Player Matchup

Aphrodite
Aphrodite
CosmicNebulaaa
Aphrodite
Level 112
God Stats
2W - 2L
1,419 SR
Queue Stats
72W - 73L
1,519 Elo+
Party 1
Lancelot
Lancelot
ObeseGrandma69
Lancelot
Level 84
God Stats
1W - 1L
1,289 SR
Queue Stats
119W - 109L
1,520 Elo+
Party 1
Sol
Sol
ProCupStacker
Sol
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 62L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
SnickersbArc
Zhong Kui
Level 106
God Stats
3W - 4L
1,517 SR
Queue Stats
139W - 121L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
xXSlickRickXx
Jing Wei
Level 109
God Stats
6W - 4L
1,480 SR
Queue Stats
104W - 88L
1,516 Elo+
Party 1
Team Averages
Level 94
1,441 SR
1,522 Elo+

VS

Team Averages
Level 78
1,555 SR
1,419 Elo+
Raijin
Raijin
KristianityX780
Raijin
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
250W - 294L
1,302 Elo+
Solo
Zeus
Zeus
ReverseFlash758
Zeus
Level 89
God Stats
1W - 3L
1,318 SR
Queue Stats
70W - 65L
1,497 Elo+
Party 3
The Morrigan
The Morrigan
SpecificFaun141
The Morrigan
Level 126
God Stats
2W - 1L
1,715 SR
Queue Stats
100W - 98L
1,488 Elo+
Party 3
Hel
Hel
el_chino648
Hel
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,404 Elo+
Party 2
He Bo
He Bo
ov--TaIiBan--vo
He Bo
Level 16
God Stats
1W - 3L
1,741 SR
Queue Stats
21W - 22L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CosmicNebulaaa
Aphrodite
18
2 / 2 / 19
11,316
666
4,482
11,505
6,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
19
1 / 2 / 22
11,359
668
10,991
25,859
28,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 2 / 18
12,084
711
26,923
14,370
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
SnickersbArc
Zhong Kui
20
10 / 3 / 11
12,949
762
22,194
19,965
17,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
xXSlickRickXx
Jing Wei
20
6 / 2 / 14
12,690
746
10,879
12,207
5,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 5
11,046
650
13,236
16,683
9,237
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 6 / 6
10,600
624
12,335
17,163
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
SpecificFaun141
The Morrigan
20
3 / 7 / 4
12,073
710
12,288
18,727
9,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 2 / 7
10,062
592
8,872
12,490
8,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 6 / 5
9,933
584
13,941
13,057
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
24
Kills
10
11
Deaths
24
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CosmicNebulaaa
Aphrodite
2
2
19
5.75
L
3
3
5
1.83
W
Lancelot
1
2
22
6
W
5
2
18
7
L
1
6
6
0.67
W
Zhong Kui
SnickersbArc
Zhong Kui
10
3
11
5.17
L
The Morrigan
SpecificFaun141
The Morrigan
3
7
4
0.71
L
1
2
7
2.25
L
2
6
5
0.75
W
Jing Wei
xXSlickRickXx
Jing Wei
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,469
Damage
60,672
83,906
Taken
78,120
65,508
Mitigated
40,943
52,566
Healing
38,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CosmicNebulaaa
Aphrodite
4,482
823
23,958
6,800
11,505
6,933
1,052
9,562
1,943
19,727
0
L
13,236
1,056
905
1,681
16,683
9,237
39
11,000
5,683
36,725
0
W
Lancelot
10,991
866
2,170
3,798
25,859
28,731
201
13,301
12,558
0
21,613
W
26,923
3,310
1,342
2,929
14,370
6,344
2,285
13,184
1,186
53,817
0
L
12,335
1,154
1,092
2,679
17,163
7,972
0
14,272
2,891
28,788
0
W
Zhong Kui
SnickersbArc
Zhong Kui
22,194
1,103
2,355
6,507
19,965
17,535
1,697
14,376
5,589
51,915
0
L
The Morrigan
SpecificFaun141
The Morrigan
12,288
1,155
1,844
5,112
18,727
9,670
0
12,495
6,198
42,196
0
L
8,872
1,124
14,802
6,964
12,490
8,210
0
7,846
4,644
13,552
0
L
13,941
502
1,369
1,674
13,057
5,854
0
7,952
5,105
18,789
0
W
Jing Wei
xXSlickRickXx
Jing Wei
10,879
5,896
1,783
924
12,207
5,965
3,229
10,249
1,958
0
43,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,398
Gold Earned
53,714
228
Minions Killed
179
0
Camps Cleared
0
1,693,862
Distance Traveled
1,495,551
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,316
666
29
2
0
341,389
7
L
Raijin
11,046
650
42
2
0
265,653
0
W
Lancelot
11,359
668
8
0
0
375,671
0
W
Sol
12,084
711
56
3
0
327,717
0
L
Zeus
10,600
624
43
3
0
270,569
0
W
Zhong Kui
12,949
762
76
4
0
329,002
0
L
The Morrigan
12,073
710
57
3
0
296,799
0
L
Hel
10,062
592
24
1
0
330,637
0
L
He Bo
9,933
584
13
1
0
331,893
0
W
Jing Wei
12,690
746
59
3
0
320,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role