELOCIRAPTOR233
Erlang Shen
0
1
0
0
L
Poseidon
hunterawes0me
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
22,825
36,681
Taken
33,610
16,298
Mitigated
17,611
12,990
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,780
568
0
1,930
5,831
3,768
0
1,748
4,083
10,253
0
W
Izanami
 
Izanami
3,818
3,095
0
1,561
3,908
1,434
157
547
3,361
0
57,142
W
Zhong Kui
Alex_Volta
Zhong Kui
4,121
445
0
6,091
7,929
5,780
0
0
7,929
53,883
0
L
Arachne
Alonx04
Arachne
4,325
3,023
0
3,684
8,815
3,239
0
2,337
6,478
0
43,730
L
Charybdis
GHoll14
Charybdis
2,045
1,221
0
2,598
6,566
1,952
0
1,266
5,300
0
28,715
W
Ymir
3,792
1,634
943
1,808
7,666
5,027
0
1,830
5,799
9,214
0
W
Baba Yaga
LofiLove
Baba Yaga
5,695
420
0
2,161
5,757
2,237
0
3,195
2,249
52,945
0
W
Susano
Montime
Susano
5,399
1,431
0
618
8,350
3,133
0
298
8,052
0
45,425
L
Erlang Shen
VELOCIRAPTOR233
Erlang Shen
5,211
2,161
0
3,154
8,497
4,800
0
4,121
4,376
0
46,388
L
Poseidon
hunterawes0me
Poseidon
3,440
630
0
1,624
6,972
2,539
0
4,136
2,836
44,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,431
Gold Earned
32,029
318
Minions Killed
359
0
Camps Cleared
0
1,038,864
Distance Traveled
1,083,288
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,114
465
7
1
0
196,896
6
W
Izanami
6,408
583
84
8
0
188,895
2
W
Zhong Kui
6,672
607
104
9
0
200,807
2
L
Arachne
6,126
557
88
8
0
252,750
0
L
Charybdis
5,153
468
57
5
0
188,315
1
W
Ymir
5,751
523
17
2
0
215,230
0
W
Baba Yaga
6,463
588
87
8
0
202,326
2
W
Susano
6,735
612
67
6
0
276,030
0
L
Erlang Shen
6,140
558
83
8
0
198,131
0
L
Poseidon
5,898
536
83
8
0
202,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role