Player Matchup

Vamana
Vamana
GGBaldee870
Vamana
Level 28
God Stats
7W - 12L
1,265 SR
Queue Stats
57W - 86L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
GGWarrior870
Kukulkan
Level 45
God Stats
7W - 7L
1,768 SR
Queue Stats
139W - 185L
1,311 Elo+
Party 1
Izanami
Izanami
xxforgetfulxx94
Izanami
Level 11
God Stats
1W - 3L
1,417 SR
Queue Stats
1W - 6L
1,181 Elo+
Party 1
Team Averages
Level 28
1,484 SR
1,256 Elo+

VS

Team Averages
Level 33
1,234 SR
1,500 Elo+
Hou Yi
Hou Yi
HtLOutkast
Hou Yi
Level 6
God Stats
6W - 3L
1,098 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 2
Sol
Sol
HtL_UNLEASHED
Sol
Level 26
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
HtL_Whiteout
Bacchus
Level 67
God Stats
2W - 0L
1,334 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 2 / 1
7,041
704
3,599
6,639
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
GGWarrior870
Kukulkan
12
0 / 0 / 2
6,852
685
4,085
4,198
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 0
6,844
684
2,341
5,971
2,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HtLOutkast
Hou Yi
13
1 / 0 / 2
7,158
716
6,969
5,323
2,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 1
7,001
700
4,392
4,673
1,575
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
HtL_Whiteout
Bacchus
12
1 / 0 / 3
7,515
752
3,659
5,731
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
4
4
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
2
1
0.75
L
Kukulkan
GGWarrior870
Kukulkan
0
0
2
1
W
Hou Yi
HtLOutkast
Hou Yi
1
0
2
2
W
2
2
1
1.25
W
Bacchus
HtL_Whiteout
Bacchus
1
0
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,025
Damage
15,020
16,808
Taken
15,727
10,894
Mitigated
10,178
1,067
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,599
2,376
0
726
6,639
6,386
0
3,510
3,129
187
6,501
L
Kukulkan
GGWarrior870
Kukulkan
4,085
185
0
0
4,198
1,859
0
1,857
2,341
27,426
0
W
Hou Yi
HtLOutkast
Hou Yi
6,969
3,280
0
1,241
5,323
2,236
602
943
4,380
0
36,904
W
4,392
1,098
0
995
4,673
1,575
0
1,838
2,835
22,130
0
W
Bacchus
HtL_Whiteout
Bacchus
3,659
410
0
1,927
5,731
6,367
0
1,511
4,220
12,302
0
L
2,341
1,080
0
341
5,971
2,649
79
2,738
3,233
0
28,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,737
Gold Earned
21,674
124
Minions Killed
121
0
Camps Cleared
0
555,751
Distance Traveled
499,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,041
704
4
0
0
183,009
0
L
Kukulkan
6,852
685
64
6
0
187,868
0
W
Hou Yi
7,158
716
67
7
0
178,504
0
W
Sol
7,001
700
32
3
0
149,861
0
W
Bacchus
7,515
752
22
2
0
171,583
0
L
Izanami
6,844
684
56
6
0
184,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role